Player Matchup

Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
BoldfaceOak65
Sylvanus
Level 33
God Stats
0W - 1L
1,666 SR
Queue Stats
1W - 1L
1,754 Elo+
Solo
Zhong Kui
Zhong Kui
EZekialsfury
Zhong Kui
Level 88
God Stats
0W - 3L
1,170 SR
Queue Stats
244W - 240L
1,555 Elo+
Party 3
Nemesis
Nemesis
SupermePancake
Nemesis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,762 Elo+
Solo
Cernunnos
Cernunnos
tyspeed360
Cernunnos
Level 150
God Stats
7W - 7L
1,458 SR
Queue Stats
659W - 694L
1,393 Elo+
Solo
Team Averages
Level 96
1,459 SR
1,593 Elo+

VS

Team Averages
Level 106
1,514 SR
1,509 Elo+
Medusa
Medusa
Braigro100
Medusa
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 104L
1,537 Elo+
Party 2
Ullr
Ullr
BuddysSideKick
Ullr
Level 34
God Stats
2W - 4L
1,561 SR
Queue Stats
84W - 134L
1,435 Elo+
Party 1
Ix Chel
Ix Chel
Vapor3on
Ix Chel
Level 135
God Stats
1W - 2L
1,156 SR
Queue Stats
91W - 128L
1,428 Elo+
Party 1
Hades
Hades
handalhandal
Hades
Level 153
God Stats
3W - 0L
1,863 SR
Queue Stats
65W - 59L
1,543 Elo+
Party 2
Persephone
Persephone
hdogvicious
Persephone
Level 119
God Stats
6W - 4L
1,490 SR
Queue Stats
391W - 343L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 3 / 6
8,162
907
9,345
10,308
4,595
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Sylvanus
BoldfaceOak65
Sylvanus
11
1 / 4 / 4
6,780
753
2,862
8,812
5,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Zhong Kui
EZekialsfury
Zhong Kui
12
3 / 3 / 4
7,432
826
4,493
7,611
8,804
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 5 / 5
7,417
824
7,721
12,524
10,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
tyspeed360
Cernunnos
14
2 / 5 / 6
7,662
851
10,128
10,377
4,448
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Braigro100
Medusa
15
6 / 2 / 8
9,244
1,027
13,224
8,399
3,643
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

13
2 / 3 / 6
7,916
880
4,123
8,816
3,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
Vapor3on
Ix Chel
16
3 / 1 / 16
8,910
990
5,580
9,436
5,928
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 5 / 9
8,660
962
7,106
9,140
8,511
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
hdogvicious
Persephone
17
5 / 1 / 12
9,860
1,096
16,815
6,587
2,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
71
11
Kills
20
20
Deaths
12
25
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
3
6
2
L
Sylvanus
BoldfaceOak65
Sylvanus
1
4
4
0.75
W
Medusa
Braigro100
Medusa
6
2
8
5
W
2
3
6
1.67
L
Zhong Kui
EZekialsfury
Zhong Kui
3
3
4
1.67
L
2
5
5
0.9
W
Ix Chel
Vapor3on
Ix Chel
3
1
16
11
W
4
5
9
1.7
W
Persephone
hdogvicious
Persephone
5
1
12
11
L
Cernunnos
tyspeed360
Cernunnos
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,549
Damage
46,848
49,632
Taken
42,378
33,890
Mitigated
24,280
13,358
Healing
17,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,345
2,713
80
3,111
10,308
4,595
0
6,111
4,197
0
23,440
L
Sylvanus
BoldfaceOak65
Sylvanus
2,862
357
3,166
1,789
8,812
5,557
0
3,416
5,396
6,282
0
W
Medusa
Braigro100
Medusa
13,224
5,003
933
2,028
8,399
3,643
1,415
1,306
6,828
0
27,115
W
4,123
1,842
444
707
8,816
3,525
1,402
371
8,279
0
10,643
L
Zhong Kui
EZekialsfury
Zhong Kui
4,493
854
500
774
7,611
8,804
0
5,540
2,071
8,532
0
L
7,721
1,758
269
1,655
12,524
10,486
0
7,803
4,721
0
13,649
W
Ix Chel
Vapor3on
Ix Chel
5,580
487
4,609
4,695
9,436
5,928
326
2,462
6,891
8,827
0
W
7,106
267
140
520
9,140
8,511
556
2,945
6,080
11,720
0
W
Persephone
hdogvicious
Persephone
16,815
1,079
1,175
1,764
6,587
2,673
472
271
6,236
34,500
0
L
Cernunnos
tyspeed360
Cernunnos
10,128
2,203
834
1,180
10,377
4,448
0
6,631
3,746
0
24,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,453
Gold Earned
44,590
92
Minions Killed
121
0
Camps Cleared
0
770,987
Distance Traveled
898,395
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,162
907
34
4
0
172,365
0
L
Sylvanus
6,780
753
10
1
0
129,844
0
W
Medusa
9,244
1,027
30
3
0
187,413
0
W
Ullr
7,916
880
21
2
0
170,438
1
L
Zhong Kui
7,432
826
13
1
0
135,814
0
L
Nemesis
7,417
824
11
1
0
175,605
0
W
Ix Chel
8,910
990
14
2
0
180,286
0
W
Hades
8,660
962
12
1
0
158,457
0
W
Persephone
9,860
1,096
44
5
0
201,801
0
L
Cernunnos
7,662
851
24
3
0
157,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role