Player Matchup

Arachne
Arachne
FocusThunder
Arachne
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 26L
1,567 Elo+
Party 1
Ah Puch
Ah Puch
TheJokerKing1000
Ah Puch
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 38L
1,563 Elo+
Party 1
Sobek
Sobek
ThunderGodGuanYu
Sobek
Level 87
God Stats
1W - 2L
1,213 SR
Queue Stats
163W - 165L
1,415 Elo+
Solo
Eset
Eset
WildHûnting
Eset
Level 29
God Stats
2W - 1L
1,710 SR
Queue Stats
20W - 25L
1,376 Elo+
Solo
Charybdis
Charybdis
heroes1984
Charybdis
Level 158
God Stats
1W - 8L
1,285 SR
Queue Stats
907W - 917L
1,444 Elo+
Solo
Team Averages
Level 66
1,441 SR
1,473 Elo+

VS

Team Averages
Level 46
1,500 SR
1,493 Elo+
Hercules
Hercules
 
Hercules
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Bayonidas80
Zhong Kui
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,667 Elo+
Party 2
Hera
Hera
Dougzilla94
Hera
Level 121
God Stats
2W - 4L
1,500 SR
Queue Stats
129W - 130L
1,436 Elo+
Solo
Olorun
Olorun
MURDER____989
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,667 Elo+
Party 2
Mulan
Mulan
shougua_07
Mulan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FocusThunder
Arachne
17
7 / 1 / 12
9,997
909
10,166
10,165
10,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
2 / 0 / 17
9,410
855
10,508
10,328
5,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 2 / 13
8,638
785
5,993
12,761
17,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 1 / 16
8,458
769
5,113
8,156
4,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
heroes1984
Charybdis
16
5 / 0 / 12
9,262
842
10,194
7,404
3,675
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
1 / 5 / 3
7,305
664
7,416
14,871
17,076
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Bayonidas80
Zhong Kui
11
0 / 2 / 1
6,557
596
2,500
4,172
4,989
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
2 / 1 / 2
8,348
759
14,704
5,261
3,636
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 5 / 1
6,624
602
2,223
7,441
3,040
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
12
0 / 7 / 2
6,715
610
3,160
13,798
9,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
13
20
Kills
4
4
Deaths
20
70
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
5
3
0.5
L
Zhong Kui
Bayonidas80
Zhong Kui
0
2
1
0.25
L
2
1
2
3
W
Arachne
FocusThunder
Arachne
7
1
12
13
L
1
5
1
0.3
W
2
0
17
10.5
W
4
2
13
5.25
W
2
1
16
10
W
Charybdis
heroes1984
Charybdis
5
0
12
11
L
Mulan
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,974
Damage
30,003
48,814
Taken
45,543
41,605
Mitigated
37,808
23,211
Healing
11,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,416
389
413
5,319
14,871
17,076
0
6,645
7,396
0
15,442
L
Zhong Kui
Bayonidas80
Zhong Kui
2,500
135
0
409
4,172
4,989
0
1,380
2,580
6,520
0
L
14,704
2,653
559
1,943
5,261
3,636
0
2,036
3,144
45,831
0
W
Arachne
FocusThunder
Arachne
10,166
7,660
606
3,201
10,165
10,558
1,112
3,521
6,644
0
17,236
L
2,223
1,634
498
865
7,441
3,040
0
3,506
3,643
7,098
0
W
10,508
1,101
3,102
4,683
10,328
5,617
1,180
3,861
6,467
37,246
0
W
5,993
224
1,739
3,214
12,761
17,644
539
4,461
8,300
8,947
576
W
5,113
966
2,074
1,234
8,156
4,111
1,021
3,853
4,303
13,228
0
W
Charybdis
heroes1984
Charybdis
10,194
4,514
581
2,777
7,404
3,675
2,507
3,731
3,673
0
26,808
L
Mulan
3,160
0
112
1,715
13,798
9,067
0
6,295
6,991
0
15,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,765
Gold Earned
35,549
131
Minions Killed
143
0
Camps Cleared
0
1,107,571
Distance Traveled
813,526
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,305
664
16
1
0
218,340
0
L
Zhong Kui
6,557
596
18
2
0
109,077
0
L
Hera
8,348
759
67
6
0
218,001
0
W
Arachne
9,997
909
19
2
0
225,322
0
L
Olorun
6,624
602
11
1
0
106,402
0
W
Ah Puch
9,410
855
49
4
0
244,847
0
W
Sobek
8,638
785
11
1
0
226,360
0
W
Eset
8,458
769
19
2
0
217,676
0
W
Charybdis
9,262
842
33
3
0
193,366
0
L
Mulan
6,715
610
31
3
0
161,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role