Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
A-z3ro-_pR
Anubis
Level 65
God Stats
2W - 1L
1,438 SR
Queue Stats
58W - 58L
1,445 Elo+
Party 1
Ganesha
Ganesha
Daring731
Ganesha
Level 111
God Stats
1W - 2L
1,269 SR
Queue Stats
222W - 213L
1,489 Elo+
Solo
Aphrodite
Aphrodite
JoseRafael-23
Aphrodite
Level 144
God Stats
5W - 2L
1,748 SR
Queue Stats
377W - 391L
1,403 Elo+
Party 1
Medusa
Medusa
Ramelo2279
Medusa
Level 120
God Stats
3W - 0L
1,445 SR
Queue Stats
229W - 235L
1,477 Elo+
Solo
Team Averages
Level 117
1,480 SR
1,463 Elo+

VS

Team Averages
Level 97
1,556 SR
1,551 Elo+
Chernobog
Chernobog
Humnoid_Tsunami
Chernobog
Level 148
God Stats
0W - 3L
1,165 SR
Queue Stats
558W - 585L
1,403 Elo+
Solo
Yemoja
Yemoja
Mocha_Murzen
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,680 Elo+
Solo
Zhong Kui
Zhong Kui
VassiliChemikal
Zhong Kui
Level 107
God Stats
8W - 4L
1,876 SR
Queue Stats
390W - 382L
1,514 Elo+
Solo
Discordia
Discordia
drprostateexam
Discordia
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 49L
1,556 Elo+
Party 2
Agni
Agni
theb600
Agni
Level 107
God Stats
3W - 1L
1,739 SR
Queue Stats
236W - 156L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
16 / 3 / 17
14,358
756
22,028
24,314
27,281
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
A-z3ro-_pR
Anubis
20
5 / 4 / 18
12,531
660
9,900
14,689
9,561
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
Daring731
Ganesha
20
0 / 2 / 32
13,328
701
14,261
24,720
29,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
JoseRafael-23
Aphrodite
20
10 / 1 / 19
14,454
761
15,078
22,648
16,855
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Medusa
Ramelo2279
Medusa
20
5 / 4 / 17
12,485
657
14,542
16,399
8,746
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Humnoid_Tsunami
Chernobog
17
0 / 8 / 4
10,563
556
12,728
18,785
7,742
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
17
3 / 4 / 6
11,636
612
9,479
16,134
16,673
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Zhong Kui
VassiliChemikal
Zhong Kui
19
4 / 7 / 5
11,801
621
18,778
18,992
14,086
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
drprostateexam
Discordia
17
2 / 8 / 4
11,154
587
18,794
14,242
4,403
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
theb600
Agni
19
3 / 9 / 6
12,032
633
29,601
18,115
7,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
37
36
Kills
12
14
Deaths
36
103
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
16
3
17
8.17
W
Anubis
A-z3ro-_pR
Anubis
5
4
18
3.5
W
Ganesha
Daring731
Ganesha
0
2
32
8
L
Chernobog
Humnoid_Tsunami
Chernobog
0
8
4
0.25
W
Aphrodite
JoseRafael-23
Aphrodite
10
1
19
19.5
L
Yemoja
3
4
6
1.5
W
Medusa
Ramelo2279
Medusa
5
4
17
3.38
L
Zhong Kui
VassiliChemikal
Zhong Kui
4
7
5
0.93
L
Discordia
drprostateexam
Discordia
2
8
4
0.5
L
Agni
theb600
Agni
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,809
Damage
89,380
102,770
Taken
86,268
92,433
Mitigated
50,431
61,895
Healing
15,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
22,028
2,698
3,418
4,304
24,314
27,281
1,123
15,364
8,950
492
35,394
W
Anubis
A-z3ro-_pR
Anubis
9,900
678
2,043
2,068
14,689
9,561
1,237
10,579
4,110
34,693
0
W
Ganesha
Daring731
Ganesha
14,261
743
3,680
6,850
24,720
29,990
1,377
20,568
4,152
28,924
0
L
Chernobog
Humnoid_Tsunami
Chernobog
12,728
6,353
193
1,006
18,785
7,742
0
8,643
10,142
0
33,441
W
Aphrodite
JoseRafael-23
Aphrodite
15,078
2,463
19,581
14,725
22,648
16,855
269
15,649
6,999
38,899
0
L
Yemoja
9,479
1,292
3,451
2,248
16,134
16,673
240
8,275
7,859
20,391
0
W
Medusa
Ramelo2279
Medusa
14,542
6,425
2,315
2,911
16,399
8,746
3,670
14,492
1,907
0
37,286
L
Zhong Kui
VassiliChemikal
Zhong Kui
18,778
707
89
4,072
18,992
14,086
62
9,206
9,786
31,825
0
L
Discordia
drprostateexam
Discordia
18,794
1,165
348
869
14,242
4,403
0
7,838
6,404
37,405
0
L
Agni
theb600
Agni
29,601
2,646
594
2,341
18,115
7,527
0
5,764
12,351
53,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,156
Gold Earned
57,186
194
Minions Killed
196
0
Camps Cleared
0
1,734,639
Distance Traveled
1,404,007
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,358
756
33
2
0
342,903
0
W
Anubis
12,531
660
43
2
0
326,261
0
W
Ganesha
13,328
701
2
0
0
366,675
0
L
Chernobog
10,563
556
45
2
0
260,949
0
W
Aphrodite
14,454
761
73
4
0
353,168
0
L
Yemoja
11,636
612
23
1
0
269,214
0
W
Medusa
12,485
657
43
2
0
345,632
0
L
Zhong Kui
11,801
621
39
2
0
290,375
0
L
Discordia
11,154
587
36
2
0
289,514
0
L
Agni
12,032
633
53
3
0
293,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role