Player Matchup

Shiva
Shiva
DcTk_Lord3
Shiva
Level 66
God Stats
35W - 25L
1,519 SR
Queue Stats
97W - 98L
1,460 Elo+
Party 2
Poseidon
Poseidon
PrincesaAilin
Poseidon
Level 7
God Stats
2W - 6L
1,261 SR
Queue Stats
3W - 9L
1,195 Elo+
Party 2
Anubis
Anubis
iAxogun
Anubis
Level 149
God Stats
2W - 2L
1,372 SR
Queue Stats
18W - 16L
1,523 Elo+
Solo
Team Averages
Level 74
1,384 SR
1,393 Elo+

VS

Team Averages
Level 98
1,569 SR
1,425 Elo+
Skadi
Skadi
IDK_XxFacu139
Skadi
Level 105
God Stats
0W - 1L
1,706 SR
Queue Stats
13W - 16L
1,458 Elo+
Party 1
He Bo
He Bo
LordRodrigod
He Bo
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,433 Elo+
Party 1
Baron Samedi
Baron Samedi
lavemopato
Baron Samedi
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 78L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
15
7 / 0 / 9
12,373
825
14,070
15,707
17,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
PrincesaAilin
Poseidon
14
1 / 3 / 8
11,178
745
4,967
8,297
2,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
iAxogun
Anubis
15
9 / 0 / 5
12,442
829
17,009
10,601
5,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
9,288
619
5,711
15,843
4,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 3 / 1
10,188
679
7,245
13,108
3,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
lavemopato
Baron Samedi
11
1 / 8 / 1
9,464
631
6,132
12,432
4,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
17
Kills
2
3
Deaths
17
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Shiva
7
0
9
11.5
L
0
6
1
0.08
L
1
3
1
0.5
W
Poseidon
PrincesaAilin
Poseidon
1
3
8
1.67
W
Anubis
iAxogun
Anubis
9
0
5
11.5
L
Baron Samedi
lavemopato
Baron Samedi
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,046
Damage
19,088
34,605
Taken
41,383
25,266
Mitigated
13,390
10,230
Healing
4,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
14,070
980
385
4,652
15,707
17,277
562
6,617
9,090
0
41,945
L
5,711
2,833
0
1,431
15,843
4,495
12
8,492
7,014
0
29,351
L
7,245
52
0
229
13,108
3,968
0
6,838
5,962
51,064
0
W
Poseidon
PrincesaAilin
Poseidon
4,967
474
0
628
8,297
2,668
715
3,334
4,963
41,401
0
W
Anubis
iAxogun
Anubis
17,009
466
0
4,565
10,601
5,321
972
4,102
6,499
65,745
0
L
Baron Samedi
lavemopato
Baron Samedi
6,132
540
959
2,026
12,432
4,927
0
6,829
5,181
21,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,993
Gold Earned
28,940
184
Minions Killed
127
0
Camps Cleared
0
867,072
Distance Traveled
679,173
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
12,373
825
30
2
0
321,137
0
L
Skadi
9,288
619
43
3
0
225,588
0
L
He Bo
10,188
679
64
4
0
268,210
0
W
Poseidon
11,178
745
73
5
0
279,955
0
W
Anubis
12,442
829
81
5
0
265,980
0
L
Baron Samedi
9,464
631
20
1
0
185,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role