Player Matchup

Gilgamesh
Gilgamesh
AngelKnivess
Gilgamesh
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 43L
1,562 Elo+
Party 1
Zeus
Zeus
FrostBitn1
Zeus
Level 131
God Stats
1W - 2L
1,214 SR
Queue Stats
62W - 56L
1,558 Elo+
Party 1
Apollo
Apollo
FrostIsLateAgain
Apollo
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 46L
1,556 Elo+
Party 1
Tyr
Tyr
RobbieUS
Tyr
Level 145
God Stats
2W - 0L
1,657 SR
Queue Stats
79W - 73L
1,539 Elo+
Party 1
Zhong Kui
Zhong Kui
XxKryptoThaGodxX
Zhong Kui
Level 41
God Stats
2W - 1L
1,306 SR
Queue Stats
34W - 44L
1,430 Elo+
Solo
Team Averages
Level 119
1,436 SR
1,529 Elo+

VS

Team Averages
Level 123
1,632 SR
1,519 Elo+
Tiamat
Tiamat
Karmiclake29
Tiamat
Level 152
God Stats
7W - 6L
1,670 SR
Queue Stats
572W - 565L
1,491 Elo+
Solo
Raijin
Raijin
Seads512
Raijin
Level 99
God Stats
2W - 1L
1,773 SR
Queue Stats
26W - 24L
1,534 Elo+
Party 2
Chronos
Chronos
SpanishGuy0
Chronos
Level 103
God Stats
1W - 1L
1,739 SR
Queue Stats
21W - 20L
1,529 Elo+
Party 2
Serqet
Serqet
cmack23_32
Serqet
Level 135
God Stats
0W - 2L
1,285 SR
Queue Stats
141W - 148L
1,496 Elo+
Solo
Vulcan
Vulcan
nstrong18
Vulcan
Level 125
God Stats
1W - 1L
1,691 SR
Queue Stats
24W - 21L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AngelKnivess
Gilgamesh
15
2 / 4 / 13
8,860
738
4,107
11,327
12,467
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
8 / 1 / 11
10,875
906
18,912
7,440
3,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 4 / 7
8,825
735
3,799
8,890
5,146
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

15
2 / 3 / 8
9,217
768
7,402
14,955
18,350
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
16
5 / 3 / 13
9,768
814
10,805
15,181
14,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
3 / 5 / 8
8,196
683
8,420
8,907
6,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Raijin
Seads512
Raijin
17
5 / 4 / 8
10,210
851
12,726
11,906
5,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos
SpanishGuy0
Chronos
14
0 / 4 / 9
7,645
637
5,671
9,782
4,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
cmack23_32
Serqet
13
3 / 4 / 8
8,503
709
3,306
10,122
12,173
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
nstrong18
Vulcan
14
3 / 3 / 9
8,389
699
9,268
7,204
3,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
56
20
Kills
14
15
Deaths
20
52
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AngelKnivess
Gilgamesh
2
4
13
2.13
W
8
1
11
13.5
W
3
4
7
1.63
L
Tiamat
3
5
8
1.4
W
2
3
8
2
L
Raijin
Seads512
Raijin
5
4
8
2.25
L
Chronos
SpanishGuy0
Chronos
0
4
9
1.13
W
Zhong Kui
5
3
13
3.83
L
Serqet
cmack23_32
Serqet
3
4
8
1.75
L
Vulcan
nstrong18
Vulcan
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,025
Damage
39,391
57,793
Taken
47,921
54,263
Mitigated
31,843
20,541
Healing
9,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AngelKnivess
Gilgamesh
4,107
463
1,054
791
11,327
12,467
0
6,726
4,488
0
8,644
W
18,912
361
924
1,286
7,440
3,904
1,223
5,440
1,499
43,837
0
W
3,799
1,870
329
1,425
8,890
5,146
2,246
7,290
1,513
0
9,363
L
Tiamat
8,420
497
149
914
8,907
6,316
0
4,033
4,693
15,148
0
W
7,402
647
2,738
3,541
14,955
18,350
0
8,642
5,965
0
9,988
L
Raijin
Seads512
Raijin
12,726
308
74
3,799
11,906
5,914
49
6,841
5,018
37,866
0
L
Chronos
SpanishGuy0
Chronos
5,671
1,718
997
966
9,782
4,307
90
6,148
3,466
12,639
0
W
Zhong Kui
10,805
629
2,304
6,149
15,181
14,396
1,150
7,987
7,131
27,476
0
L
Serqet
cmack23_32
Serqet
3,306
275
518
493
10,122
12,173
0
6,114
3,734
0
2,382
L
Vulcan
nstrong18
Vulcan
9,268
3,073
1,109
579
7,204
3,133
47
5,867
1,293
17,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,545
Gold Earned
42,943
137
Minions Killed
116
0
Camps Cleared
0
1,097,334
Distance Traveled
1,035,180
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,860
738
9
1
0
201,398
0
W
Zeus
10,875
906
50
4
0
241,554
0
W
Apollo
8,825
735
17
1
0
190,525
0
L
Tiamat
8,196
683
9
1
0
177,189
0
W
Tyr
9,217
768
9
1
0
241,187
0
L
Raijin
10,210
851
70
6
0
211,568
0
L
Chronos
7,645
637
19
2
0
188,153
0
W
Zhong Kui
9,768
814
52
4
0
222,670
0
L
Serqet
8,503
709
0
0
0
220,730
0
L
Vulcan
8,389
699
18
2
0
237,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role