Player Matchup

Anhur
Anhur
Ankh1606
Anhur
Level 126
God Stats
5W - 7L
1,507 SR
Queue Stats
48W - 44L
1,501 Elo+
Solo
Achilles
Achilles
Nabzy
Achilles
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 104L
1,475 Elo+
Party 1
Kuzenbo
Kuzenbo
Nppercftd
Kuzenbo
Level 26
God Stats
5W - 9L
1,261 SR
Queue Stats
44W - 60L
1,472 Elo+
Party 1
Team Averages
Level 74
1,423 SR
1,483 Elo+

VS

Team Averages
Level 82
1,554 SR
1,505 Elo+
Ishtar
Ishtar
ArcherGilgamesh
Ishtar
Level 108
God Stats
6W - 6L
1,592 SR
Queue Stats
78W - 82L
1,431 Elo+
Solo
Baron Samedi
Baron Samedi
FettiCH
Baron Samedi
Level 106
God Stats
11W - 4L
1,568 SR
Queue Stats
161W - 160L
1,505 Elo+
Solo
Bellona
Bellona
pemo13
Bellona
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ankh1606
Anhur
12
2 / 3 / 1
9,612
687
5,755
12,924
5,031
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Nabzy
Achilles
12
1 / 2 / 1
9,432
674
7,475
16,623
17,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
Nppercftd
Kuzenbo
12
0 / 2 / 3
9,209
658
7,706
14,277
18,370
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 3
10,316
737
9,786
10,663
3,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
FettiCH
Baron Samedi
14
2 / 0 / 4
10,695
764
14,911
7,508
4,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
pemo13
Bellona
14
3 / 0 / 4
10,848
775
11,911
12,877
15,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
3
Kills
7
7
Deaths
3
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anhur
Ankh1606
Anhur
2
3
1
0.83
W
2
3
3
1.17
W
Baron Samedi
FettiCH
Baron Samedi
2
0
4
4
L
Achilles
Nabzy
Achilles
1
2
1
0.75
L
Kuzenbo
Nppercftd
Kuzenbo
0
2
3
0.75
W
Bellona
pemo13
Bellona
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,936
Damage
36,608
43,824
Taken
31,048
40,604
Mitigated
23,447
9,535
Healing
13,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Ankh1606
Anhur
5,755
3,737
0
3,182
12,924
5,031
0
4,115
7,844
0
43,402
W
9,786
6,355
170
3,376
10,663
3,772
642
2,382
7,958
0
45,519
W
Baron Samedi
FettiCH
Baron Samedi
14,911
759
2,839
4,443
7,508
4,211
479
2,814
4,448
59,203
0
L
Achilles
Nabzy
Achilles
7,475
1,715
0
2,810
16,623
17,203
0
5,600
10,318
0
21,912
L
Kuzenbo
Nppercftd
Kuzenbo
7,706
3,069
0
3,543
14,277
18,370
30
4,654
8,788
24,671
0
W
Bellona
pemo13
Bellona
11,911
3,568
0
2,642
12,877
15,464
31
3,000
9,295
0
31,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,253
Gold Earned
31,859
123
Minions Killed
189
0
Camps Cleared
0
810,041
Distance Traveled
817,182
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,612
687
83
6
0
263,293
2
W
Ishtar
10,316
737
71
5
0
228,055
0
W
Baron Samedi
10,695
764
87
6
0
280,376
0
L
Achilles
9,432
674
26
2
0
276,250
0
L
Kuzenbo
9,209
658
14
1
0
270,498
0
W
Bellona
10,848
775
31
2
0
308,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role