Player Matchup

Cerberus
Cerberus
Silver I
 
Cerberus
Silver I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold V
Onomalareg
Merlin
Gold V
Level 108
God Stats
4W - 4L
1,478 SR
Queue Stats
66W - 72L
1,243 MMR
Solo
Izanami
Izanami
Silver I
Yun0iswaifu
Izanami
Silver I
Level 102
God Stats
4W - 1L
1,440 SR
Queue Stats
56W - 69L
1,244 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,473 SR
1,329 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,504 SR
1,263 MMR
Ganesha
Ganesha
Silver I
ItsDooDooBaby69
Ganesha
Silver I
Level 126
God Stats
27W - 28L
1,443 SR
Queue Stats
61W - 56L
1,211 MMR
Party 1
Ishtar
Ishtar
Silver I
Ronman873
Ishtar
Silver I
Level 126
God Stats
2W - 2L
1,479 SR
Queue Stats
24W - 23L
1,447 MMR
Party 1
Zeus
Zeus
Silver I
afhez3
Zeus
Silver I
Level 125
God Stats
30W - 23L
1,591 SR
Queue Stats
330W - 383L
1,130 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
1 / 1 / 9
9,259
772
8,822
11,044
11,321
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Onomalareg
Merlin
14
8 / 0 / 3
10,823
902
10,450
4,707
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Yun0iswaifu
Izanami
12
3 / 1 / 6
9,548
796
9,707
8,110
3,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
AchillesHerculesAresBaron Samedi

VS

Bans
MartichorasCharonThothHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
8,045
670
4,263
12,460
9,830
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ishtar
Ronman873
Ishtar
10
1 / 5 / 1
8,244
687
8,756
11,666
4,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
afhez3
Zeus
11
1 / 5 / 0
8,248
687
5,422
8,317
2,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
12
Kills
2
2
Deaths
12
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
1
9
5.5
L
0
2
2
0.5
W
Merlin
Onomalareg
Merlin
8
0
3
9.5
L
Ishtar
Ronman873
Ishtar
1
5
1
0.3
W
Izanami
Yun0iswaifu
Izanami
3
1
6
6
L
Zeus
afhez3
Zeus
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,979
Damage
18,441
23,861
Taken
32,443
16,880
Mitigated
16,778
5,905
Healing
4,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,822
433
0
835
11,044
11,321
100
4,643
6,401
16,281
312
L
4,263
424
245
3,107
12,460
9,830
0
6,637
5,569
17,749
0
W
Merlin
Onomalareg
Merlin
10,450
295
0
1,463
4,707
2,347
718
1,764
2,943
47,598
0
L
Ishtar
Ronman873
Ishtar
8,756
6,245
0
982
11,666
4,198
0
5,601
5,827
0
19,241
W
Izanami
Yun0iswaifu
Izanami
9,707
6,357
0
3,607
8,110
3,212
2,303
3,667
4,443
0
55,135
L
Zeus
afhez3
Zeus
5,422
746
0
0
8,317
2,750
0
6,049
1,988
31,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,630
Gold Earned
24,537
164
Minions Killed
89
0
Camps Cleared
0
666,726
Distance Traveled
617,281
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,259
772
28
2
0
234,621
2
L
Ganesha
8,045
670
4
0
0
234,324
6
W
Merlin
10,823
902
74
6
0
232,952
4
L
Ishtar
8,244
687
30
3
0
199,207
1
W
Izanami
9,548
796
62
5
0
199,153
0
L
Zeus
8,248
687
55
5
0
183,750
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role