Player Matchup

He Bo
He Bo
Br3mo
He Bo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Neith
Neith
Manowar_123
Neith
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 139L
1,514 Elo+
Solo
Ix Chel
Ix Chel
Rckjamesbch
Ix Chel
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,230 Elo+
Party 1
Poseidon
Poseidon
XxQuyeoxX
Poseidon
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Nox
Nox
kerda21
Nox
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,230 Elo+
Party 1
Team Averages
Level 62
1,500 SR
1,395 Elo+

VS

Team Averages
Level 116
1,335 SR
1,466 Elo+
Sol
Sol
CrookedkcaJ
Sol
Level 155
God Stats
4W - 2L
1,447 SR
Queue Stats
138W - 139L
1,466 Elo+
Solo
Rama
Rama
RavenElora
Rama
Level 108
God Stats
3W - 8L
1,099 SR
Queue Stats
180W - 185L
1,466 Elo+
Solo
Chiron
Chiron
VawValkyrie
Chiron
Level 147
God Stats
1W - 2L
1,164 SR
Queue Stats
182W - 174L
1,477 Elo+
Solo
Chang'e
Chang'e
sturdy-oak63
Chang'e
Level 68
God Stats
1W - 0L
1,262 SR
Queue Stats
34W - 24L
1,413 Elo+
Solo
Sun Wukong
Sun Wukong
workadaynest14
Sun Wukong
Level 104
God Stats
4W - 1L
1,701 SR
Queue Stats
228W - 215L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Br3mo
He Bo
12
2 / 9 / 8
7,369
737
9,219
13,346
4,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
5 / 6 / 9
10,273
1,027
9,257
12,754
6,432
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ix Chel
Rckjamesbch
Ix Chel
13
1 / 7 / 12
7,890
789
10,774
12,413
5,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
XxQuyeoxX
Poseidon
14
6 / 8 / 6
8,916
892
15,359
13,453
5,524
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nox
13
2 / 9 / 8
7,683
768
4,853
13,864
6,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 14
10,274
1,027
10,427
11,747
4,572
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 2 / 20
9,105
911
10,867
10,982
4,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
16
9 / 4 / 19
9,857
986
11,436
12,839
5,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
sturdy-oak63
Chang'e
15
8 / 4 / 20
9,458
946
9,778
16,875
6,138
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
workadaynest14
Sun Wukong
16
9 / 3 / 13
10,049
1,005
15,276
13,697
14,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
125
16
Kills
39
39
Deaths
17
43
Assists
86
Player
Kills
Deaths
Assists
KDA
L
He Bo
Br3mo
He Bo
2
9
8
0.67
W
8
4
14
3.75
L
5
6
9
1.58
W
5
2
20
7.5
L
Ix Chel
Rckjamesbch
Ix Chel
1
7
12
1
W
Chiron
9
4
19
4.63
L
Poseidon
XxQuyeoxX
Poseidon
6
8
6
1.13
L
Nox
2
9
8
0.67
W
Chang'e
sturdy-oak63
Chang'e
8
4
20
4.5
W
Sun Wukong
workadaynest14
Sun Wukong
9
3
13
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,462
Damage
57,784
65,830
Taken
66,140
28,128
Mitigated
34,583
10,504
Healing
29,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Br3mo
He Bo
9,219
1,119
81
536
13,346
4,842
98
5,216
8,130
12,327
0
W
10,427
1,856
571
3,566
11,747
4,572
3,322
6,220
5,527
27,748
0
L
9,257
5,993
166
1,834
12,754
6,432
1,059
3,344
9,410
0
31,357
W
10,867
4,587
329
2,097
10,982
4,176
2,262
5,214
5,768
0
26,215
L
Ix Chel
Rckjamesbch
Ix Chel
10,774
446
3,273
1,711
12,413
5,058
132
3,604
8,809
21,841
0
W
Chiron
11,436
3,684
1,572
2,222
12,839
5,211
1,303
8,625
4,197
0
22,842
L
Poseidon
XxQuyeoxX
Poseidon
15,359
2,634
310
401
13,453
5,524
24
3,561
9,892
20,804
0
L
Nox
4,853
903
867
1,325
13,864
6,272
36
4,480
9,384
7,566
0
W
Chang'e
sturdy-oak63
Chang'e
9,778
530
5,921
7,288
16,875
6,138
1,086
10,953
5,922
17,103
0
W
Sun Wukong
workadaynest14
Sun Wukong
15,276
788
1,351
4,092
13,697
14,486
459
9,193
4,504
0
22,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,131
Gold Earned
48,743
88
Minions Killed
101
0
Camps Cleared
0
789,082
Distance Traveled
899,325
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,369
737
7
1
0
141,009
0
W
Sol
10,274
1,027
38
4
0
164,931
0
L
Neith
10,273
1,027
52
5
0
152,109
0
W
Rama
9,105
911
19
2
0
165,045
0
L
Ix Chel
7,890
789
14
1
0
192,738
0
W
Chiron
9,857
986
20
2
0
184,066
0
L
Poseidon
8,916
892
9
1
0
142,379
0
L
Nox
7,683
768
6
1
0
160,847
0
W
Chang'e
9,458
946
9
1
0
186,965
1
W
Sun Wukong
10,049
1,005
15
2
0
198,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role