Player Matchup

Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
FRS_BrinksXColdz
Gilgamesh
Level 61
God Stats
3W - 2L
1,469 SR
Queue Stats
13W - 32L
1,272 Elo+
Solo
Ratatoskr
Ratatoskr
MRP1CKLEJR
Ratatoskr
Level 127
God Stats
4W - 3L
1,644 SR
Queue Stats
329W - 315L
1,450 Elo+
Party 2
Sylvanus
Sylvanus
Pullinaces
Sylvanus
Level 65
God Stats
50W - 41L
1,437 SR
Queue Stats
278W - 297L
1,428 Elo+
Party 2
Kukulkan
Kukulkan
Slipakoff
Kukulkan
Level 84
God Stats
0W - 1L
1,289 SR
Queue Stats
2W - 4L
1,370 Elo+
Party 3
Team Averages
Level 89
1,468 SR
1,404 Elo+

VS

Team Averages
Level 127
1,530 SR
1,460 Elo+
Anhur
Anhur
 
Anhur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DEMONICOVALORD
Nu Wa
Level 122
God Stats
10W - 10L
1,578 SR
Queue Stats
28W - 37L
1,373 Elo+
Party 1
Poseidon
Poseidon
SDShay
Poseidon
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 73L
1,693 Elo+
Solo
Artemis
Artemis
carnage_crisp
Artemis
Level 119
God Stats
2W - 0L
1,527 SR
Queue Stats
16W - 19L
1,359 Elo+
Party 1
Nemesis
Nemesis
xNaturalTalentsx
Nemesis
Level 144
God Stats
7W - 5L
1,546 SR
Queue Stats
53W - 62L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 5 / 0
7,324
458
8,336
15,988
6,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Gilgamesh
14
3 / 2 / 1
8,074
505
6,924
16,754
12,449
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
MRP1CKLEJR
Ratatoskr
15
3 / 7 / 3
8,316
520
10,306
18,270
6,535
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Pullinaces
Sylvanus
11
0 / 4 / 4
7,103
444
4,018
18,898
14,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kukulkan
Slipakoff
Kukulkan
12
0 / 6 / 1
6,671
417
1,937
8,644
2,900
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
5 / 3 / 3
8,755
547
13,063
14,130
5,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
10 / 1 / 4
10,857
679
14,670
6,904
2,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
SDShay
Poseidon
16
4 / 2 / 6
9,453
591
9,386
11,522
3,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
14
3 / 0 / 5
8,144
509
8,705
5,049
2,115
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 3 / 1
8,505
532
9,564
12,949
5,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
9
Kills
24
24
Deaths
9
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
5
0
0.6
W
Anhur
 
Anhur
5
3
3
2.17
W
10
1
4
12
L
Gilgamesh
3
2
1
1.75
L
Ratatoskr
MRP1CKLEJR
Ratatoskr
3
7
3
0.64
L
Sylvanus
Pullinaces
Sylvanus
0
4
4
0.5
W
Poseidon
SDShay
Poseidon
4
2
6
3.5
L
Kukulkan
Slipakoff
Kukulkan
0
6
1
0.08
W
Artemis
3
0
5
5.5
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,521
Damage
55,388
78,554
Taken
50,554
43,561
Mitigated
19,453
13,620
Healing
14,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,336
2,218
0
1,890
15,988
6,902
236
2,651
13,337
0
53,745
W
Anhur
 
Anhur
13,063
7,854
0
2,366
14,130
5,543
0
2,630
11,500
0
61,913
W
14,670
3,308
0
2,225
6,904
2,456
1,839
1,567
5,337
81,805
0
L
Gilgamesh
6,924
1,960
0
2,091
16,754
12,449
0
2,484
14,270
613
40,572
L
Ratatoskr
MRP1CKLEJR
Ratatoskr
10,306
2,810
0
523
18,270
6,535
0
8,129
10,141
0
77,572
L
Sylvanus
Pullinaces
Sylvanus
4,018
1,046
3,315
5,429
18,898
14,775
162
3,287
15,611
15,996
0
W
Poseidon
SDShay
Poseidon
9,386
1,273
0
5,557
11,522
3,978
1,036
638
10,884
89,029
0
L
Kukulkan
Slipakoff
Kukulkan
1,937
113
0
372
8,644
2,900
0
7,505
1,139
49,517
0
W
Artemis
8,705
2,195
98
640
5,049
2,115
574
1,120
3,929
0
34,285
W
9,564
5,820
0
3,137
12,949
5,361
930
340
12,609
0
49,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,488
Gold Earned
45,714
358
Minions Killed
470
0
Camps Cleared
0
1,447,320
Distance Traveled
1,409,876
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,324
458
81
5
0
266,301
4
W
Anhur
8,755
547
96
6
0
274,447
0
W
Nu Wa
10,857
679
135
8
0
271,169
0
L
Gilgamesh
8,074
505
56
4
0
320,096
0
L
Ratatoskr
8,316
520
109
7
0
313,352
1
L
Sylvanus
7,103
444
27
2
0
283,960
6
W
Poseidon
9,453
591
122
8
0
304,198
0
L
Kukulkan
6,671
417
85
5
0
263,611
3
W
Artemis
8,144
509
48
3
0
290,990
0
W
Nemesis
8,505
532
69
4
0
269,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role