Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Afrijel
Apollo
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 33L
1,323 Elo+
Party 1
Tiamat
Tiamat
MaBoshiii
Tiamat
Level 114
God Stats
1W - 3L
1,269 SR
Queue Stats
121W - 137L
1,392 Elo+
Solo
Anubis
Anubis
Rawbsta
Anubis
Level 100
God Stats
1W - 4L
1,221 SR
Queue Stats
188W - 181L
1,497 Elo+
Party 1
Jing Wei
Jing Wei
kJnn
Jing Wei
Level 154
God Stats
2W - 9L
1,221 SR
Queue Stats
368W - 346L
1,474 Elo+
Party 1
Team Averages
Level 105
1,342 SR
1,437 Elo+

VS

Team Averages
Level 115
1,326 SR
1,428 Elo+
Cerberus
Cerberus
 
Cerberus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
RalfBoRd3r
Pele
Level 160
God Stats
8W - 11L
1,360 SR
Queue Stats
593W - 678L
1,411 Elo+
Party 2
Sol
Sol
amysue_
Sol
Level 137
God Stats
5W - 9L
1,321 SR
Queue Stats
212W - 280L
1,389 Elo+
Party 2
Medusa
Medusa
dinoxxl
Medusa
Level 28
God Stats
5W - 0L
1,271 SR
Queue Stats
83W - 105L
1,387 Elo+
Party 2
Atlas
Atlas
xxbig_nicoxx
Atlas
Level 127
God Stats
1W - 2L
1,178 SR
Queue Stats
163W - 159L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
4 / 4 / 7
8,538
776
5,067
11,885
10,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
Afrijel
Apollo
14
3 / 3 / 7
7,841
713
7,596
8,574
3,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
MaBoshiii
Tiamat
13
2 / 7 / 8
7,998
727
4,100
12,135
7,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Rawbsta
Anubis
15
5 / 5 / 3
8,936
812
12,904
10,534
6,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
kJnn
Jing Wei
14
2 / 5 / 9
8,441
767
12,146
10,865
4,488
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
2 / 5 / 13
8,701
791
6,915
20,896
16,128
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
5 / 3 / 10
9,408
855
7,313
9,302
3,900
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sol
18
9 / 2 / 12
11,350
1,032
14,865
11,277
4,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
dinoxxl
Medusa
15
6 / 5 / 7
9,588
872
12,038
8,821
3,885
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

17
1 / 1 / 16
9,771
888
7,889
9,511
10,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
81
16
Kills
23
24
Deaths
16
34
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
4
7
1.88
W
Cerberus
 
Cerberus
2
5
13
1.7
L
Apollo
Afrijel
Apollo
3
3
7
2.17
L
Tiamat
MaBoshiii
Tiamat
2
7
8
0.86
W
5
3
10
3.33
L
Anubis
Rawbsta
Anubis
5
5
3
1.3
W
Sol
9
2
12
7.5
W
Medusa
dinoxxl
Medusa
6
5
7
1.9
L
Jing Wei
kJnn
Jing Wei
2
5
9
1.3
W
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,813
Damage
49,020
53,993
Taken
59,807
32,631
Mitigated
39,711
14,006
Healing
22,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,067
504
88
3,553
11,885
10,701
0
6,437
5,448
0
10,011
W
Cerberus
 
Cerberus
6,915
394
260
7,502
20,896
16,128
120
3,971
16,619
10,894
0
L
Apollo
Afrijel
Apollo
7,596
4,902
827
1,501
8,574
3,658
0
3,527
5,047
0
12,617
L
Tiamat
MaBoshiii
Tiamat
4,100
479
218
1,601
12,135
7,604
0
8,475
3,660
9,694
0
W
7,313
508
493
1,766
9,302
3,900
500
2,253
6,913
0
17,298
L
Anubis
Rawbsta
Anubis
12,904
661
751
2,101
10,534
6,180
556
6,789
3,745
25,060
0
W
Sol
14,865
4,246
1,420
5,962
11,277
4,992
6,238
4,955
6,236
38,097
0
W
Medusa
dinoxxl
Medusa
12,038
3,365
79
466
8,821
3,885
1,045
2,906
5,784
0
23,658
L
Jing Wei
kJnn
Jing Wei
12,146
8,738
1,548
1,818
10,865
4,488
1,179
4,441
6,424
0
24,918
W
7,889
2,487
1,101
3,049
9,511
10,806
459
2,919
6,266
19,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,754
Gold Earned
48,818
83
Minions Killed
138
0
Camps Cleared
0
972,640
Distance Traveled
1,044,709
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,538
776
13
1
0
212,710
0
W
Cerberus
8,701
791
23
2
0
193,505
0
L
Apollo
7,841
713
8
1
0
183,197
0
L
Tiamat
7,998
727
9
1
0
188,369
0
W
Pele
9,408
855
25
2
0
230,009
0
L
Anubis
8,936
812
23
2
0
174,302
0
W
Sol
11,350
1,032
50
5
0
212,151
0
W
Medusa
9,588
872
32
3
0
201,588
0
L
Jing Wei
8,441
767
30
3
0
214,062
0
W
Atlas
9,771
888
8
1
0
207,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role