Player Matchup

Martichoras
Martichoras
BackWoodsOficial
Martichoras
Level 82
God Stats
4W - 5L
1,310 SR
Queue Stats
258W - 281L
1,387 Elo+
Party 2
Arachne
Arachne
Evasive_Asian
Arachne
Level 38
God Stats
3W - 3L
1,580 SR
Queue Stats
18W - 26L
1,317 Elo+
Solo
Vamana
Vamana
SpookyMurdox
Vamana
Level 28
God Stats
8W - 7L
1,483 SR
Queue Stats
14W - 24L
1,286 Elo+
Party 2
Hades
Hades
izpuvq
Hades
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 54L
1,402 Elo+
Solo
Bacchus
Bacchus
size13man
Bacchus
Level 41
God Stats
16W - 9L
1,579 SR
Queue Stats
93W - 91L
1,482 Elo+
Solo
Team Averages
Level 51
1,491 SR
1,375 Elo+

VS

Team Averages
Level 68
1,531 SR
1,396 Elo+
Maman Brigitte
Maman Brigitte
AdriRodrigo
Maman Brigitte
Level 102
God Stats
4W - 6L
1,714 SR
Queue Stats
109W - 107L
1,462 Elo+
Party 1
Izanami
Izanami
SwankiestElf97
Izanami
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 76L
1,269 Elo+
Solo
Anubis
Anubis
WSB-Joako14
Anubis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 103L
1,471 Elo+
Party 1
Baron Samedi
Baron Samedi
diego_daem
Baron Samedi
Level 84
God Stats
4W - 5L
1,432 SR
Queue Stats
100W - 98L
1,429 Elo+
Party 1
Chang'e
Chang'e
morlifemal
Chang'e
Level 53
God Stats
1W - 4L
1,508 SR
Queue Stats
209W - 203L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
BackWoodsOficial
Martichoras
17
9 / 4 / 11
11,200
560
18,601
20,282
9,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
14
0 / 4 / 1
8,698
435
4,473
17,181
6,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vamana
16
3 / 3 / 2
9,595
480
4,623
16,681
16,246
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
izpuvq
Hades
18
10 / 3 / 1
11,753
588
14,238
17,897
10,226
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
size13man
Bacchus
15
4 / 4 / 13
10,771
539
9,426
21,034
27,074
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
AdriRodrigo
Maman Brigitte
17
7 / 4 / 2
11,255
563
15,237
15,689
7,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 7 / 2
9,095
455
13,640
16,305
6,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
14
3 / 5 / 6
9,737
487
7,886
12,184
4,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
diego_daem
Baron Samedi
14
3 / 5 / 3
9,304
465
12,129
13,895
7,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chang'e
morlifemal
Chang'e
13
1 / 6 / 2
8,930
447
8,869
19,232
15,279
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
31
26
Kills
16
18
Deaths
27
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
AdriRodrigo
Maman Brigitte
7
4
2
2
W
Martichoras
BackWoodsOficial
Martichoras
9
4
11
3.63
W
Arachne
0
4
1
0.13
W
Vamana
3
3
2
1.33
L
2
7
2
0.43
L
Anubis
3
5
6
1.2
L
Baron Samedi
diego_daem
Baron Samedi
3
5
3
0.9
W
Hades
izpuvq
Hades
10
3
1
3.5
L
Chang'e
morlifemal
Chang'e
1
6
2
0.33
W
Bacchus
size13man
Bacchus
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,361
Damage
57,761
93,075
Taken
77,305
69,011
Mitigated
41,558
24,019
Healing
15,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
AdriRodrigo
Maman Brigitte
15,237
959
0
4,234
15,689
7,641
611
3,641
12,048
84,846
0
W
Martichoras
BackWoodsOficial
Martichoras
18,601
8,999
178
6,554
20,282
9,196
2,757
10,139
10,143
0
82,062
W
Arachne
4,473
2,540
0
3,236
17,181
6,269
0
6,883
10,298
0
64,358
W
Vamana
4,623
1,484
0
2,825
16,681
16,246
2,406
7,907
8,774
0
51,849
L
13,640
9,427
0
1,636
16,305
6,651
776
3,659
12,646
0
72,328
L
Anubis
7,886
1,283
193
2,601
12,184
4,901
325
3,579
8,605
39,221
0
L
Baron Samedi
diego_daem
Baron Samedi
12,129
1,434
230
2,809
13,895
7,086
793
7,906
5,989
71,313
0
W
Hades
izpuvq
Hades
14,238
695
433
9,109
17,897
10,226
0
12,602
5,295
78,385
0
L
Chang'e
morlifemal
Chang'e
8,869
1,357
952
2,454
19,232
15,279
0
4,967
14,265
43,313
0
W
Bacchus
size13man
Bacchus
9,426
2,050
0
1,684
21,034
27,074
887
6,590
14,444
31,977
506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,017
Gold Earned
48,321
414
Minions Killed
412
0
Camps Cleared
0
1,814,907
Distance Traveled
1,784,954
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
11,255
563
109
5
0
404,197
6
W
Martichoras
11,200
560
108
5
0
359,449
0
W
Arachne
8,698
435
87
4
0
312,606
2
W
Vamana
9,595
480
66
3
0
346,674
0
L
Izanami
9,095
455
105
5
0
371,124
0
L
Anubis
9,737
487
60
3
0
334,904
0
L
Baron Samedi
9,304
465
89
4
0
309,372
4
W
Hades
11,753
588
120
6
0
376,276
1
L
Chang'e
8,930
447
49
2
0
365,357
0
W
Bacchus
10,771
539
33
2
0
419,902
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role