Player Matchup

Freya
Freya
Bonhart8
Freya
Level 84
God Stats
6W - 7L
1,477 SR
Queue Stats
287W - 282L
1,460 Elo+
Solo
Thoth
Thoth
Draconian1
Thoth
Level 173
God Stats
5W - 10L
1,391 SR
Queue Stats
400W - 376L
1,540 Elo+
Solo
Fenrir
Fenrir
IIPLASMAx
Fenrir
Level 175
God Stats
10W - 8L
1,538 SR
Queue Stats
164W - 97L
1,719 Elo+
Party 1
Ullr
Ullr
itmebenni
Ullr
Level 168
God Stats
8W - 9L
1,662 SR
Queue Stats
158W - 105L
1,659 Elo+
Party 1
Bacchus
Bacchus
kkeeno92
Bacchus
Level 124
God Stats
1W - 2L
1,680 SR
Queue Stats
142W - 110L
1,576 Elo+
Party 1
Team Averages
Level 145
1,550 SR
1,591 Elo+

VS

Team Averages
Level 122
1,502 SR
1,549 Elo+
Cupid
Cupid
Ayoxxx10
Cupid
Level 143
God Stats
1W - 4L
1,316 SR
Queue Stats
266W - 235L
1,491 Elo+
Solo
Horus
Horus
MataPatosPT
Horus
Level 158
God Stats
1W - 1L
1,415 SR
Queue Stats
272W - 271L
1,503 Elo+
Solo
Susano
Susano
WorstSupp
Susano
Level 127
God Stats
27W - 13L
1,706 SR
Queue Stats
170W - 147L
1,583 Elo+
Solo
Janus
Janus
plzgankmemore
Janus
Level 95
God Stats
7W - 4L
1,623 SR
Queue Stats
90W - 71L
1,578 Elo+
Solo
Eset
Eset
willowkayb
Eset
Level 88
God Stats
10W - 14L
1,450 SR
Queue Stats
331W - 280L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Bonhart8
Freya
13
0 / 5 / 2
7,625
587
3,803
12,375
3,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thoth
14
4 / 1 / 5
9,059
697
4,340
5,234
1,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
IIPLASMAx
Fenrir
15
12 / 0 / 4
9,492
730
15,710
13,615
6,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ullr
13
2 / 2 / 7
7,946
611
7,662
9,691
4,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
kkeeno92
Bacchus
12
2 / 3 / 9
7,633
587
5,994
11,525
10,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Ayoxxx10
Cupid
12
0 / 6 / 3
6,951
535
6,407
11,175
3,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 4 / 2
6,139
472
4,472
14,383
12,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Susano
WorstSupp
Susano
13
5 / 2 / 1
7,794
600
8,827
11,257
4,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
5 / 3 / 2
8,182
629
10,107
8,543
3,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 5 / 1
5,675
437
3,263
6,050
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
20
Kills
11
11
Deaths
20
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cupid
Ayoxxx10
Cupid
0
6
3
0.25
W
Freya
Bonhart8
Freya
0
5
2
0.2
W
Thoth
4
1
5
6.5
W
Fenrir
IIPLASMAx
Fenrir
12
0
4
14
L
1
4
2
0.5
L
Susano
WorstSupp
Susano
5
2
1
2.75
W
Ullr
2
2
7
2.75
W
Bacchus
kkeeno92
Bacchus
2
3
9
2.17
L
5
3
2
2
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,509
Damage
33,076
52,440
Taken
51,408
26,807
Mitigated
25,585
15,278
Healing
12,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Ayoxxx10
Cupid
6,407
3,758
336
2,272
11,175
3,991
0
2,351
8,800
0
46,654
W
Freya
Bonhart8
Freya
3,803
813
0
3,776
12,375
3,669
496
8,431
3,424
44,797
0
W
Thoth
4,340
224
0
870
5,234
1,666
297
2,060
3,174
60,652
0
W
Fenrir
IIPLASMAx
Fenrir
15,710
6,147
0
6,493
13,615
6,924
0
1,422
12,151
0
77,167
L
4,472
1,931
641
4,347
14,383
12,110
0
4,056
10,327
0
16,057
L
Susano
WorstSupp
Susano
8,827
2,764
0
3,825
11,257
4,297
0
1,401
9,838
0
57,984
W
Ullr
7,662
3,099
0
1,460
9,691
4,049
611
0
9,691
0
58,697
W
Bacchus
kkeeno92
Bacchus
5,994
1,232
0
2,679
11,525
10,499
58
821
10,630
19,823
0
L
10,107
765
0
376
8,543
3,297
346
3,520
4,727
52,811
0
L
3,263
39
134
697
6,050
1,890
0
2,471
3,579
30,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,755
Gold Earned
34,741
433
Minions Killed
349
0
Camps Cleared
0
1,292,780
Distance Traveled
1,279,013
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,951
535
90
7
0
241,160
4
W
Freya
7,625
587
86
7
0
211,677
2
W
Thoth
9,059
697
118
9
0
285,071
0
W
Fenrir
9,492
730
99
8
0
291,124
0
L
Horus
6,139
472
12
1
0
278,993
6
L
Susano
7,794
600
94
7
0
308,236
0
W
Ullr
7,946
611
107
8
0
231,037
2
W
Bacchus
7,633
587
23
2
0
273,871
0
L
Janus
8,182
629
98
8
0
279,175
5
L
Eset
5,675
437
55
4
0
171,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role