Player Matchup

Morgan Le Fay
Morgan Le Fay
Heatinup
Morgan Le Fay
Level 139
God Stats
3W - 1L
1,773 SR
Queue Stats
119W - 99L
1,574 Elo+
Solo
Yemoja
Yemoja
JWSquigglyWorm
Yemoja
Level 149
God Stats
23W - 29L
1,543 SR
Queue Stats
923W - 1,248L
1,545 Elo+
Party 2
Erlang Shen
Erlang Shen
Jazze Senpai
Erlang Shen
Level 122
God Stats
59W - 57L
1,513 SR
Queue Stats
863W - 1,076L
1,469 Elo+
Party 2
Fenrir
Fenrir
Thecardczar
Fenrir
Level 123
God Stats
7W - 9L
1,492 SR
Queue Stats
37W - 46L
1,489 Elo+
Solo
Charybdis
Charybdis
Twomuchfor1King
Charybdis
Level 146
God Stats
1W - 1L
1,477 SR
Queue Stats
15W - 12L
1,500 Elo+
Solo
Team Averages
Level 136
1,559 SR
1,515 Elo+

VS

Team Averages
Level 127
1,542 SR
1,497 Elo+
Sun Wukong
Sun Wukong
BindingMurmur
Sun Wukong
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 4L
1,455 Elo+
Party 1
He Bo
He Bo
JustDaz__
He Bo
Level 170
God Stats
15W - 21L
1,438 SR
Queue Stats
492W - 445L
1,490 Elo+
Solo
Charybdis
Charybdis
MFailure
Charybdis
Level 113
God Stats
1W - 0L
1,697 SR
Queue Stats
12W - 3L
1,591 Elo+
Party 1
Horus
Horus
Pozolez
Horus
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 76L
1,496 Elo+
Solo
Maman Brigitte
Maman Brigitte
Samaelpng
Maman Brigitte
Level 79
God Stats
5W - 2L
1,576 SR
Queue Stats
9W - 4L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Heatinup
Morgan Le Fay
11
2 / 3 / 0
6,547
504
8,522
8,485
3,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 2 / 3
5,956
458
3,181
9,579
7,049
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Erlang Shen
Jazze Senpai
Erlang Shen
13
0 / 0 / 0
7,015
540
4,527
10,160
7,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
10
0 / 4 / 1
5,570
428
5,144
12,579
4,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Twomuchfor1King
Charybdis
11
1 / 3 / 0
6,393
492
6,249
10,861
3,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BindingMurmur
Sun Wukong
13
2 / 0 / 0
7,910
608
6,096
9,445
6,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

He Bo
JustDaz__
He Bo
13
2 / 0 / 3
7,800
600
7,637
7,511
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
MFailure
Charybdis
13
6 / 1 / 1
8,055
620
10,236
8,939
3,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
Pozolez
Horus
11
1 / 0 / 4
6,854
527
4,220
14,011
13,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Maman Brigitte
Samaelpng
Maman Brigitte
11
1 / 2 / 5
6,936
534
7,200
9,960
3,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
3
Kills
12
12
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BindingMurmur
Sun Wukong
2
0
0
2
L
Morgan Le Fay
Heatinup
Morgan Le Fay
2
3
0
0.67
L
0
2
3
0.75
L
Erlang Shen
Jazze Senpai
Erlang Shen
0
0
0
0
W
He Bo
JustDaz__
He Bo
2
0
3
3.5
W
Charybdis
MFailure
Charybdis
6
1
1
6.5
W
Horus
Pozolez
Horus
1
0
4
3
W
Maman Brigitte
Samaelpng
Maman Brigitte
1
2
5
1.75
L
Fenrir
0
4
1
0.13
L
Charybdis
Twomuchfor1King
Charybdis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,623
Damage
35,389
51,664
Taken
49,866
26,512
Mitigated
29,371
15,255
Healing
21,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BindingMurmur
Sun Wukong
6,096
1,883
0
2,299
9,445
6,480
0
1,126
8,319
0
61,801
L
Morgan Le Fay
Heatinup
Morgan Le Fay
8,522
715
0
947
8,485
3,814
0
5,138
3,347
50,555
0
L
3,181
1,113
1,965
2,884
9,579
7,049
0
3,944
5,635
20,181
0
L
Erlang Shen
Jazze Senpai
Erlang Shen
4,527
2,307
0
4,556
10,160
7,581
0
1,568
8,592
0
54,976
W
He Bo
JustDaz__
He Bo
7,637
299
0
2,753
7,511
2,765
408
3,690
3,821
72,879
0
W
Charybdis
MFailure
Charybdis
10,236
6,597
0
5,482
8,939
3,510
793
595
8,344
0
66,812
W
Horus
Pozolez
Horus
4,220
2,090
1,597
6,331
14,011
13,082
115
3,581
10,430
0
20,313
W
Maman Brigitte
Samaelpng
Maman Brigitte
7,200
542
0
2,581
9,960
3,534
0
2,711
7,249
48,946
1,445
L
Fenrir
5,144
849
0
990
12,579
4,787
0
3,558
9,021
0
40,846
L
Charybdis
Twomuchfor1King
Charybdis
6,249
2,474
0
3,913
10,861
3,281
288
262
10,599
0
51,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,481
Gold Earned
37,555
348
Minions Killed
442
0
Camps Cleared
0
1,235,504
Distance Traveled
1,281,516
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,910
608
115
9
0
255,759
2
L
Morgan Le Fay
6,547
504
81
6
0
240,971
0
L
Yemoja
5,956
458
24
2
0
216,866
1
L
Erlang Shen
7,015
540
98
8
0
261,880
0
W
He Bo
7,800
600
133
10
0
260,453
3
W
Charybdis
8,055
620
104
8
0
214,759
3
W
Horus
6,854
527
22
2
0
264,553
3
W
Maman Brigitte
6,936
534
68
5
0
285,992
0
L
Fenrir
5,570
428
59
5
0
279,662
0
L
Charybdis
6,393
492
86
7
0
236,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role