Player Matchup

Ratatoskr
Ratatoskr
Bronze V
 
Ratatoskr
Bronze V
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Gold I
 
Ix Chel
Gold I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze III
joaonetto
Neith
Bronze III
Level 74
God Stats
0W - 1L
1,747 SR
Queue Stats
1W - 5L
1,500 MMR
Solo
Ganesha
Ganesha
Gold II
kxnna7_
Ganesha
Gold II
Level 122
God Stats
9W - 11L
1,494 SR
Queue Stats
188W - 192L
1,625 MMR
Party 1
Hercules
Hercules
Gold IV
zKyoraku_
Hercules
Gold IV
Level 124
God Stats
0W - 2L
1,417 SR
Queue Stats
237W - 246L
1,479 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 125
1,532 SR
1,521 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 160
1,459 SR
1,538 MMR
Shiva
Shiva
Silver III
 
Shiva
Silver III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold II
 
Ravana
Gold II
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold II
VkS_-kaykZ_
Izanami
Gold II
Level 125
God Stats
23W - 20L
1,567 SR
Queue Stats
286W - 286L
1,557 MMR
Solo
Yemoja
Yemoja
Gold II
fandomercuryjg
Yemoja
Gold II
Level 156
God Stats
1W - 3L
1,171 SR
Queue Stats
635W - 631L
1,535 MMR
Solo
Yu Huang
Yu Huang
Gold I
victorfsa
Yu Huang
Gold I
Level 168
God Stats
11W - 17L
1,556 SR
Queue Stats
176W - 176L
1,597 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
8
1 / 3 / 2
5,204
520
4,110
8,332
2,745
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ix Chel
 
Ix Chel
7
0 / 2 / 0
4,603
460
2,017
2,752
753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
joaonetto
Neith
8
0 / 1 / 0
4,983
498
3,234
6,113
1,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ganesha
kxnna7_
Ganesha
7
0 / 1 / 1
5,213
521
2,115
9,421
6,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
zKyoraku_
Hercules
10
2 / 4 / 0
5,892
589
4,545
9,772
6,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
KaliChang'eThothAo Kuang

VS

Bans
SkadiSun WukongPeleSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
6 / 2 / 1
8,126
813
8,242
9,080
7,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
 
Ravana
10
3 / 1 / 5
6,349
635
6,602
5,394
2,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
VkS_-kaykZ_
Izanami
12
1 / 0 / 2
6,912
691
5,685
6,691
2,559
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 0 / 5
6,292
629
3,111
7,798
4,880
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Yu Huang
victorfsa
Yu Huang
12
0 / 0 / 0
7,009
701
1,059
4,086
1,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
11
11
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
1
3
2
0.67
L
Ix Chel
 
Ix Chel
0
2
0
0
W
Shiva
 
Shiva
6
2
1
3.25
W
Ravana
 
Ravana
3
1
5
5.5
W
Izanami
VkS_-kaykZ_
Izanami
1
0
2
2
W
1
0
5
3.5
L
Neith
joaonetto
Neith
0
1
0
0
L
Ganesha
kxnna7_
Ganesha
0
1
1
0.5
W
Yu Huang
victorfsa
Yu Huang
0
0
0
0
L
Hercules
zKyoraku_
Hercules
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,021
Damage
24,699
36,390
Taken
33,049
17,893
Mitigated
18,864
11,048
Healing
13,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
4,110
1,346
0
1,783
8,332
2,745
0
98
8,234
0
34,489
L
Ix Chel
 
Ix Chel
2,017
172
342
556
2,752
753
0
786
1,940
19,208
0
W
Shiva
 
Shiva
8,242
1,018
68
2,048
9,080
7,449
0
32
8,549
0
54,443
W
Ravana
 
Ravana
6,602
2,321
0
958
5,394
2,277
0
1,209
4,066
0
40,467
W
Izanami
VkS_-kaykZ_
Izanami
5,685
4,020
0
3,828
6,691
2,559
914
853
5,838
0
66,508
W
3,111
842
2,661
2,333
7,798
4,880
26
1,701
6,097
13,250
0
L
Neith
joaonetto
Neith
3,234
1,122
0
2,140
6,113
1,801
0
816
5,297
0
30,025
L
Ganesha
kxnna7_
Ganesha
2,115
636
0
2,938
9,421
6,290
0
1,897
7,484
13,363
0
W
Yu Huang
victorfsa
Yu Huang
1,059
305
0
1,565
4,086
1,699
0
337
3,749
61,551
612
L
Hercules
zKyoraku_
Hercules
4,545
1,351
0
3,289
9,772
6,304
0
452
9,320
0
31,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,895
Gold Earned
34,688
224
Minions Killed
413
0
Camps Cleared
0
936,249
Distance Traveled
1,038,199
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
5,204
520
57
6
0
225,141
4
L
Ix Chel
4,603
460
47
5
0
104,907
2
W
Shiva
8,126
813
93
9
0
236,013
2
W
Ravana
6,349
635
55
6
0
222,312
0
W
Izanami
6,912
691
123
12
0
183,385
0
W
Yemoja
6,292
629
13
1
0
198,173
5
L
Neith
4,983
498
62
6
0
206,280
0
L
Ganesha
5,213
521
3
0
0
204,751
0
W
Yu Huang
7,009
701
129
13
0
198,316
0
L
Hercules
5,892
589
55
6
0
195,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role