Player Matchup

Atlas
Atlas
Chinorium
Atlas
Level 114
God Stats
24W - 17L
1,497 SR
Queue Stats
674W - 700L
1,458 Elo+
Party 3
Medusa
Medusa
Rexsi3514
Medusa
Level 23
God Stats
4W - 3L
1,596 SR
Queue Stats
28W - 28L
1,474 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SuriCata883913
Morgan Le Fay
Level 109
God Stats
63W - 43L
1,484 SR
Queue Stats
599W - 627L
1,458 Elo+
Party 3
Mercury
Mercury
danikillerst
Mercury
Level 148
God Stats
8W - 3L
1,516 SR
Queue Stats
108W - 93L
1,354 Elo+
Solo
Hercules
Hercules
zufaly
Hercules
Level 60
God Stats
2W - 3L
1,678 SR
Queue Stats
40W - 38L
1,493 Elo+
Party 2
Team Averages
Level 91
1,554 SR
1,447 Elo+

VS

Team Averages
Level 75
1,399 SR
1,487 Elo+
Izanami
Izanami
Cardy64
Izanami
Level 86
God Stats
0W - 1L
1,299 SR
Queue Stats
39W - 43L
1,524 Elo+
Party 1
Thanatos
Thanatos
LunarisxXx
Thanatos
Level 106
God Stats
1W - 4L
1,489 SR
Queue Stats
38W - 39L
1,524 Elo+
Party 1
Merlin
Merlin
Macilia_
Merlin
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 36L
1,399 Elo+
Solo
Hercules
Hercules
ZXRYD
Hercules
Level 69
God Stats
1W - 5L
1,218 SR
Queue Stats
250W - 252L
1,465 Elo+
Party 1
Bacchus
Bacchus
ZaffHops
Bacchus
Level 78
God Stats
3W - 2L
1,489 SR
Queue Stats
38W - 41L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Chinorium
Atlas
10
0 / 2 / 3
6,883
459
5,520
13,279
9,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Rexsi3514
Medusa
13
5 / 1 / 6
7,763
518
15,674
10,202
4,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
SuriCata883913
Morgan Le Fay
15
3 / 1 / 2
8,457
564
5,003
4,944
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
danikillerst
Mercury
14
8 / 1 / 5
8,449
563
4,941
10,161
3,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
zufaly
Hercules
14
4 / 1 / 2
8,954
597
11,418
15,901
15,759
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cardy64
Izanami
12
3 / 4 / 0
7,778
519
8,774
13,342
4,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
LunarisxXx
Thanatos
11
2 / 4 / 2
7,783
519
4,986
12,173
4,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
Macilia_
Merlin
14
0 / 1 / 0
7,609
507
2,160
6,723
2,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
ZXRYD
Hercules
12
1 / 5 / 1
7,211
481
8,689
14,672
14,128
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bacchus
ZaffHops
Bacchus
8
0 / 6 / 2
6,204
414
6,016
14,063
13,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
20
Kills
6
6
Deaths
20
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
Cardy64
Izanami
3
4
0
0.75
W
Atlas
Chinorium
Atlas
0
2
3
0.75
L
Thanatos
LunarisxXx
Thanatos
2
4
2
0.75
L
Merlin
Macilia_
Merlin
0
1
0
0
W
Medusa
Rexsi3514
Medusa
5
1
6
8
W
Morgan Le Fay
SuriCata883913
Morgan Le Fay
3
1
2
4
L
Hercules
ZXRYD
Hercules
1
5
1
0.3
L
Bacchus
ZaffHops
Bacchus
0
6
2
0.17
W
Mercury
danikillerst
Mercury
8
1
5
10.5
W
Hercules
zufaly
Hercules
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,556
Damage
30,625
54,487
Taken
60,973
35,044
Mitigated
40,062
15,380
Healing
15,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Cardy64
Izanami
8,774
6,191
0
2,398
13,342
4,723
793
3,381
9,961
0
56,550
W
Atlas
Chinorium
Atlas
5,520
2,134
172
3,945
13,279
9,172
0
2,513
10,766
28,045
0
L
Thanatos
LunarisxXx
Thanatos
4,986
1,666
0
6,017
12,173
4,727
0
1,207
10,966
0
35,459
L
Merlin
Macilia_
Merlin
2,160
0
0
1,140
6,723
2,698
0
3,019
3,704
54,434
0
W
Medusa
Rexsi3514
Medusa
15,674
6,189
0
2,483
10,202
4,089
316
2,812
7,390
0
60,055
W
Morgan Le Fay
SuriCata883913
Morgan Le Fay
5,003
742
0
741
4,944
2,157
0
1,353
3,591
62,690
0
L
Hercules
ZXRYD
Hercules
8,689
3,260
0
4,117
14,672
14,128
0
445
14,227
0
45,012
L
Bacchus
ZaffHops
Bacchus
6,016
1,002
179
1,239
14,063
13,786
0
2,471
11,592
15,949
0
W
Mercury
danikillerst
Mercury
4,941
1,851
0
1,220
10,161
3,867
0
588
9,573
0
65,832
W
Hercules
zufaly
Hercules
11,418
4,985
0
6,819
15,901
15,759
42
910
14,991
0
63,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,506
Gold Earned
36,585
420
Minions Killed
348
0
Camps Cleared
0
1,505,796
Distance Traveled
1,419,907
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,778
519
106
7
0
274,373
3
W
Atlas
6,883
459
44
3
0
279,696
0
L
Thanatos
7,783
519
48
3
0
312,781
0
L
Merlin
7,609
507
111
7
0
299,090
0
W
Medusa
7,763
518
69
5
0
294,190
3
W
Morgan Le Fay
8,457
564
122
8
0
296,869
0
L
Hercules
7,211
481
70
5
0
239,898
0
L
Bacchus
6,204
414
13
1
0
293,765
4
W
Mercury
8,449
563
85
6
0
332,580
3
W
Hercules
8,954
597
100
7
0
302,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role