Player Matchup

Geb
Geb
Finesse2Infinity
Geb
Level 158
God Stats
27W - 14L
1,568 SR
Queue Stats
439W - 476L
1,449 Elo+
Party 1
Nu Wa
Nu Wa
JokingCactus691
Nu Wa
Level 108
God Stats
23W - 13L
1,775 SR
Queue Stats
69W - 70L
1,378 Elo+
Party 3
Ratatoskr
Ratatoskr
Spartangate123
Ratatoskr
Level 28
God Stats
5W - 3L
1,500 SR
Queue Stats
10W - 17L
991 Elo+
Party 3
Danzaburou
Danzaburou
XaMpLe_oUt_Of_u
Danzaburou
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,429 Elo+
Party 1
Guan Yu
Guan Yu
YayaDime
Guan Yu
Level 148
God Stats
8W - 6L
1,512 SR
Queue Stats
227W - 206L
1,473 Elo+
Solo
Team Averages
Level 93
1,571 SR
1,344 Elo+

VS

Team Averages
Level 83
1,602 SR
1,495 Elo+
Geb
Geb
DerasianBoi
Geb
Level 47
God Stats
7W - 1L
1,730 SR
Queue Stats
509W - 458L
1,469 Elo+
Solo
Discordia
Discordia
GriimPHD
Discordia
Level 116
God Stats
116W - 79L
1,650 SR
Queue Stats
242W - 222L
1,523 Elo+
Solo
King Arthur
King Arthur
Nouel
King Arthur
Level 65
God Stats
7W - 16L
1,404 SR
Queue Stats
148W - 142L
1,439 Elo+
Solo
Fenrir
Fenrir
Shulsky
Fenrir
Level 129
God Stats
8W - 12L
1,563 SR
Queue Stats
171W - 157L
1,522 Elo+
Party 2
Cernunnos
Cernunnos
VeriWolf
Cernunnos
Level 58
God Stats
24W - 16L
1,664 SR
Queue Stats
143W - 133L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
6,221
444
2,721
9,621
6,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 1 / 2
7,163
512
6,301
6,403
2,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ratatoskr
Spartangate123
Ratatoskr
12
4 / 1 / 0
7,377
527
2,661
7,454
2,672
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
XaMpLe_oUt_Of_u
Danzaburou
13
5 / 1 / 1
8,321
594
9,948
11,321
4,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
YayaDime
Guan Yu
12
1 / 1 / 3
7,541
539
9,687
12,452
11,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 3
6,372
455
4,714
10,573
7,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
GriimPHD
Discordia
13
3 / 0 / 1
7,209
515
7,581
4,859
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
Nouel
King Arthur
12
0 / 3 / 0
6,520
466
3,716
11,754
5,358
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Shulsky
Fenrir
13
3 / 3 / 2
7,685
549
8,300
14,118
6,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
VeriWolf
Cernunnos
11
0 / 4 / 1
6,016
430
3,852
10,548
3,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
10
Kills
6
7
Deaths
10
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
0
3
1.5
W
0
3
2
0.33
L
Discordia
GriimPHD
Discordia
3
0
1
3.5
W
0
1
2
1
L
King Arthur
Nouel
King Arthur
0
3
0
0
L
Fenrir
Shulsky
Fenrir
3
3
2
1.33
W
Ratatoskr
Spartangate123
Ratatoskr
4
1
0
4
L
Cernunnos
VeriWolf
Cernunnos
0
4
1
0.13
W
Danzaburou
XaMpLe_oUt_Of_u
Danzaburou
5
1
1
5.5
W
Guan Yu
YayaDime
Guan Yu
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,318
Damage
28,163
47,251
Taken
51,852
27,113
Mitigated
24,397
13,034
Healing
13,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,714
675
0
2,234
10,573
7,440
0
2,861
7,540
23,958
0
W
2,721
60
0
2,296
9,621
6,315
75
3,594
5,747
14,508
0
L
Discordia
GriimPHD
Discordia
7,581
349
0
1,668
4,859
1,723
0
2,582
1,989
52,929
0
W
6,301
898
0
1,750
6,403
2,467
482
3,766
2,454
52,477
0
L
King Arthur
Nouel
King Arthur
3,716
605
0
4,015
11,754
5,358
0
831
10,876
0
43,992
L
Fenrir
Shulsky
Fenrir
8,300
3,214
0
3,066
14,118
6,233
0
1,639
12,405
0
73,641
W
Ratatoskr
Spartangate123
Ratatoskr
2,661
758
0
558
7,454
2,672
211
1,644
5,672
0
44,604
L
Cernunnos
VeriWolf
Cernunnos
3,852
1,161
0
2,721
10,548
3,643
0
1,044
9,476
0
38,082
W
Danzaburou
XaMpLe_oUt_Of_u
Danzaburou
9,948
5,242
0
4,404
11,321
4,411
576
940
10,381
0
62,917
W
Guan Yu
YayaDime
Guan Yu
9,687
790
162
3,864
12,452
11,248
190
1,706
10,702
1,108
51,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,623
Gold Earned
33,802
341
Minions Killed
361
0
Camps Cleared
0
1,414,456
Distance Traveled
1,381,680
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,372
455
17
1
0
318,171
3
W
Geb
6,221
444
14
1
0
306,060
1
L
Discordia
7,209
515
115
8
0
248,165
5
W
Nu Wa
7,163
512
98
7
0
258,321
0
L
King Arthur
6,520
466
58
4
0
255,211
0
L
Fenrir
7,685
549
102
7
0
322,693
0
W
Ratatoskr
7,377
527
69
5
0
328,357
2
L
Cernunnos
6,016
430
69
5
0
237,440
4
W
Danzaburou
8,321
594
97
7
0
242,942
0
W
Guan Yu
7,541
539
63
5
0
278,776
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role