Player Matchup

Ra
Ra
Amaya230
Ra
Level 20
God Stats
0W - 1L
1,720 SR
Queue Stats
8W - 14L
1,250 Elo+
Party 1
Maui
Maui
Ikaikoren
Maui
Level 121
God Stats
1W - 2L
1,449 SR
Queue Stats
19W - 25L
1,401 Elo+
Party 3
Janus
Janus
Marilokes
Janus
Level 71
God Stats
1W - 1L
1,696 SR
Queue Stats
30W - 51L
1,327 Elo+
Party 1
Jing Wei
Jing Wei
MtySage06
Jing Wei
Level 108
God Stats
1W - 1L
1,733 SR
Queue Stats
36W - 41L
1,448 Elo+
Party 3
Cliodhna
Cliodhna
NINJA-KING246
Cliodhna
Level 82
God Stats
2W - 2L
1,588 SR
Queue Stats
17W - 22L
1,415 Elo+
Party 3
Team Averages
Level 80
1,637 SR
1,368 Elo+

VS

Team Averages
Level 87
1,472 SR
1,503 Elo+
Osiris
Osiris
DumplingLover_69
Osiris
Level 87
God Stats
37W - 40L
1,438 SR
Queue Stats
286W - 269L
1,521 Elo+
Solo
Sun Wukong
Sun Wukong
Rambowsmurf
Sun Wukong
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 161L
1,496 Elo+
Party 4
Hades
Hades
ToXiCiTy4196
Hades
Level 89
God Stats
6W - 8L
1,496 SR
Queue Stats
181W - 176L
1,465 Elo+
Party 4
Ix Chel
Ix Chel
XxfleyrockxX
Ix Chel
Level 66
God Stats
4W - 3L
1,458 SR
Queue Stats
10W - 6L
1,489 Elo+
Party 2
Neith
Neith
xxsaygonxx
Neith
Level 84
God Stats
3W - 2L
1,470 SR
Queue Stats
13W - 7L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 0
7,740
455
3,146
12,690
5,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
10
2 / 5 / 7
7,429
437
4,738
21,255
19,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Janus
Marilokes
Janus
14
1 / 7 / 1
8,762
515
6,835
11,322
4,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
MtySage06
Jing Wei
11
5 / 8 / 5
7,822
460
10,914
16,035
6,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
NINJA-KING246
Cliodhna
12
3 / 7 / 3
7,941
467
5,673
16,249
6,172
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 4
9,634
567
8,182
11,809
8,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
Rambowsmurf
Sun Wukong
16
8 / 1 / 3
10,415
613
10,425
17,195
10,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
6 / 1 / 6
9,899
582
10,840
11,533
5,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ix Chel
XxfleyrockxX
Ix Chel
12
5 / 8 / 10
8,734
514
9,631
11,816
4,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
15
9 / 2 / 9
10,267
604
14,151
9,795
3,443
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
64
12
Kills
32
34
Deaths
13
16
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
4
1
4
6
L
Maui
2
5
7
1.1
L
Janus
Marilokes
Janus
1
7
1
0.21
L
Jing Wei
MtySage06
Jing Wei
5
8
5
0.94
L
Cliodhna
NINJA-KING246
Cliodhna
3
7
3
0.64
W
Sun Wukong
Rambowsmurf
Sun Wukong
8
1
3
9.5
W
6
1
6
9
W
Ix Chel
XxfleyrockxX
Ix Chel
5
8
10
1.25
W
Neith
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,306
Damage
53,229
77,551
Taken
62,148
42,101
Mitigated
32,798
11,009
Healing
20,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,146
263
204
1,472
12,690
5,632
200
5,599
7,091
46,686
0
W
8,182
2,286
0
4,053
11,809
8,314
0
1,518
10,291
0
95,067
L
Maui
4,738
1,505
305
4,145
21,255
19,949
13
6,494
14,761
20,972
0
L
Janus
Marilokes
Janus
6,835
626
0
1,025
11,322
4,104
0
2,762
8,560
49,409
0
L
Jing Wei
MtySage06
Jing Wei
10,914
8,041
0
2,346
16,035
6,244
0
4,066
11,969
0
44,278
L
Cliodhna
NINJA-KING246
Cliodhna
5,673
463
63
1,449
16,249
6,172
0
1,550
14,699
0
56,514
W
Sun Wukong
Rambowsmurf
Sun Wukong
10,425
1,314
0
4,862
17,195
10,221
418
3,684
13,037
0
72,419
W
10,840
765
484
5,351
11,533
5,983
518
3,786
7,699
68,287
0
W
Ix Chel
XxfleyrockxX
Ix Chel
9,631
1,002
678
936
11,816
4,837
0
2,764
9,016
18,399
0
W
Neith
14,151
6,140
323
4,311
9,795
3,443
1,834
2,383
7,386
0
57,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,694
Gold Earned
48,949
326
Minions Killed
449
0
Camps Cleared
0
1,591,733
Distance Traveled
1,785,081
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,740
455
75
4
0
293,979
0
W
Osiris
9,634
567
122
7
0
375,852
0
L
Maui
7,429
437
18
1
0
328,360
2
L
Janus
8,762
515
108
6
0
269,907
11
L
Jing Wei
7,822
460
56
3
0
350,987
0
L
Cliodhna
7,941
467
69
4
0
348,500
0
W
Sun Wukong
10,415
613
109
6
0
381,613
3
W
Hades
9,899
582
116
7
0
322,473
0
W
Ix Chel
8,734
514
12
1
0
362,990
0
W
Neith
10,267
604
90
5
0
342,153
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role