Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Delife9794
Tsukuyomi
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
121W - 137L
1,467 Elo+
Party 1
Discordia
Discordia
MUNKYOFDEATH
Discordia
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,267 Elo+
Solo
Skadi
Skadi
Mrfresh1580
Skadi
Level 102
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 29L
1,417 Elo+
Solo
Nike
Nike
i00Pollo
Nike
Level 78
God Stats
11W - 6L
1,475 SR
Queue Stats
238W - 248L
1,462 Elo+
Party 1
Team Averages
Level 104
1,495 SR
1,423 Elo+

VS

Team Averages
Level 95
1,538 SR
1,535 Elo+
Cabrakan
Cabrakan
Berwill
Cabrakan
Level 128
God Stats
1W - 1L
1,811 SR
Queue Stats
92W - 49L
1,584 Elo+
Solo
Anubis
Anubis
DPeetah
Anubis
Level 119
God Stats
3W - 3L
1,611 SR
Queue Stats
97W - 95L
1,446 Elo+
Solo
Apollo
Apollo
Joframm
Apollo
Level 115
God Stats
0W - 2L
1,268 SR
Queue Stats
328W - 337L
1,512 Elo+
Solo
Jing Wei
Jing Wei
TheeNexus
Jing Wei
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 150L
1,431 Elo+
Solo
Cerberus
Cerberus
rednea
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
18
9 / 1 / 14
10,541
1,054
18,401
7,910
4,074
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Delife9794
Tsukuyomi
15
5 / 4 / 15
8,913
891
5,456
12,498
12,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
MUNKYOFDEATH
Discordia
15
3 / 1 / 11
8,766
877
11,743
4,322
1,830
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 2 / 11
8,986
899
8,935
7,617
3,421
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
15
3 / 2 / 14
8,846
885
5,891
15,694
11,621
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Berwill
Cabrakan
12
0 / 4 / 5
7,535
754
3,087
12,042
14,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
DPeetah
Anubis
13
0 / 5 / 6
7,310
731
5,818
8,094
4,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
Joframm
Apollo
15
2 / 7 / 2
8,123
812
7,654
12,129
5,158
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
TheeNexus
Jing Wei
13
2 / 5 / 6
7,377
738
4,908
9,640
3,629
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
rednea
Cerberus
13
5 / 5 / 2
8,411
841
4,401
12,706
13,506
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
30
25
Kills
9
10
Deaths
26
65
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
9
1
14
16
L
Cabrakan
Berwill
Cabrakan
0
4
5
0.63
L
Anubis
DPeetah
Anubis
0
5
6
0.6
W
Tsukuyomi
Delife9794
Tsukuyomi
5
4
15
3.13
L
Apollo
Joframm
Apollo
2
7
2
0.43
W
Discordia
MUNKYOFDEATH
Discordia
3
1
11
8.5
W
5
2
11
5.25
L
Jing Wei
TheeNexus
Jing Wei
2
5
6
1
W
Nike
3
2
14
5
L
Cerberus
rednea
Cerberus
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,426
Damage
25,868
48,041
Taken
54,611
33,247
Mitigated
40,890
15,872
Healing
9,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
18,401
986
1,233
3,548
7,910
4,074
1,084
1,033
6,877
41,942
0
L
Cabrakan
Berwill
Cabrakan
3,087
315
653
2,594
12,042
14,385
0
5,259
6,783
5,775
0
L
Anubis
DPeetah
Anubis
5,818
128
499
455
8,094
4,212
413
4,436
3,658
22,163
0
W
Tsukuyomi
Delife9794
Tsukuyomi
5,456
994
1,178
521
12,498
12,301
548
3,078
9,420
0
9,373
L
Apollo
Joframm
Apollo
7,654
2,803
402
586
12,129
5,158
756
6,911
5,218
0
15,629
W
Discordia
MUNKYOFDEATH
Discordia
11,743
576
513
668
4,322
1,830
923
865
3,457
20,979
0
W
8,935
5,180
231
1,659
7,617
3,421
4,660
3,640
3,977
0
20,731
L
Jing Wei
TheeNexus
Jing Wei
4,908
2,655
545
1,269
9,640
3,629
869
6,121
3,519
0
12,602
W
Nike
5,891
56
1,194
5,127
15,694
11,621
1,024
4,690
11,004
0
10,704
L
Cerberus
rednea
Cerberus
4,401
279
535
1,848
12,706
13,506
0
7,417
5,289
10,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,052
Gold Earned
38,756
128
Minions Killed
83
0
Camps Cleared
0
1,032,962
Distance Traveled
815,891
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,541
1,054
61
6
0
235,692
0
L
Cabrakan
7,535
754
6
1
0
189,001
0
L
Anubis
7,310
731
35
4
0
164,294
0
W
Tsukuyomi
8,913
891
16
2
0
198,967
0
L
Apollo
8,123
812
15
2
0
158,977
0
W
Discordia
8,766
877
19
2
0
186,075
0
W
Skadi
8,986
899
17
2
0
200,341
0
L
Jing Wei
7,377
738
16
2
0
154,264
0
W
Nike
8,846
885
15
2
0
211,887
0
L
Cerberus
8,411
841
11
1
0
149,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role