Player Matchup

Fenrir
Fenrir
Gorillalui
Fenrir
Level 138
God Stats
4W - 3L
1,505 SR
Queue Stats
387W - 313L
1,518 Elo+
Solo
Danzaburou
Danzaburou
Silentklr
Danzaburou
Level 122
God Stats
4W - 2L
1,619 SR
Queue Stats
242W - 250L
1,543 Elo+
Solo
Freya
Freya
SwordBlast
Freya
Level 156
God Stats
5W - 4L
1,648 SR
Queue Stats
302W - 280L
1,557 Elo+
Solo
Nu Wa
Nu Wa
VICR Prieto
Nu Wa
Level 105
God Stats
3W - 2L
1,560 SR
Queue Stats
393W - 401L
1,460 Elo+
Solo
Chang'e
Chang'e
dodeca4real
Chang'e
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,500 Elo+
Solo
Team Averages
Level 117
1,566 SR
1,516 Elo+

VS

Team Averages
Level 147
1,391 SR
1,484 Elo+
Ix Chel
Ix Chel
ELCHAMUCO420
Ix Chel
Level 148
God Stats
1W - 1L
1,525 SR
Queue Stats
66W - 63L
1,543 Elo+
Party 1
Bellona
Bellona
Flakesy24
Bellona
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,485 Elo+
Solo
Xbalanque
Xbalanque
GiftedHetu
Xbalanque
Level 126
God Stats
5W - 9L
1,417 SR
Queue Stats
205W - 207L
1,503 Elo+
Solo
Bacchus
Bacchus
Stephaniel
Bacchus
Level 155
God Stats
0W - 1L
1,224 SR
Queue Stats
7W - 16L
1,379 Elo+
Party 1
Tyr
Tyr
krieger1991
Tyr
Level 158
God Stats
0W - 4L
1,291 SR
Queue Stats
273W - 275L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gorillalui
Fenrir
15
4 / 2 / 12
8,944
894
8,017
13,746
12,161
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
Silentklr
Danzaburou
17
6 / 0 / 14
9,837
984
12,311
7,847
3,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Freya
14
6 / 4 / 8
9,216
922
8,776
9,919
4,842
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
4 / 2 / 15
9,179
918
15,614
7,488
3,235
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
dodeca4real
Chang'e
16
5 / 2 / 13
9,473
947
14,942
15,397
11,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ELCHAMUCO420
Ix Chel
16
2 / 4 / 6
8,630
863
10,796
10,948
5,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
Flakesy24
Bellona
13
2 / 7 / 2
7,531
753
8,230
17,449
19,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
GiftedHetu
Xbalanque
14
2 / 5 / 4
8,102
810
10,999
11,511
5,600
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
Stephaniel
Bacchus
14
3 / 4 / 6
8,718
872
7,278
15,058
22,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 5 / 7
7,655
766
7,518
14,182
11,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
35
25
Kills
10
10
Deaths
25
62
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
ELCHAMUCO420
Ix Chel
2
4
6
1.25
L
Bellona
Flakesy24
Bellona
2
7
2
0.43
L
Xbalanque
GiftedHetu
Xbalanque
2
5
4
0.8
W
Fenrir
Gorillalui
Fenrir
4
2
12
5
W
Danzaburou
Silentklr
Danzaburou
6
0
14
13
L
Bacchus
Stephaniel
Bacchus
3
4
6
1.5
W
Freya
6
4
8
2.5
W
4
2
15
5.75
W
Chang'e
dodeca4real
Chang'e
5
2
13
5.75
L
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,660
Damage
44,821
54,397
Taken
69,148
34,917
Mitigated
64,847
33,027
Healing
14,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
ELCHAMUCO420
Ix Chel
10,796
547
5,118
3,161
10,948
5,820
82
6,509
4,439
27,373
0
L
Bellona
Flakesy24
Bellona
8,230
2,558
247
2,058
17,449
19,159
0
9,685
7,764
0
10,619
L
Xbalanque
GiftedHetu
Xbalanque
10,999
1,961
804
1,413
11,511
5,600
1,369
7,534
3,977
0
31,801
W
Fenrir
Gorillalui
Fenrir
8,017
679
1,694
3,112
13,746
12,161
890
4,253
9,234
0
12,618
W
Danzaburou
Silentklr
Danzaburou
12,311
5,686
529
2,272
7,847
3,674
1,705
1,602
6,120
0
19,467
L
Bacchus
Stephaniel
Bacchus
7,278
610
0
1,816
15,058
22,973
87
8,060
6,998
11,099
0
W
Freya
8,776
2,191
350
1,386
9,919
4,842
208
3,627
6,243
12,522
0
W
15,614
2,722
234
390
7,488
3,235
1,567
3,114
4,291
34,306
0
W
Chang'e
dodeca4real
Chang'e
14,942
701
12,918
10,142
15,397
11,005
721
5,478
9,748
28,987
0
L
7,518
659
0
270
14,182
11,295
179
7,544
6,638
0
18,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,649
Gold Earned
40,636
120
Minions Killed
112
0
Camps Cleared
0
975,433
Distance Traveled
891,883
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,630
863
38
4
0
189,040
0
L
Bellona
7,531
753
6
1
0
171,198
0
L
Xbalanque
8,102
810
39
4
0
163,975
0
W
Fenrir
8,944
894
19
2
0
242,917
0
W
Danzaburou
9,837
984
30
3
0
200,658
0
L
Bacchus
8,718
872
10
1
0
181,147
0
W
Freya
9,216
922
14
1
0
139,408
0
W
Nu Wa
9,179
918
21
2
0
186,418
0
W
Chang'e
9,473
947
36
4
0
206,032
0
L
Tyr
7,655
766
19
2
0
186,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role