Player Matchup

Hades
Hades
Gold III
Scugx
Hades
Gold III
Level 146
God Stats
27W - 16L
1,748 SR
Queue Stats
329W - 381L
1,578 MMR
Solo
Cupid
Cupid
Gold I
T3norboi
Cupid
Gold I
Level 148
God Stats
0W - 2L
1,527 SR
Queue Stats
77W - 73L
1,562 MMR
Solo
Chaac
Chaac
Silver I
poppycruz
Chaac
Silver I
Level 89
God Stats
3W - 2L
1,690 SR
Queue Stats
97W - 110L
1,571 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 128
1,655 SR
1,570 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 89
1,496 SR
1,596 MMR
Raijin
Raijin
Gold III
Dizzea
Raijin
Gold III
Level 46
God Stats
1W - 3L
1,354 SR
Queue Stats
23W - 32L
1,549 MMR
Solo
Hachiman
Hachiman
Platinum V
W_Palmisano
Hachiman
Platinum V
Level 65
God Stats
6W - 4L
1,597 SR
Queue Stats
103W - 91L
1,501 MMR
Party 1
Maui
Maui
Platinum II
tyf1000
Maui
Platinum II
Level 155
God Stats
4W - 3L
1,537 SR
Queue Stats
125W - 104L
1,738 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Scugx
Hades
15
2 / 6 / 5
12,517
695
9,930
18,173
10,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
T3norboi
Cupid
15
3 / 5 / 4
12,417
690
14,667
15,420
7,170
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
poppycruz
Chaac
14
2 / 3 / 3
11,987
666
7,766
22,766
24,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Ne ZhaThothBacchusPersephoneKhepri

VS

Bans
CharonCerberusHou YiMartichorasDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Dizzea
Raijin
16
6 / 3 / 6
13,701
761
17,488
11,917
9,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
W_Palmisano
Hachiman
17
4 / 2 / 10
13,880
771
22,885
11,090
6,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maui
tyf1000
Maui
16
4 / 2 / 10
13,147
730
6,496
16,488
21,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
7
Kills
14
14
Deaths
7
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Raijin
Dizzea
Raijin
6
3
6
3
L
Hades
Scugx
Hades
2
6
5
0.75
L
Cupid
T3norboi
Cupid
3
5
4
1
W
Hachiman
W_Palmisano
Hachiman
4
2
10
4.5
L
Chaac
poppycruz
Chaac
2
3
3
1.17
W
Maui
tyf1000
Maui
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,363
Damage
46,869
56,359
Taken
39,495
42,476
Mitigated
37,269
22,486
Healing
6,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Dizzea
Raijin
17,488
1,521
0
930
11,917
9,550
866
4,654
7,044
75,229
0
L
Hades
Scugx
Hades
9,930
301
916
6,556
18,173
10,802
0
7,902
9,984
51,742
0
L
Cupid
T3norboi
Cupid
14,667
7,233
1,698
5,601
15,420
7,170
322
5,785
9,459
0
50,610
W
Hachiman
W_Palmisano
Hachiman
22,885
10,498
0
3,543
11,090
6,460
1,095
2,422
8,247
28
86,700
L
Chaac
poppycruz
Chaac
7,766
715
274
7,441
22,766
24,504
0
9,849
12,544
0
26,847
W
Maui
tyf1000
Maui
6,496
1,179
0
2,338
16,488
21,259
228
3,689
12,439
27,550
216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,921
Gold Earned
40,728
185
Minions Killed
213
0
Camps Cleared
0
978,655
Distance Traveled
901,127
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,701
761
96
5
0
292,259
0
L
Hades
12,517
695
84
5
0
296,152
0
L
Cupid
12,417
690
71
4
0
330,001
0
W
Hachiman
13,880
771
93
5
0
308,849
0
L
Chaac
11,987
666
30
2
0
352,502
8
W
Maui
13,147
730
24
1
0
300,019
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role