Player Matchup

Nox
Nox
ChiZ0s
Nox
Level 146
God Stats
2W - 6L
1,282 SR
Queue Stats
461W - 477L
1,492 Elo+
Solo
Tiamat
Tiamat
GonzAP11
Tiamat
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 61L
1,253 Elo+
Solo
Ravana
Ravana
KidBoiBoi
Ravana
Level 138
God Stats
3W - 5L
1,456 SR
Queue Stats
317W - 321L
1,569 Elo+
Party 2
Zeus
Zeus
Mundodono
Zeus
Level 110
God Stats
4W - 3L
1,576 SR
Queue Stats
128W - 129L
1,525 Elo+
Party 2
Hera
Hera
TJmafia
Hera
Level 223
God Stats
10W - 11L
1,667 SR
Queue Stats
1,304W - 1,306L
1,504 Elo+
Solo
Team Averages
Level 155
1,496 SR
1,469 Elo+

VS

Team Averages
Level 166
1,426 SR
1,528 Elo+
Bellona
Bellona
 
Bellona
Level 257
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Anonymous_Civic1
Merlin
Level 151
God Stats
1W - 0L
1,555 SR
Queue Stats
43W - 43L
1,543 Elo+
Solo
Zeus
Zeus
BellaBoricua69
Zeus
Level 158
God Stats
2W - 1L
1,306 SR
Queue Stats
81W - 79L
1,410 Elo+
Party 1
Cerberus
Cerberus
Rhosu
Cerberus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,606 Elo+
Party 3
Achilles
Achilles
doesupz
Achilles
Level 156
God Stats
1W - 1L
1,268 SR
Queue Stats
128W - 105L
1,580 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
ChiZ0s
Nox
17
3 / 2 / 6
9,306
776
6,156
7,210
2,950
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
GonzAP11
Tiamat
16
3 / 5 / 6
8,720
727
9,621
11,660
6,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
KidBoiBoi
Ravana
13
2 / 7 / 4
8,288
691
6,493
11,195
4,006
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
14
3 / 5 / 7
8,289
691
10,550
8,831
3,218
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hera
TJmafia
Hera
13
1 / 7 / 2
7,783
649
7,094
11,908
3,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
4 / 3 / 14
9,468
789
8,029
14,257
12,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
7 / 2 / 13
10,422
869
12,195
8,255
3,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
6 / 3 / 14
9,879
823
8,588
8,105
3,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Rhosu
Cerberus
16
5 / 3 / 16
9,986
832
7,281
12,628
17,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
doesupz
Achilles
15
4 / 6 / 11
8,828
736
11,722
14,802
12,821
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
94
12
Kills
26
26
Deaths
17
25
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
3
14
3.67
W
7
2
13
6.75
W
6
3
14
4.33
L
Nox
ChiZ0s
Nox
3
2
6
3
L
Tiamat
GonzAP11
Tiamat
3
5
6
1.2
L
Ravana
KidBoiBoi
Ravana
2
7
4
0.57
L
Zeus
3
5
7
1.3
W
Cerberus
Rhosu
Cerberus
5
3
16
4.33
L
Hera
TJmafia
Hera
1
7
2
0.29
W
Achilles
doesupz
Achilles
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,914
Damage
47,815
50,804
Taken
58,047
20,537
Mitigated
50,410
10,111
Healing
17,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,029
1,091
1,526
3,048
14,257
12,931
302
6,309
7,948
0
15,532
W
12,195
921
1,913
1,848
8,255
3,933
1,669
5,861
2,394
33,642
0
W
8,588
269
1,433
1,726
8,105
3,454
1,297
6,523
1,582
23,727
0
L
Nox
ChiZ0s
Nox
6,156
357
957
1,124
7,210
2,950
126
3,198
3,785
22,275
0
L
Tiamat
GonzAP11
Tiamat
9,621
624
770
3,204
11,660
6,934
0
6,153
5,392
20,444
0
L
Ravana
KidBoiBoi
Ravana
6,493
1,515
348
943
11,195
4,006
0
7,147
3,872
0
10,952
L
Zeus
10,550
295
488
526
8,831
3,218
0
4,248
4,486
20,347
0
W
Cerberus
Rhosu
Cerberus
7,281
918
76
2,173
12,628
17,271
69
6,707
5,921
13,920
0
L
Hera
TJmafia
Hera
7,094
1,619
237
1,514
11,908
3,429
0
7,318
4,419
16,521
0
W
Achilles
doesupz
Achilles
11,722
3,108
991
2,359
14,802
12,821
50
8,021
6,781
0
16,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,386
Gold Earned
48,583
121
Minions Killed
143
0
Camps Cleared
0
987,172
Distance Traveled
1,119,003
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,468
789
19
2
0
253,126
0
W
Merlin
10,422
869
43
4
0
209,864
0
W
Zeus
9,879
823
47
4
0
221,961
0
L
Nox
9,306
776
46
4
0
222,090
0
L
Tiamat
8,720
727
22
2
0
192,396
0
L
Ravana
8,288
691
12
1
0
190,909
0
L
Zeus
8,289
691
23
2
0
208,801
0
W
Cerberus
9,986
832
28
2
0
220,751
0
L
Hera
7,783
649
18
2
0
172,976
0
W
Achilles
8,828
736
6
1
0
213,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role