Player Matchup

Sobek
Sobek
Gold II
Airbornehalo88
Sobek
Gold II
Level 124
God Stats
9W - 10L
1,525 SR
Queue Stats
525W - 464L
1,430 MMR
Party 1
Tyr
Tyr
Platinum IV
Cali Prim3
Tyr
Platinum IV
Level 156
God Stats
2W - 4L
1,220 SR
Queue Stats
216W - 184L
1,710 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold III
CheshireCoin96
Morgan Le Fay
Gold III
Level 129
God Stats
36W - 29L
1,579 SR
Queue Stats
164W - 148L
1,439 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 136
1,441 SR
1,526 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 94
1,516 SR
1,409 MMR
Anhur
Anhur
Gold IV
MayesticWTH
Anhur
Gold IV
Level 144
God Stats
8W - 1L
1,708 SR
Queue Stats
96W - 109L
1,360 MMR
Solo
Ix Chel
Ix Chel
Silver II
UrBedTime-_-
Ix Chel
Silver II
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 21L
1,383 MMR
Party 2
Ne Zha
Ne Zha
Gold V
Yt_BIGHOSS003
Ne Zha
Gold V
Level 77
God Stats
0W - 2L
1,341 SR
Queue Stats
27W - 40L
1,482 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 10
7,942
794
4,717
10,549
9,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
5 / 1 / 5
8,990
899
7,842
9,972
9,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
CheshireCoin96
Morgan Le Fay
12
6 / 1 / 5
9,186
919
13,551
6,240
2,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AchillesKuzenboAtlasCharonXbalanque

VS

Bans
AthenaXing TianChaacGaneshaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 0
8,015
802
5,607
11,660
4,789
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ix Chel
UrBedTime-_-
Ix Chel
10
0 / 5 / 4
7,621
762
6,304
7,965
3,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 3
7,389
739
4,372
11,964
10,517
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
11
Kills
4
4
Deaths
11
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
2
10
2.5
W
5
1
5
7.5
W
Morgan Le Fay
CheshireCoin96
Morgan Le Fay
6
1
5
8.5
L
3
4
0
0.75
L
Ix Chel
UrBedTime-_-
Ix Chel
0
5
4
0.4
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,110
Damage
16,283
26,761
Taken
31,589
20,603
Mitigated
18,468
5,215
Healing
5,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,717
332
486
2,498
10,549
9,095
175
2,838
7,711
14,207
0
W
7,842
598
157
1,261
9,972
9,089
158
3,197
6,775
5,157
23,323
W
Morgan Le Fay
CheshireCoin96
Morgan Le Fay
13,551
687
0
813
6,240
2,419
47
617
5,623
42,859
0
L
5,607
2,245
0
1,014
11,660
4,789
0
6,711
4,703
0
28,721
L
Ix Chel
UrBedTime-_-
Ix Chel
6,304
1,220
775
1,713
7,965
3,162
0
3,789
4,052
25,905
0
L
4,372
725
0
2,247
11,964
10,517
0
8,192
3,405
0
13,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,118
Gold Earned
23,025
97
Minions Killed
86
0
Camps Cleared
0
636,471
Distance Traveled
563,190
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,942
794
13
1
0
218,011
2
W
Tyr
8,990
899
29
3
0
220,508
3
W
Morgan Le Fay
9,186
919
55
6
0
197,952
0
L
Anhur
8,015
802
43
4
0
184,465
0
L
Ix Chel
7,621
762
34
3
0
174,796
1
L
Ne Zha
7,389
739
9
1
0
203,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role