Player Matchup

Ishtar
Ishtar
DatBoiM0
Ishtar
Level 102
God Stats
2W - 2L
1,662 SR
Queue Stats
433W - 423L
1,554 Elo+
Party 1
Chiron
Chiron
Dionte
Chiron
Level 155
God Stats
36W - 17L
1,667 SR
Queue Stats
1,222W - 1,272L
1,556 Elo+
Party 1
Tyr
Tyr
Golfer-DizzWang
Tyr
Level 113
God Stats
4W - 8L
1,550 SR
Queue Stats
192W - 203L
1,471 Elo+
Party 3
Nemesis
Nemesis
ITz-Antagonist
Nemesis
Level 115
God Stats
1W - 1L
1,742 SR
Queue Stats
37W - 46L
1,469 Elo+
Party 3
Fenrir
Fenrir
slurp3dup
Fenrir
Level 129
God Stats
6W - 4L
1,586 SR
Queue Stats
820W - 884L
1,532 Elo+
Party 1
Team Averages
Level 123
1,641 SR
1,516 Elo+

VS

Team Averages
Level 157
1,657 SR
1,491 Elo+
Hera
Hera
 
Hera
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Blaztaz
Ah Puch
Level 178
God Stats
15W - 6L
1,600 SR
Queue Stats
660W - 673L
1,422 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Kodoyato
Maman Brigitte
Level 170
God Stats
1W - 0L
1,887 SR
Queue Stats
112W - 94L
1,496 Elo+
Party 2
Camazotz
Camazotz
thelastmidget
Camazotz
Level 129
God Stats
2W - 2L
1,499 SR
Queue Stats
300W - 308L
1,495 Elo+
Solo
Ishtar
Ishtar
ult_fighter-1
Ishtar
Level 120
God Stats
7W - 2L
1,799 SR
Queue Stats
223W - 215L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DatBoiM0
Ishtar
16
5 / 5 / 8
9,653
743
10,707
13,468
6,344
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chiron
Dionte
Chiron
19
9 / 3 / 5
11,901
915
18,055
13,194
5,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 5 / 11
8,827
679
5,451
17,679
21,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
4 / 4 / 9
9,900
762
12,508
18,473
19,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fenrir
slurp3dup
Fenrir
13
1 / 9 / 8
8,481
652
5,762
17,331
18,595
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
5 / 2 / 13
10,361
797
15,343
7,449
3,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Blaztaz
Ah Puch
17
4 / 5 / 11
10,064
774
16,248
11,429
4,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Maman Brigitte
Kodoyato
Maman Brigitte
17
4 / 6 / 19
10,836
834
10,742
16,064
6,943
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Camazotz
thelastmidget
Camazotz
18
10 / 5 / 14
11,061
851
15,760
20,033
16,330
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 4 / 18
10,395
800
13,750
9,690
4,260
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
101
20
Kills
26
26
Deaths
22
41
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
2
13
5.75
W
Ah Puch
Blaztaz
Ah Puch
4
5
11
1.9
L
Ishtar
DatBoiM0
Ishtar
5
5
8
1.8
L
Chiron
Dionte
Chiron
9
3
5
3.83
L
1
5
11
1.3
L
4
4
9
2.13
W
Maman Brigitte
Kodoyato
Maman Brigitte
4
6
19
2.25
L
Fenrir
slurp3dup
Fenrir
1
9
8
0.56
W
Camazotz
thelastmidget
Camazotz
10
5
14
3.4
W
3
4
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,483
Damage
71,843
80,145
Taken
64,665
71,647
Mitigated
35,719
25,506
Healing
21,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
15,343
3,122
475
1,678
7,449
3,298
1,255
149
7,201
30,948
0
W
Ah Puch
Blaztaz
Ah Puch
16,248
1,040
559
2,293
11,429
4,888
960
0
11,162
26,079
0
L
Ishtar
DatBoiM0
Ishtar
10,707
5,072
2,372
2,024
13,468
6,344
983
6,916
6,552
0
27,153
L
Chiron
Dionte
Chiron
18,055
2,878
2,710
3,547
13,194
5,990
607
7,883
5,304
0
45,080
L
5,451
126
2,884
3,603
17,679
21,172
0
9,612
8,067
0
8,198
L
12,508
2,678
1,532
4,699
18,473
19,546
27
10,204
8,269
0
21,452
W
Maman Brigitte
Kodoyato
Maman Brigitte
10,742
620
736
4,232
16,064
6,943
1,081
94
15,747
18,484
0
L
Fenrir
slurp3dup
Fenrir
5,762
710
488
1,647
17,331
18,595
260
7,718
9,613
496
8,606
W
Camazotz
thelastmidget
Camazotz
15,760
1,970
2,128
7,687
20,033
16,330
0
171
19,404
0
20,693
W
13,750
7,090
684
1,061
9,690
4,260
678
0
9,281
0
31,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,762
Gold Earned
52,717
124
Minions Killed
131
0
Camps Cleared
0
1,220,332
Distance Traveled
1,189,701
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,361
797
41
3
0
240,307
0
W
Ah Puch
10,064
774
30
2
0
221,895
0
L
Ishtar
9,653
743
32
2
0
237,220
0
L
Chiron
11,901
915
61
5
0
237,923
0
L
Tyr
8,827
679
6
0
0
235,287
0
L
Nemesis
9,900
762
20
2
0
278,274
0
W
Maman Brigitte
10,836
834
14
1
0
254,199
0
L
Fenrir
8,481
652
5
0
0
231,628
0
W
Camazotz
11,061
851
4
0
0
249,625
0
W
Ishtar
10,395
800
42
3
0
223,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role