Player Matchup

Zeus
Zeus
Gold V
 
Zeus
Gold V
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cerberus
Cerberus
Gold IV
Alione99
Cerberus
Gold IV
Level 153
God Stats
9W - 5L
1,767 SR
Queue Stats
64W - 68L
1,420 MMR
Solo
Thanatos
Thanatos
Gold IV
Atl__Solo
Thanatos
Gold IV
Level 66
God Stats
6W - 12L
1,447 SR
Queue Stats
187W - 201L
1,495 MMR
Party 2
Charybdis
Charybdis
Silver II
HaShIRa J77
Charybdis
Silver II
Level 123
God Stats
2W - 2L
1,511 SR
Queue Stats
84W - 91L
1,319 MMR
Solo
Charon
Charon
Gold V
unbirkable
Charon
Gold V
Level 161
God Stats
1W - 0L
1,524 SR
Queue Stats
37W - 38L
1,382 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,550 SR
1,423 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,540 SR
1,385 MMR
Heimdallr
Heimdallr
Silver I
Legion42OfBruH
Heimdallr
Silver I
Level 118
God Stats
3W - 5L
1,459 SR
Queue Stats
45W - 53L
1,384 MMR
Solo
Baba Yaga
Baba Yaga
Gold V
babyshaq915
Baba Yaga
Gold V
Level 154
God Stats
14W - 10L
1,650 SR
Queue Stats
833W - 834L
1,474 MMR
Solo
Da Ji
Da Ji
Gold V
djx_1996
Da Ji
Gold V
Level 127
God Stats
0W - 1L
1,213 SR
Queue Stats
621W - 643L
1,365 MMR
Party 1
Bakasura
Bakasura
Gold IV
xYoshy19-
Bakasura
Gold IV
Level 122
God Stats
2W - 2L
1,641 SR
Queue Stats
278W - 280L
1,407 MMR
Party 1
Kuzenbo
Kuzenbo
Gold IV
zv OMEGA VS
Kuzenbo
Gold IV
Level 129
God Stats
1W - 1L
1,736 SR
Queue Stats
104W - 104L
1,295 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
7 / 1 / 0
8,620
663
10,217
7,197
3,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Alione99
Cerberus
15
3 / 0 / 1
8,827
679
6,707
8,951
10,451
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Atl__Solo
Thanatos
14
3 / 2 / 5
7,965
613
5,633
12,805
5,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
HaShIRa J77
Charybdis
13
2 / 2 / 1
7,632
587
6,744
9,837
3,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
unbirkable
Charon
11
0 / 0 / 6
7,354
566
6,288
11,251
9,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
RaijinArachneBastetAo Kuang

VS

Bans
PoseidonAchillesFreyaPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Legion42OfBruH
Heimdallr
10
1 / 4 / 0
6,064
466
7,475
12,556
4,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Baba Yaga
babyshaq915
Baba Yaga
11
1 / 1 / 1
6,802
523
5,800
5,353
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
djx_1996
Da Ji
10
2 / 5 / 3
6,332
487
6,995
13,143
4,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
xYoshy19-
Bakasura
12
0 / 3 / 0
7,223
556
3,558
10,702
4,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
zv OMEGA VS
Kuzenbo
10
1 / 3 / 3
6,178
475
2,904
11,202
10,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
15
Kills
5
5
Deaths
16
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
1
0
7
W
Cerberus
Alione99
Cerberus
3
0
1
3.5
W
Thanatos
Atl__Solo
Thanatos
3
2
5
2.75
W
Charybdis
HaShIRa J77
Charybdis
2
2
1
1.25
L
Heimdallr
Legion42OfBruH
Heimdallr
1
4
0
0.25
L
Baba Yaga
babyshaq915
Baba Yaga
1
1
1
1.5
L
Da Ji
djx_1996
Da Ji
2
5
3
0.7
W
Charon
unbirkable
Charon
0
0
6
3
L
Bakasura
xYoshy19-
Bakasura
0
3
0
0
L
Kuzenbo
zv OMEGA VS
Kuzenbo
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,589
Damage
26,732
50,041
Taken
52,956
32,462
Mitigated
26,972
22,863
Healing
10,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
10,217
1,439
0
250
7,197
3,007
208
3,368
3,829
57,027
0
W
Cerberus
Alione99
Cerberus
6,707
424
0
4,402
8,951
10,451
262
0
8,783
72,967
0
W
Thanatos
Atl__Solo
Thanatos
5,633
911
0
9,518
12,805
5,294
618
2,593
10,212
0
61,710
W
Charybdis
HaShIRa J77
Charybdis
6,744
3,179
0
4,977
9,837
3,810
1,101
688
9,149
0
68,509
L
Heimdallr
Legion42OfBruH
Heimdallr
7,475
3,692
0
1,439
12,556
4,952
0
3,793
8,657
0
40,142
L
Baba Yaga
babyshaq915
Baba Yaga
5,800
345
0
1,414
5,353
2,189
0
2,853
2,287
50,182
0
L
Da Ji
djx_1996
Da Ji
6,995
1,811
0
1,000
13,143
4,345
0
5,178
7,817
0
36,782
W
Charon
unbirkable
Charon
6,288
486
0
3,716
11,251
9,900
201
2,055
9,196
23,002
453
L
Bakasura
xYoshy19-
Bakasura
3,558
2,637
0
4,364
10,702
4,620
0
5,789
4,887
0
37,745
L
Kuzenbo
zv OMEGA VS
Kuzenbo
2,904
1,459
0
2,644
11,202
10,866
0
4,517
6,549
14,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,398
Gold Earned
32,599
486
Minions Killed
336
0
Camps Cleared
0
1,445,250
Distance Traveled
1,361,438
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,620
663
108
8
0
254,968
0
W
Cerberus
8,827
679
152
12
0
251,845
3
W
Thanatos
7,965
613
97
7
0
337,165
0
W
Charybdis
7,632
587
101
8
0
288,396
0
L
Heimdallr
6,064
466
63
5
0
275,072
0
L
Baba Yaga
6,802
523
90
7
0
270,099
2
L
Da Ji
6,332
487
54
4
0
268,193
0
W
Charon
7,354
566
28
2
0
312,876
0
L
Bakasura
7,223
556
116
9
0
273,641
2
L
Kuzenbo
6,178
475
13
1
0
274,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role