Player Matchup

Sun Wukong
Sun Wukong
Itsderiva84
Sun Wukong
Level 22
God Stats
0W - 1L
1,273 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Lancelot
Lancelot
MarcosRivas2006
Lancelot
Level 86
God Stats
0W - 1L
1,474 SR
Queue Stats
7W - 8L
1,432 Elo+
Party 2
Xbalanque
Xbalanque
TOulOuziiin
Xbalanque
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Ra
Ra
TeNkO_117
Ra
Level 100
God Stats
2W - 4L
1,429 SR
Queue Stats
7W - 18L
1,354 Elo+
Party 2
Cthulhu
Cthulhu
tarraga-06
Cthulhu
Level 87
God Stats
2W - 5L
1,429 SR
Queue Stats
15W - 22L
1,388 Elo+
Party 2
Team Averages
Level 82
1,421 SR
1,435 Elo+

VS

Team Averages
Level 100
1,608 SR
1,474 Elo+
Thanatos
Thanatos
Letsmakeithot
Thanatos
Level 118
God Stats
28W - 13L
1,597 SR
Queue Stats
401W - 364L
1,518 Elo+
Solo
Ra
Ra
LongBoungMan
Ra
Level 102
God Stats
8W - 1L
1,815 SR
Queue Stats
125W - 118L
1,472 Elo+
Party 1
Atlas
Atlas
YocuChima__34
Atlas
Level 41
God Stats
4W - 1L
1,631 SR
Queue Stats
51W - 56L
1,411 Elo+
Solo
Osiris
Osiris
grubenvsb67
Osiris
Level 116
God Stats
5W - 4L
1,494 SR
Queue Stats
232W - 217L
1,489 Elo+
Party 1
Cupid
Cupid
sergiete-gandia
Cupid
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 94L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Itsderiva84
Sun Wukong
9
0 / 2 / 0
5,164
469
1,937
7,561
4,828
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Lancelot
8
1 / 4 / 0
4,968
452
4,314
9,888
3,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xbalanque
TOulOuziiin
Xbalanque
8
0 / 2 / 0
4,654
423
2,596
6,338
1,972
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 3 / 0
5,804
528
5,690
5,947
1,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
tarraga-06
Cthulhu
7
0 / 3 / 0
4,857
442
5,808
9,768
5,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Letsmakeithot
Thanatos
13
10 / 0 / 2
7,983
726
11,534
14,372
5,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 0 / 3
6,113
556
2,031
5,623
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 0 / 4
5,245
477
4,911
5,881
1,889
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Osiris
12
2 / 0 / 3
7,324
666
5,312
6,440
6,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

8
2 / 1 / 3
5,331
485
3,427
5,550
1,742
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
1
Kills
14
14
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Itsderiva84
Sun Wukong
0
2
0
0
W
Thanatos
Letsmakeithot
Thanatos
10
0
2
11
W
0
0
3
1.5
L
Lancelot
1
4
0
0.25
L
Xbalanque
TOulOuziiin
Xbalanque
0
2
0
0
L
0
3
0
0
W
0
0
4
2
W
Osiris
2
0
3
3.5
W
2
1
3
3.5
L
Cthulhu
tarraga-06
Cthulhu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,345
Damage
27,215
39,502
Taken
37,866
17,684
Mitigated
17,814
5,541
Healing
23,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Itsderiva84
Sun Wukong
1,937
448
0
286
7,561
4,828
0
0
7,561
0
23,983
W
Thanatos
Letsmakeithot
Thanatos
11,534
3,946
0
14,294
14,372
5,836
0
3,599
10,566
0
54,314
W
2,031
384
180
2,143
5,623
1,953
593
2,728
2,595
41,469
0
L
Lancelot
4,314
413
0
619
9,888
3,047
0
777
9,111
0
28,571
L
Xbalanque
TOulOuziiin
Xbalanque
2,596
633
0
1,508
6,338
1,972
0
2,739
3,599
0
21,445
L
5,690
361
276
1,719
5,947
1,853
0
539
5,408
45,989
0
W
4,911
1,746
47
390
5,881
1,889
96
1,922
3,818
23,333
0
W
Osiris
5,312
2,157
0
3,632
6,440
6,394
261
690
5,750
0
43,552
W
3,427
2,028
106
2,623
5,550
1,742
591
1,829
3,639
0
18,856
L
Cthulhu
tarraga-06
Cthulhu
5,808
261
229
904
9,768
5,984
0
2,788
6,881
21,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,447
Gold Earned
31,996
210
Minions Killed
296
0
Camps Cleared
0
1,115,460
Distance Traveled
1,183,556
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,164
469
31
3
0
218,693
0
W
Thanatos
7,983
726
81
7
0
265,927
0
W
Ra
6,113
556
75
7
0
223,455
0
L
Lancelot
4,968
452
37
3
0
254,622
0
L
Xbalanque
4,654
423
36
3
0
194,022
0
L
Ra
5,804
528
81
7
0
240,116
2
W
Atlas
5,245
477
30
3
0
231,901
0
W
Osiris
7,324
666
74
7
0
238,413
1
W
Cupid
5,331
485
36
3
0
223,860
2
L
Cthulhu
4,857
442
25
2
0
208,007
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role