Player Matchup

Amaterasu
Amaterasu
Gold II
AyyJayWayy
Amaterasu
Gold II
Level 158
God Stats
1W - 2L
1,538 SR
Queue Stats
99W - 97L
1,532 MMR
Solo
Artemis
Artemis
Platinum V
ClasifiedCinema
Artemis
Platinum V
Level 137
God Stats
9W - 6L
1,693 SR
Queue Stats
238W - 231L
1,507 MMR
Solo
Sylvanus
Sylvanus
Silver I
TTVwakky
Sylvanus
Silver I
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,580 MMR
Solo
Zeus
Zeus
Gold II
V1RUS CAMPS
Zeus
Gold II
Level 223
God Stats
55W - 44L
1,581 SR
Queue Stats
1,031W - 1,045L
1,538 MMR
Solo
Thanatos
Thanatos
Gold II
oOlKurolOo
Thanatos
Gold II
Level 179
God Stats
12W - 11L
1,616 SR
Queue Stats
212W - 222L
1,520 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 163
1,586 SR
1,535 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 125
1,507 SR
1,518 MMR
Chaac
Chaac
Gold IV
 
Chaac
Gold IV
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Gold IV
 
Charon
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Gold V
Froylan17
Chernobog
Gold V
Level 126
God Stats
1W - 1L
1,130 SR
Queue Stats
76W - 80L
1,415 MMR
Party 1
Merlin
Merlin
Platinum V
MauriDarkrai
Merlin
Platinum V
Level 158
God Stats
39W - 24L
1,688 SR
Queue Stats
254W - 235L
1,673 MMR
Party 1
Da Ji
Da Ji
Bronze III
Zeralva-92
Da Ji
Bronze III
Level 69
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AyyJayWayy
Amaterasu
12
1 / 0 / 2
7,137
714
5,723
11,848
7,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 0 / 3
5,625
563
3,886
4,883
1,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Sylvanus
TTVwakky
Sylvanus
10
2 / 1 / 1
5,741
574
3,362
8,053
4,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

13
2 / 0 / 0
7,395
740
2,282
3,592
1,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
oOlKurolOo
Thanatos
12
6 / 1 / 3
7,010
701
7,415
10,090
4,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
Ao KuangMartichorasHadesPeleSun Wukong

VS

Bans
SusanoAresFreyaKaliAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 3 / 0
5,712
571
9,227
10,207
7,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charon
 
Charon
6
0 / 1 / 1
4,749
475
2,067
4,287
1,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
Froylan17
Chernobog
9
1 / 3 / 0
5,017
502
2,644
7,318
1,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
12
0 / 0 / 0
6,250
625
4,067
3,616
1,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
9
1 / 4 / 0
5,233
523
2,483
9,030
2,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
11
Kills
2
2
Deaths
11
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
0
0
L
Charon
 
Charon
0
1
1
0.5
W
Amaterasu
AyyJayWayy
Amaterasu
1
0
2
2
W
0
0
3
1.5
L
Chernobog
Froylan17
Chernobog
1
3
0
0.33
L
Merlin
0
0
0
0
W
Sylvanus
TTVwakky
Sylvanus
2
1
1
2.5
W
2
0
0
2
L
Da Ji
1
4
0
0.25
W
Thanatos
oOlKurolOo
Thanatos
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,668
Damage
20,488
38,466
Taken
34,458
20,155
Mitigated
15,206
23,447
Healing
9,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,227
2,832
0
3,744
10,207
7,320
0
0
10,207
0
50,003
L
Charon
 
Charon
2,067
256
64
1,847
4,287
1,970
0
1,339
2,948
10,501
0
W
Amaterasu
AyyJayWayy
Amaterasu
5,723
3,219
0
7,103
11,848
7,791
0
0
11,848
0
60,140
W
3,886
1,672
0
2,122
4,883
1,687
460
1,020
3,863
0
33,923
L
Chernobog
Froylan17
Chernobog
2,644
1,746
0
1,573
7,318
1,784
0
1,543
5,775
0
31,146
L
Merlin
4,067
319
0
1,209
3,616
1,407
0
1,710
1,906
63,240
0
W
Sylvanus
TTVwakky
Sylvanus
3,362
1,468
487
2,545
8,053
4,852
30
2,913
5,140
24,297
12,250
W
2,282
104
0
1,863
3,592
1,207
189
1,219
2,373
70,078
0
L
Da Ji
2,483
300
0
779
9,030
2,725
0
777
8,253
0
31,641
W
Thanatos
oOlKurolOo
Thanatos
7,415
2,048
0
9,327
10,090
4,618
0
982
9,108
0
45,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,908
Gold Earned
26,961
416
Minions Killed
283
0
Camps Cleared
0
1,082,057
Distance Traveled
923,991
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,712
571
75
8
0
194,410
2
L
Charon
4,749
475
17
2
0
129,037
0
W
Amaterasu
7,137
714
107
11
0
217,776
1
W
Artemis
5,625
563
50
5
0
192,783
0
L
Chernobog
5,017
502
45
5
0
187,552
0
L
Merlin
6,250
625
96
10
0
206,620
3
W
Sylvanus
5,741
574
59
6
0
193,745
0
W
Zeus
7,395
740
133
13
0
214,087
0
L
Da Ji
5,233
523
50
5
0
206,372
0
W
Thanatos
7,010
701
67
7
0
263,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role