Player Matchup

Fafnir
Fafnir
El_Webre75
Fafnir
Level 144
God Stats
2W - 3L
1,417 SR
Queue Stats
141W - 122L
1,468 Elo+
Party 3
Hachiman
Hachiman
Fadealized
Hachiman
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XxAndy147xX
Morgan Le Fay
Level 120
God Stats
6W - 6L
1,606 SR
Queue Stats
142W - 168L
1,475 Elo+
Solo
Ra
Ra
autovan12
Ra
Level 89
God Stats
3W - 2L
1,408 SR
Queue Stats
142W - 148L
1,455 Elo+
Party 3
Hera
Hera
willywonka2_2
Hera
Level 123
God Stats
2W - 2L
1,642 SR
Queue Stats
98W - 86L
1,502 Elo+
Party 3
Team Averages
Level 103
1,515 SR
1,480 Elo+

VS

Team Averages
Level 136
1,551 SR
1,492 Elo+
Ix Chel
Ix Chel
CrumbSh0ts
Ix Chel
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 82L
1,480 Elo+
Party 2
Sun Wukong
Sun Wukong
EpilepticNips
Sun Wukong
Level 144
God Stats
2W - 0L
1,678 SR
Queue Stats
39W - 44L
1,475 Elo+
Party 2
Anubis
Anubis
Ginger7Nuggets
Anubis
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 129L
1,503 Elo+
Party 1
Ganesha
Ganesha
MOOKS218
Ganesha
Level 113
God Stats
4W - 5L
1,476 SR
Queue Stats
158W - 145L
1,521 Elo+
Party 1
Maui
Maui
OhItsBillyMays
Maui
Level 158
God Stats
1W - 0L
1,601 SR
Queue Stats
21W - 18L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
El_Webre75
Fafnir
14
0 / 4 / 8
8,169
743
4,490
15,395
19,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Fadealized
Hachiman
13
1 / 6 / 0
6,901
627
4,482
11,447
3,977
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
XxAndy147xX
Morgan Le Fay
17
3 / 2 / 7
8,886
808
21,461
11,341
5,024
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 9 / 3
8,791
799
8,900
15,498
6,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
5 / 9 / 2
9,444
859
12,034
13,785
6,601
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CrumbSh0ts
Ix Chel
16
9 / 1 / 16
9,759
887
14,226
12,858
7,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
EpilepticNips
Sun Wukong
14
6 / 4 / 17
8,781
798
16,486
16,526
16,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
13 / 1 / 13
11,325
1,030
17,220
7,292
5,463
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ganesha
MOOKS218
Ganesha
14
0 / 2 / 25
9,045
822
8,125
13,856
15,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 4 / 23
8,818
802
6,889
15,046
17,442
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
124
12
Kills
30
30
Deaths
12
20
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
CrumbSh0ts
Ix Chel
9
1
16
17
L
Fafnir
El_Webre75
Fafnir
0
4
8
1
W
Sun Wukong
EpilepticNips
Sun Wukong
6
4
17
3.63
L
Hachiman
Fadealized
Hachiman
1
6
0
0.17
W
13
1
13
19.5
W
Ganesha
MOOKS218
Ganesha
0
2
25
6.25
W
2
4
23
3.38
L
Morgan Le Fay
XxAndy147xX
Morgan Le Fay
3
2
7
3.25
L
3
9
3
0.5
L
5
9
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,367
Damage
62,946
67,466
Taken
65,578
41,759
Mitigated
61,337
17,933
Healing
33,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
CrumbSh0ts
Ix Chel
14,226
2,542
10,145
7,229
12,858
7,139
481
11,119
1,670
26,104
0
L
Fafnir
El_Webre75
Fafnir
4,490
780
1,775
2,977
15,395
19,912
0
9,273
5,894
9,215
0
W
Sun Wukong
EpilepticNips
Sun Wukong
16,486
4,917
945
3,930
16,526
16,285
106
10,341
6,185
0
22,310
L
Hachiman
Fadealized
Hachiman
4,482
1,527
626
459
11,447
3,977
0
7,859
3,403
0
11,204
W
17,220
1,446
289
1,611
7,292
5,463
746
5,946
1,346
44,030
0
W
Ganesha
MOOKS218
Ganesha
8,125
319
3,144
4,116
13,856
15,008
0
9,559
4,253
15,327
0
W
6,889
1,202
950
1,206
15,046
17,442
99
9,697
5,239
10,701
0
L
Morgan Le Fay
XxAndy147xX
Morgan Le Fay
21,461
1,976
2,002
3,384
11,341
5,024
0
6,418
4,604
39,000
0
L
8,900
620
1,857
2,846
15,498
6,245
0
13,060
2,391
17,886
0
L
12,034
2,292
1,145
862
13,785
6,601
0
9,772
3,616
20,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,191
Gold Earned
47,728
102
Minions Killed
124
0
Camps Cleared
0
896,737
Distance Traveled
1,103,060
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,759
887
26
2
0
235,367
0
L
Fafnir
8,169
743
7
1
0
171,499
0
W
Sun Wukong
8,781
798
15
1
0
226,013
0
L
Hachiman
6,901
627
8
1
0
133,115
0
W
Anubis
11,325
1,030
71
6
0
211,308
0
W
Ganesha
9,045
822
0
0
0
221,436
0
W
Maui
8,818
802
12
1
0
208,936
0
L
Morgan Le Fay
8,886
808
48
4
0
228,872
0
L
Ra
8,791
799
25
2
0
172,247
0
L
Hera
9,444
859
14
1
0
191,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role