Player Matchup

Zeus
Zeus
Derpiusx306x
Zeus
Level 37
God Stats
0W - 1L
1,271 SR
Queue Stats
35W - 61L
1,423 Elo+
Solo
Nu Wa
Nu Wa
SatiricStream16
Nu Wa
Level 35
God Stats
10W - 14L
1,438 SR
Queue Stats
24W - 58L
1,330 Elo+
Solo
Ra
Ra
SrBilletin
Ra
Level 60
God Stats
22W - 12L
1,580 SR
Queue Stats
72W - 54L
1,452 Elo+
Solo
Set
Set
brunobt077
Set
Level 44
God Stats
0W - 1L
1,397 SR
Queue Stats
15W - 21L
1,229 Elo+
Solo
Kukulkan
Kukulkan
invaderterk
Kukulkan
Level 64
God Stats
62W - 87L
1,433 SR
Queue Stats
63W - 95L
1,399 Elo+
Solo
Team Averages
Level 48
1,424 SR
1,367 Elo+

VS

Team Averages
Level 79
1,453 SR
1,464 Elo+
Tiamat
Tiamat
AdrianMLG
Tiamat
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,473 Elo+
Solo
Osiris
Osiris
R00K1181
Osiris
Level 62
God Stats
7W - 7L
1,252 SR
Queue Stats
106W - 144L
1,426 Elo+
Solo
Lancelot
Lancelot
SunBro4206490
Lancelot
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,494 Elo+
Solo
Chang'e
Chang'e
meikit
Chang'e
Level 89
God Stats
22W - 17L
1,511 SR
Queue Stats
214W - 209L
1,510 Elo+
Solo
Arachne
Arachne
washboredflabbs
Arachne
Level 103
God Stats
1W - 3L
1,500 SR
Queue Stats
79W - 79L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
6,944
992
2,276
8,174
2,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 6 / 2
7,568
1,081
8,602
9,075
3,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 1 / 2
8,608
1,230
8,646
5,393
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 6 / 3
8,390
1,199
11,306
15,471
8,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
invaderterk
Kukulkan
13
1 / 1 / 1
7,557
1,080
5,078
5,814
2,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

225

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AdrianMLG
Tiamat
14
2 / 2 / 9
8,364
1,195
5,638
6,112
4,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Osiris
R00K1181
Osiris
13
2 / 1 / 5
7,760
1,109
4,955
7,849
8,998
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
SunBro4206490
Lancelot
14
5 / 1 / 5
8,564
1,223
8,572
8,428
4,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
meikit
Chang'e
14
2 / 1 / 9
8,831
1,262
8,612
8,018
3,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
9 / 1 / 8
9,828
1,404
12,995
9,832
5,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
56
6
Kills
20
20
Deaths
6
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AdrianMLG
Tiamat
2
2
9
3.25
L
0
6
0
0
W
Osiris
R00K1181
Osiris
2
1
5
4.5
L
1
6
2
0.33
L
2
1
2
3
W
Lancelot
SunBro4206490
Lancelot
5
1
5
7.5
L
2
6
3
0.58
L
Kukulkan
invaderterk
Kukulkan
1
1
1
1.5
W
Chang'e
meikit
Chang'e
2
1
9
6.5
W
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,908
Damage
40,772
43,927
Taken
40,239
18,645
Mitigated
26,100
2,034
Healing
8,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AdrianMLG
Tiamat
5,638
376
0
1,017
6,112
4,106
0
4,332
1,720
22,948
0
L
2,276
666
0
0
8,174
2,356
0
2,080
5,794
8,541
0
W
Osiris
R00K1181
Osiris
4,955
1,295
0
0
7,849
8,998
0
5,397
2,452
10
9,656
L
8,602
2,451
0
0
9,075
3,020
0
1,836
7,089
18,522
0
L
8,646
777
286
523
5,393
2,424
0
2,577
2,816
31,686
0
W
Lancelot
SunBro4206490
Lancelot
8,572
2,320
0
392
8,428
4,148
0
5,153
3,275
0
16,834
L
11,306
4,402
0
1,225
15,471
8,531
0
5,829
9,514
0
18,047
L
Kukulkan
invaderterk
Kukulkan
5,078
848
0
0
5,814
2,314
0
1,505
4,309
14,935
0
W
Chang'e
meikit
Chang'e
8,612
1,105
3,039
2,413
8,018
3,483
0
5,294
2,651
22,919
0
W
12,995
9,543
0
1,356
9,832
5,365
0
4,143
5,539
0
18,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,067
Gold Earned
43,347
142
Minions Killed
151
4
Camps Cleared
5
548,964
Distance Traveled
757,050
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,364
1,195
36
5
1
140,982
0
L
Zeus
6,944
992
3
0
1
120,807
0
W
Osiris
7,760
1,109
10
1
0
154,841
0
L
Nu Wa
7,568
1,081
26
4
0
94,367
0
L
Ra
8,608
1,230
68
10
2
139,346
0
W
Lancelot
8,564
1,223
19
3
0
159,906
0
L
Set
8,390
1,199
20
3
1
135,910
0
L
Kukulkan
7,557
1,080
25
4
0
58,534
0
W
Chang'e
8,831
1,262
71
10
1
134,992
0
W
Arachne
9,828
1,404
15
2
3
166,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role