Player Matchup

Kali
Kali
DatGoldenOne
Kali
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
205W - 232L
1,463 Elo+
Solo
Bacchus
Bacchus
Diamondtiger18
Bacchus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,414 Elo+
Party 1
Fafnir
Fafnir
KING_BEAST_KC
Fafnir
Level 152
God Stats
3W - 2L
1,637 SR
Queue Stats
314W - 314L
1,456 Elo+
Solo
Aphrodite
Aphrodite
MamaLicker
Aphrodite
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,276 Elo+
Party 1
Discordia
Discordia
PurpleKobi
Discordia
Level 142
God Stats
8W - 5L
1,772 SR
Queue Stats
239W - 261L
1,427 Elo+
Party 1
Team Averages
Level 111
1,582 SR
1,407 Elo+

VS

Team Averages
Level 105
1,456 SR
1,500 Elo+
Ah Puch
Ah Puch
StogieWan
Ah Puch
Level 105
God Stats
4W - 2L
1,625 SR
Queue Stats
216W - 204L
1,493 Elo+
Party 2
Cthulhu
Cthulhu
Tableleg32
Cthulhu
Level 125
God Stats
2W - 3L
1,378 SR
Queue Stats
516W - 529L
1,469 Elo+
Solo
Hel
Hel
d11451419
Hel
Level 41
God Stats
1W - 2L
1,213 SR
Queue Stats
94W - 99L
1,536 Elo+
Solo
Sun Wukong
Sun Wukong
xBANGBUZZx
Sun Wukong
Level 126
God Stats
1W - 1L
1,339 SR
Queue Stats
185W - 170L
1,483 Elo+
Solo
Arachne
Arachne
xMusclesxTTv
Arachne
Level 128
God Stats
2W - 0L
1,724 SR
Queue Stats
112W - 125L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,236
624
2,433
9,030
6,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 5 / 5
6,638
664
4,650
13,084
16,347
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 8 / 3
6,650
665
3,296
16,616
22,509
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
MamaLicker
Aphrodite
14
1 / 2 / 4
7,211
721
5,296
10,370
6,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
PurpleKobi
Discordia
17
5 / 3 / 1
9,516
952
26,240
8,760
4,820
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
StogieWan
Ah Puch
16
6 / 1 / 13
9,639
964
17,475
7,040
3,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Tableleg32
Cthulhu
14
2 / 2 / 15
8,898
890
11,706
16,462
18,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 1 / 18
8,352
835
6,170
10,079
5,541
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sun Wukong
xBANGBUZZx
Sun Wukong
15
5 / 0 / 15
8,718
872
6,881
13,545
15,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Arachne
xMusclesxTTv
Arachne
16
8 / 2 / 12
9,716
972
11,088
12,894
13,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
96
6
Kills
23
23
Deaths
6
14
Assists
73
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
0
5
5
0.5
L
0
8
3
0.19
L
Aphrodite
MamaLicker
Aphrodite
1
2
4
1.5
L
Discordia
PurpleKobi
Discordia
5
3
1
1.83
W
Ah Puch
StogieWan
Ah Puch
6
1
13
12.5
W
Cthulhu
Tableleg32
Cthulhu
2
2
15
4.75
W
2
1
18
11
W
Sun Wukong
xBANGBUZZx
Sun Wukong
5
0
15
12.5
W
Arachne
xMusclesxTTv
Arachne
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,915
Damage
53,320
57,860
Taken
60,020
56,399
Mitigated
57,003
13,884
Healing
37,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,433
471
14
793
9,030
6,343
0
5,400
3,592
0
6,832
L
4,650
254
193
640
13,084
16,347
0
7,753
5,160
11,138
0
L
3,296
1,083
534
1,040
16,616
22,509
0
9,482
6,857
7,891
0
L
Aphrodite
MamaLicker
Aphrodite
5,296
1,162
3,645
5,828
10,370
6,380
0
6,493
3,877
13,941
0
L
Discordia
PurpleKobi
Discordia
26,240
1,831
648
549
8,760
4,820
0
5,318
3,442
51,511
0
W
Ah Puch
StogieWan
Ah Puch
17,475
388
3,575
1,988
7,040
3,830
982
4,773
2,267
36,469
0
W
Cthulhu
Tableleg32
Cthulhu
11,706
782
756
2,511
16,462
18,652
337
10,495
5,967
17,786
905
W
6,170
131
13,264
6,717
10,079
5,541
117
6,894
3,185
12,300
0
W
Sun Wukong
xBANGBUZZx
Sun Wukong
6,881
1,103
2,566
2,775
13,545
15,770
432
8,101
5,444
0
14,806
W
Arachne
xMusclesxTTv
Arachne
11,088
9,420
1,452
1,632
12,894
13,210
1,488
9,219
3,675
0
17,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,251
Gold Earned
45,323
118
Minions Killed
122
0
Camps Cleared
0
838,846
Distance Traveled
1,026,965
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,236
624
5
1
0
114,082
0
L
Bacchus
6,638
664
11
1
0
183,892
0
L
Fafnir
6,650
665
15
2
0
161,914
0
L
Aphrodite
7,211
721
32
3
0
187,624
0
L
Discordia
9,516
952
55
6
0
191,334
0
W
Ah Puch
9,639
964
48
5
0
187,613
0
W
Cthulhu
8,898
890
24
2
0
194,180
0
W
Hel
8,352
835
13
1
0
226,212
0
W
Sun Wukong
8,718
872
11
1
0
203,265
0
W
Arachne
9,716
972
26
3
0
215,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role