Player Matchup

Hun Batz
Hun Batz
IntoxicatedHell
Hun Batz
Level 49
God Stats
2W - 1L
1,323 SR
Queue Stats
100W - 84L
1,508 Elo+
Party 1
Medusa
Medusa
L1ttleEeman
Medusa
Level 102
God Stats
11W - 15L
1,515 SR
Queue Stats
98W - 86L
1,494 Elo+
Party 1
Sol
Sol
YourBoyKc93
Sol
Level 82
God Stats
8W - 3L
1,565 SR
Queue Stats
40W - 37L
1,435 Elo+
Solo
Team Averages
Level 78
1,468 SR
1,479 Elo+

VS

Team Averages
Level 92
1,589 SR
1,534 Elo+
Achilles
Achilles
Chancho99
Achilles
Level 88
God Stats
10W - 5L
1,590 SR
Queue Stats
51W - 52L
1,460 Elo+
Solo
Skadi
Skadi
N0T P0X
Skadi
Level 109
God Stats
2W - 1L
1,602 SR
Queue Stats
10W - 9L
1,597 Elo+
Party 2
Raijin
Raijin
ZANZABAR21
Raijin
Level 80
God Stats
3W - 3L
1,575 SR
Queue Stats
72W - 59L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
10
3 / 2 / 5
7,848
785
5,686
7,618
4,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
10
1 / 1 / 7
7,409
741
7,123
6,334
2,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
5 / 2 / 4
8,702
870
9,674
7,232
2,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chancho99
Achilles
10
2 / 3 / 2
7,501
750
5,170
11,443
8,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Skadi
N0T P0X
Skadi
11
3 / 3 / 1
7,753
775
6,044
8,070
2,659
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Raijin
ZANZABAR21
Raijin
10
0 / 3 / 4
7,149
715
4,962
5,907
2,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
9
Kills
5
5
Deaths
9
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Achilles
Chancho99
Achilles
2
3
2
1
W
Hun Batz
3
2
5
2.75
W
Medusa
1
1
7
4.5
L
Skadi
N0T P0X
Skadi
3
3
1
1.17
W
5
2
4
3.5
L
Raijin
ZANZABAR21
Raijin
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,483
Damage
16,176
21,184
Taken
25,420
9,441
Mitigated
13,264
5,316
Healing
3,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Chancho99
Achilles
5,170
869
0
2,018
11,443
8,538
0
3,840
7,603
0
22,475
W
Hun Batz
5,686
582
0
1,463
7,618
4,339
0
1,661
5,957
0
16,912
W
Medusa
7,123
2,327
24
1,538
6,334
2,514
96
1,892
4,442
0
30,486
L
Skadi
N0T P0X
Skadi
6,044
2,626
0
430
8,070
2,659
0
2,393
5,677
0
34,078
W
9,674
2,627
0
2,291
7,232
2,588
147
1,690
5,542
34,050
66
L
Raijin
ZANZABAR21
Raijin
4,962
322
55
1,184
5,907
2,067
0
3,806
2,101
16,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,959
Gold Earned
22,403
110
Minions Killed
106
0
Camps Cleared
0
501,158
Distance Traveled
506,256
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,501
750
25
3
0
188,775
0
W
Hun Batz
7,848
785
20
2
0
174,054
0
W
Medusa
7,409
741
43
4
0
162,558
0
L
Skadi
7,753
775
44
4
0
157,973
0
W
Sol
8,702
870
47
5
0
164,546
1
L
Raijin
7,149
715
37
4
0
159,508
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role