Player Matchup

Ymir
Ymir
DeIIboyy
Ymir
Level 46
God Stats
1W - 5L
1,529 SR
Queue Stats
113W - 111L
1,453 Elo+
Party 2
Nu Wa
Nu Wa
Guiti420
Nu Wa
Level 108
God Stats
186W - 139L
1,654 SR
Queue Stats
323W - 305L
1,493 Elo+
Solo
Chaac
Chaac
NOSOYVEGETTA
Chaac
Level 99
God Stats
2W - 2L
1,500 SR
Queue Stats
83W - 69L
1,486 Elo+
Solo
Fenrir
Fenrir
Solairiz
Fenrir
Level 109
God Stats
5W - 7L
1,263 SR
Queue Stats
135W - 135L
1,506 Elo+
Party 2
Neith
Neith
VortexRenegade
Neith
Level 122
God Stats
4W - 3L
1,841 SR
Queue Stats
232W - 229L
1,455 Elo+
Solo
Team Averages
Level 97
1,557 SR
1,479 Elo+

VS

Team Averages
Level 73
1,654 SR
1,474 Elo+
Maman Brigitte
Maman Brigitte
Aureannax
Maman Brigitte
Level 124
God Stats
94W - 67L
1,615 SR
Queue Stats
237W - 222L
1,475 Elo+
Solo
Rama
Rama
Claude40
Rama
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,460 Elo+
Party 1
Charon
Charon
Trouillon6913
Charon
Level 36
God Stats
2W - 0L
1,786 SR
Queue Stats
9W - 6L
1,489 Elo+
Party 1
Arachne
Arachne
dr0pf34r
Arachne
Level 18
God Stats
2W - 0L
1,740 SR
Queue Stats
9W - 8L
1,436 Elo+
Party 1
Vulcan
Vulcan
stonedge_
Vulcan
Level 95
God Stats
30W - 20L
1,631 SR
Queue Stats
146W - 131L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 4 / 6
8,214
513
6,037
15,184
9,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Guiti420
Nu Wa
14
2 / 1 / 3
8,479
530
11,572
4,865
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 2 / 5
8,953
560
9,991
18,719
13,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Solairiz
Fenrir
16
8 / 4 / 4
9,156
572
11,248
19,341
9,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

1
0 / 0 / 0
4,722
295
0
228
72

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Aureannax
Maman Brigitte
13
1 / 3 / 1
8,242
515
5,715
13,230
5,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rama
15
2 / 2 / 2
9,586
599
11,223
11,518
5,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 4 / 1
7,344
459
5,214
13,842
12,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Arachne
dr0pf34r
Arachne
17
6 / 3 / 2
10,130
633
9,620
17,601
7,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
stonedge_
Vulcan
14
1 / 3 / 0
8,982
561
11,578
9,643
3,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
14
Kills
10
11
Deaths
15
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
Aureannax
Maman Brigitte
1
3
1
0.5
W
Rama
2
2
2
1.5
L
Ymir
1
4
6
1
L
Nu Wa
Guiti420
Nu Wa
2
1
3
3.5
L
3
2
5
2.75
L
Fenrir
Solairiz
Fenrir
8
4
4
2.5
W
0
4
1
0.13
L
0
0
0
0
W
Arachne
dr0pf34r
Arachne
6
3
2
2.33
W
Vulcan
stonedge_
Vulcan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,848
Damage
43,350
58,337
Taken
65,834
33,636
Mitigated
34,719
16,697
Healing
20,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
Aureannax
Maman Brigitte
5,715
162
0
4,064
13,230
5,111
262
5,219
8,011
80,714
0
W
Rama
11,223
8,220
0
5,300
11,518
5,491
2,281
4,735
6,783
0
91,092
L
Ymir
6,037
2,110
0
2,781
15,184
9,238
0
3,809
11,335
44,967
0
L
Nu Wa
Guiti420
Nu Wa
11,572
4,173
0
1,432
4,865
1,824
72
2,700
2,165
72,908
0
L
9,991
2,086
0
7,468
18,719
13,165
0
9,914
8,375
0
77,069
L
Fenrir
Solairiz
Fenrir
11,248
4,500
0
5,016
19,341
9,337
0
5,306
13,955
0
74,070
W
5,214
1,055
0
1,981
13,842
12,643
288
3,818
10,024
27,084
0
L
0
0
0
0
228
72
0
228
0
0
0
W
Arachne
dr0pf34r
Arachne
9,620
6,554
0
7,616
17,601
7,722
637
2,373
15,228
0
79,776
W
Vulcan
stonedge_
Vulcan
11,578
5,433
0
1,617
9,643
3,752
439
1,954
7,689
66,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,524
Gold Earned
44,284
432
Minions Killed
538
0
Camps Cleared
0
1,246,991
Distance Traveled
1,479,309
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
8,242
515
136
9
0
292,362
7
W
Rama
9,586
599
147
9
0
281,022
0
L
Ymir
8,214
513
69
4
0
273,363
0
L
Nu Wa
8,479
530
125
8
0
284,605
2
L
Chaac
8,953
560
147
9
0
359,615
1
L
Fenrir
9,156
572
91
6
0
329,242
0
W
Charon
7,344
459
29
2
0
278,517
0
L
Neith
4,722
295
0
0
0
166
0
W
Arachne
10,130
633
112
7
0
331,929
0
W
Vulcan
8,982
561
114
7
0
295,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role