Player Matchup

Ra
Ra
 
Ra
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
CaseCase22
Aphrodite
Level 67
God Stats
3W - 7L
1,339 SR
Queue Stats
198W - 183L
1,429 Elo+
Solo
Thanatos
Thanatos
Sylar040
Thanatos
Level 149
God Stats
15W - 7L
1,633 SR
Queue Stats
109W - 108L
1,471 Elo+
Solo
Tyr
Tyr
gggadi
Tyr
Level 108
God Stats
15W - 9L
1,568 SR
Queue Stats
283W - 274L
1,442 Elo+
Solo
Arachne
Arachne
terryz46
Arachne
Level 122
God Stats
11W - 6L
1,500 SR
Queue Stats
1,156W - 1,135L
1,514 Elo+
Solo
Team Averages
Level 128
1,508 SR
1,471 Elo+

VS

Team Averages
Level 98
1,505 SR
1,602 Elo+
King Arthur
King Arthur
Amiruca
King Arthur
Level 105
God Stats
0W - 6L
1,058 SR
Queue Stats
329W - 341L
1,432 Elo+
Solo
Bacchus
Bacchus
BaddyBooph
Bacchus
Level 116
God Stats
4W - 4L
1,736 SR
Queue Stats
8W - 9L
1,703 Elo+
Party 1
Persephone
Persephone
DrSalty101
Persephone
Level 67
God Stats
22W - 7L
1,751 SR
Queue Stats
39W - 33L
1,510 Elo+
Solo
Vulcan
Vulcan
JtAgZ19
Vulcan
Level 133
God Stats
0W - 1L
1,481 SR
Queue Stats
44W - 36L
1,542 Elo+
Solo
Fenrir
Fenrir
stinkybuttman
Fenrir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,823 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
3 / 0 / 8
10,344
1,149
9,305
5,868
2,731
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
CaseCase22
Aphrodite
15
0 / 2 / 11
8,937
993
9,864
8,697
4,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
Sylar040
Thanatos
15
9 / 2 / 4
10,413
1,157
11,447
8,791
4,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tyr
gggadi
Tyr
16
5 / 0 / 11
10,384
1,154
11,450
10,120
9,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
terryz46
Arachne
15
2 / 1 / 12
9,736
1,082
9,310
11,542
13,321
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

327

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Amiruca
King Arthur
14
1 / 4 / 3
8,936
993
9,920
14,710
12,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bacchus
BaddyBooph
Bacchus
14
0 / 0 / 2
8,920
991
6,737
14,018
16,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
DrSalty101
Persephone
13
1 / 4 / 1
8,655
962
4,974
5,984
2,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
JtAgZ19
Vulcan
14
0 / 7 / 3
8,823
980
7,900
10,925
4,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
3 / 4 / 1
9,389
1,043
9,725
11,488
6,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
15
19
Kills
5
5
Deaths
19
46
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
0
8
7
L
King Arthur
Amiruca
King Arthur
1
4
3
0.63
L
Bacchus
BaddyBooph
Bacchus
0
0
2
1
W
Aphrodite
CaseCase22
Aphrodite
0
2
11
2.75
L
Persephone
DrSalty101
Persephone
1
4
1
0.38
L
Vulcan
JtAgZ19
Vulcan
0
7
3
0.21
W
Thanatos
Sylar040
Thanatos
9
2
4
5.5
W
Tyr
gggadi
Tyr
5
0
11
10.5
L
3
4
1
0.88
W
Arachne
terryz46
Arachne
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,376
Damage
39,256
45,018
Taken
57,125
34,684
Mitigated
41,966
16,970
Healing
2,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,305
555
1,151
2,207
5,868
2,731
0
3,406
2,462
38,229
0
L
King Arthur
Amiruca
King Arthur
9,920
1,885
0
263
14,710
12,543
0
6,376
8,041
125
21,869
L
Bacchus
BaddyBooph
Bacchus
6,737
731
0
865
14,018
16,652
0
4,668
8,548
13,215
0
W
Aphrodite
CaseCase22
Aphrodite
9,864
424
3,699
2,907
8,697
4,727
0
3,422
5,074
23,953
0
L
Persephone
DrSalty101
Persephone
4,974
743
0
342
5,984
2,027
0
1,471
4,501
13,931
0
L
Vulcan
JtAgZ19
Vulcan
7,900
3,920
0
0
10,925
4,514
0
3,448
7,135
34,184
0
W
Thanatos
Sylar040
Thanatos
11,447
3,539
0
4,582
8,791
4,717
0
2,233
5,745
0
18,601
W
Tyr
gggadi
Tyr
11,450
938
0
401
10,120
9,188
0
5,909
3,778
158
14,163
L
9,725
2,847
0
1,405
11,488
6,230
0
3,112
7,791
0
19,514
W
Arachne
terryz46
Arachne
9,310
6,035
0
2,023
11,542
13,321
0
5,228
6,010
0
17,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,814
Gold Earned
44,723
177
Minions Killed
172
7
Camps Cleared
5
946,229
Distance Traveled
786,254
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,344
1,149
84
9
0
188,761
0
L
King Arthur
8,936
993
16
2
1
163,082
0
L
Bacchus
8,920
991
29
3
0
170,991
0
W
Aphrodite
8,937
993
36
4
0
175,300
0
L
Persephone
8,655
962
26
3
3
104,764
0
L
Vulcan
8,823
980
70
8
0
163,582
0
W
Thanatos
10,413
1,157
33
4
2
186,394
0
W
Tyr
10,384
1,154
9
1
2
211,168
0
L
Fenrir
9,389
1,043
31
3
1
183,835
0
W
Arachne
9,736
1,082
15
2
3
184,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role