Player Matchup

Jing Wei
Jing Wei
Andres_Lagarza
Jing Wei
Level 84
God Stats
3W - 2L
1,778 SR
Queue Stats
136W - 148L
1,426 Elo+
Solo
Zeus
Zeus
CheesyArmPits
Zeus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,020 Elo+
Solo
Xbalanque
Xbalanque
EmbERs7481
Xbalanque
Level 24
God Stats
10W - 12L
1,479 SR
Queue Stats
31W - 56L
1,397 Elo+
Solo
Amaterasu
Amaterasu
LiQUiD8815
Amaterasu
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 69L
1,409 Elo+
Solo
Sylvanus
Sylvanus
naoko777
Sylvanus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,512 Elo+
Solo
Team Averages
Level 54
1,551 SR
1,353 Elo+

VS

Team Averages
Level 85
1,650 SR
1,436 Elo+
Osiris
Osiris
Joseh44
Osiris
Level 58
God Stats
3W - 0L
1,832 SR
Queue Stats
27W - 34L
1,265 Elo+
Solo
Anubis
Anubis
LEOBLAX25
Anubis
Level 152
God Stats
9W - 3L
1,633 SR
Queue Stats
176W - 147L
1,579 Elo+
Party 1
Charybdis
Charybdis
Leojebac1
Charybdis
Level 164
God Stats
2W - 0L
1,831 SR
Queue Stats
250W - 206L
1,516 Elo+
Party 1
Zeus
Zeus
Notorious18
Zeus
Level 25
God Stats
10W - 11L
1,455 SR
Queue Stats
35W - 49L
1,449 Elo+
Party 1
Bakasura
Bakasura
SAGELUVZYOU
Bakasura
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 54L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
0 / 4 / 2
8,154
815
6,091
9,191
3,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 3 / 0
7,707
771
7,592
6,243
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
EmbERs7481
Xbalanque
16
3 / 4 / 1
9,120
912
4,599
9,797
3,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
LiQUiD8815
Amaterasu
12
1 / 3 / 1
7,281
728
5,729
15,897
13,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Sylvanus
naoko777
Sylvanus
14
1 / 3 / 2
8,466
847
5,402
12,437
9,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Joseh44
Osiris
14
0 / 1 / 9
8,123
812
3,792
7,450
8,772
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
LEOBLAX25
Anubis
17
9 / 1 / 3
10,104
1,010
20,997
11,152
6,519
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charybdis
Leojebac1
Charybdis
16
4 / 1 / 5
9,217
922
11,670
8,935
3,527
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 0 / 3
8,932
893
7,372
4,988
2,017
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
SAGELUVZYOU
Bakasura
14
1 / 2 / 6
8,179
818
2,698
7,489
3,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
5
Kills
17
17
Deaths
5
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
0
4
2
0.25
L
0
3
0
0
L
Xbalanque
EmbERs7481
Xbalanque
3
4
1
0.88
W
Osiris
Joseh44
Osiris
0
1
9
4.5
W
Anubis
LEOBLAX25
Anubis
9
1
3
10.5
W
Charybdis
Leojebac1
Charybdis
4
1
5
6.5
L
Amaterasu
LiQUiD8815
Amaterasu
1
3
1
0.5
W
3
0
3
4.5
W
Bakasura
SAGELUVZYOU
Bakasura
1
2
6
2
L
Sylvanus
naoko777
Sylvanus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,413
Damage
46,529
53,565
Taken
40,014
31,281
Mitigated
24,378
4,756
Healing
12,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
6,091
4,059
0
0
9,191
3,364
1,501
3,931
5,220
0
28,583
L
7,592
816
0
0
6,243
2,315
312
1,357
4,776
23,766
0
L
Xbalanque
EmbERs7481
Xbalanque
4,599
3,360
0
620
9,797
3,268
30
5,043
4,714
0
22,228
W
Osiris
Joseh44
Osiris
3,792
665
0
6
7,450
8,772
1,086
3,423
3,921
0
12,715
W
Anubis
LEOBLAX25
Anubis
20,997
1,438
0
7,775
11,152
6,519
288
2,765
7,997
54,639
0
W
Charybdis
Leojebac1
Charybdis
11,670
5,784
0
1,358
8,935
3,527
853
2,536
6,307
0
34,770
L
Amaterasu
LiQUiD8815
Amaterasu
5,729
2,015
0
1,116
15,897
13,089
0
10,842
4,921
0
9,288
W
7,372
1,444
250
2,038
4,988
2,017
1,465
1,599
3,345
27,941
0
W
Bakasura
SAGELUVZYOU
Bakasura
2,698
1,855
0
1,258
7,489
3,543
72
2,671
4,655
0
7,472
L
Sylvanus
naoko777
Sylvanus
5,402
1,374
1,273
1,747
12,437
9,245
0
7,196
5,054
15,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,728
Gold Earned
44,555
165
Minions Killed
224
0
Camps Cleared
0
949,042
Distance Traveled
1,001,445
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,154
815
50
5
0
186,933
0
L
Zeus
7,707
771
44
4
0
180,177
0
L
Xbalanque
9,120
912
41
4
0
184,481
0
W
Osiris
8,123
812
11
1
0
220,904
0
W
Anubis
10,104
1,010
80
8
0
207,804
0
W
Charybdis
9,217
922
52
5
0
195,687
0
L
Amaterasu
7,281
728
2
0
0
241,371
0
W
Zeus
8,932
893
54
5
0
171,023
0
W
Bakasura
8,179
818
27
3
0
206,027
0
L
Sylvanus
8,466
847
28
3
0
156,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role