Player Matchup

Sobek
Sobek
CannibalPickle
Sobek
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 13L
1,745 Elo+
Party 1
Ne Zha
Ne Zha
HappyPup III
Ne Zha
Level 84
God Stats
19W - 9L
1,657 SR
Queue Stats
804W - 769L
1,568 Elo+
Party 3
Ullr
Ullr
MerSpooky
Ullr
Level 107
God Stats
3W - 0L
1,824 SR
Queue Stats
88W - 75L
1,557 Elo+
Party 1
Achilles
Achilles
echoingeuphoria
Achilles
Level 141
God Stats
7W - 6L
1,662 SR
Queue Stats
831W - 804L
1,572 Elo+
Party 3
Loki
Loki
ttdhades
Loki
Level 149
God Stats
3W - 0L
1,578 SR
Queue Stats
236W - 216L
1,489 Elo+
Party 1
Team Averages
Level 108
1,644 SR
1,586 Elo+

VS

Team Averages
Level 77
1,405 SR
1,483 Elo+
Odin
Odin
ChevyRoam
Odin
Level 29
God Stats
1W - 2L
1,495 SR
Queue Stats
25W - 34L
1,438 Elo+
Party 2
Nox
Nox
Kriszten
Nox
Level 104
God Stats
0W - 6L
1,234 SR
Queue Stats
167W - 151L
1,547 Elo+
Solo
Arachne
Arachne
Mcdoug
Arachne
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 212L
1,482 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MeanMrPeanut
Tsukuyomi
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
187W - 187L
1,427 Elo+
Party 2
Tyr
Tyr
Polidius
Tyr
Level 95
God Stats
2W - 4L
1,298 SR
Queue Stats
278W - 285L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 7
8,791
799
3,203
11,657
13,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
16
2 / 1 / 5
8,698
791
12,553
6,467
3,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
15
2 / 1 / 5
9,126
830
5,914
7,232
3,815
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
16
5 / 4 / 3
9,594
872
7,062
12,227
16,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
16
1 / 2 / 7
8,566
779
8,293
6,091
3,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
3 / 1 / 6
8,099
736
7,537
8,048
8,598
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 1 / 7
8,187
744
10,823
6,080
2,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Arachne
Mcdoug
Arachne
15
4 / 3 / 4
8,183
744
5,836
11,274
10,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
MeanMrPeanut
Tsukuyomi
14
2 / 3 / 6
8,107
737
6,436
10,944
3,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 3 / 6
7,054
641
4,350
8,516
6,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
39
11
Kills
10
10
Deaths
11
27
Assists
29
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
L
Odin
3
1
6
6
W
Ne Zha
2
1
5
4.5
L
1
1
7
4.5
L
Arachne
Mcdoug
Arachne
4
3
4
2
L
Tsukuyomi
MeanMrPeanut
Tsukuyomi
2
3
6
1.67
W
Ullr
2
1
5
4.5
L
0
3
6
1
W
Achilles
5
4
3
1.63
W
Loki
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,025
Damage
34,982
43,674
Taken
44,862
40,875
Mitigated
31,740
10,218
Healing
13,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,203
401
1,165
2,700
11,657
13,656
265
3,983
7,674
6,305
0
L
Odin
7,537
1,047
385
2,331
8,048
8,598
0
523
7,340
2,765
8,700
W
Ne Zha
12,553
1,449
1,655
1,180
6,467
3,770
363
2,275
4,192
0
32,182
L
10,823
845
912
838
6,080
2,362
150
107
5,787
24,437
0
L
Arachne
Mcdoug
Arachne
5,836
3,258
869
1,920
11,274
10,055
151
1,362
9,834
27
9,616
L
Tsukuyomi
MeanMrPeanut
Tsukuyomi
6,436
1,769
813
2,326
10,944
3,829
0
557
10,256
19
22,087
W
Ullr
5,914
2,407
0
0
7,232
3,815
1,973
2,136
5,096
0
18,462
L
4,350
307
1,708
1,112
8,516
6,896
0
654
7,776
70
8,297
W
Achilles
7,062
835
21
2,485
12,227
16,318
0
2,883
9,344
0
13,388
W
Loki
8,293
108
466
546
6,091
3,316
0
1,347
4,744
0
22,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,775
Gold Earned
39,630
164
Minions Killed
99
0
Camps Cleared
0
1,056,471
Distance Traveled
1,071,125
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,791
799
9
1
0
222,018
0
L
Odin
8,099
736
8
1
0
231,465
0
W
Ne Zha
8,698
791
45
4
0
254,157
0
L
Nox
8,187
744
41
4
0
203,000
0
L
Arachne
8,183
744
9
1
0
240,624
0
L
Tsukuyomi
8,107
737
31
3
0
222,051
0
W
Ullr
9,126
830
32
3
0
193,324
0
L
Tyr
7,054
641
10
1
0
173,985
0
W
Achilles
9,594
872
32
3
0
175,792
0
W
Loki
8,566
779
46
4
0
211,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role