Player Matchup

Ymir
Ymir
HakiMoxxy
Ymir
Level 5
God Stats
2W - 2L
1,754 SR
Queue Stats
2W - 9L
1,336 Elo+
Party 1
Poseidon
Poseidon
lm CIay
Poseidon
Level 101
God Stats
0W - 1L
1,192 SR
Queue Stats
3W - 9L
1,492 Elo+
Party 1
Sun Wukong
Sun Wukong
x Moxxy x
Sun Wukong
Level 7
God Stats
2W - 2L
1,754 SR
Queue Stats
2W - 9L
1,336 Elo+
Party 1
Team Averages
Level 38
1,567 SR
1,388 Elo+

VS

Team Averages
Level 52
1,644 SR
1,562 Elo+
Hercules
Hercules
MiawGrrrrrr
Hercules
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 4L
1,500 Elo+
Party 2
Achilles
Achilles
TheFootLicker
Achilles
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,500 Elo+
Party 2
Zeus
Zeus
Yalovecici
Zeus
Level 143
God Stats
4W - 2L
1,931 SR
Queue Stats
203W - 98L
1,685 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 6 / 0
7,270
606
2,379
14,332
9,323
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Poseidon
lm CIay
Poseidon
11
0 / 6 / 0
7,891
658
9,472
12,534
3,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
x Moxxy x
Sun Wukong
10
1 / 5 / 0
7,765
647
4,465
17,476
10,148
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MiawGrrrrrr
Hercules
12
5 / 0 / 11
9,964
830
7,716
12,827
12,323
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Achilles
TheFootLicker
Achilles
13
5 / 1 / 11
10,170
848
6,096
11,739
14,045
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
7 / 0 / 8
11,022
919
27,639
5,557
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
47
1
Kills
17
17
Deaths
1
0
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
6
0
0
W
Hercules
MiawGrrrrrr
Hercules
5
0
11
10.5
W
Achilles
TheFootLicker
Achilles
5
1
11
10.5
W
7
0
8
11
L
Poseidon
lm CIay
Poseidon
0
6
0
0
L
Sun Wukong
x Moxxy x
Sun Wukong
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,316
Damage
41,451
44,342
Taken
30,123
23,452
Mitigated
28,677
2,267
Healing
6,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,379
872
0
0
14,332
9,323
0
9,147
5,185
7,245
0
W
Hercules
MiawGrrrrrr
Hercules
7,716
2,542
0
3,728
12,827
12,323
480
5,337
7,490
0
20,253
W
Achilles
TheFootLicker
Achilles
6,096
659
0
1,695
11,739
14,045
479
3,929
7,810
0
19,039
W
27,639
2,656
0
582
5,557
2,309
1,012
2,963
2,594
88,212
0
L
Poseidon
lm CIay
Poseidon
9,472
951
0
210
12,534
3,981
0
7,745
4,789
49,826
0
L
Sun Wukong
x Moxxy x
Sun Wukong
4,465
933
0
2,057
17,476
10,148
0
10,882
6,594
0
13,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,926
Gold Earned
31,156
92
Minions Killed
153
0
Camps Cleared
0
625,051
Distance Traveled
680,993
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,270
606
7
1
0
200,487
2
W
Hercules
9,964
830
19
2
0
234,821
0
W
Achilles
10,170
848
25
2
0
235,835
0
W
Zeus
11,022
919
109
9
0
210,337
0
L
Poseidon
7,891
658
77
6
0
215,198
3
L
Sun Wukong
7,765
647
8
1
0
209,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role