Player Matchup

Bastet
Bastet
 
Bastet
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
EmpxBoss
Ah Puch
Level 107
God Stats
22W - 10L
1,668 SR
Queue Stats
295W - 252L
1,586 Elo+
Solo
Freya
Freya
JustASimp
Freya
Level 65
God Stats
2W - 0L
1,480 SR
Queue Stats
74W - 53L
1,615 Elo+
Party 2
Charon
Charon
pelele_gallo1
Charon
Level 7
God Stats
4W - 2L
1,584 SR
Queue Stats
9W - 8L
1,560 Elo+
Party 2
Chaac
Chaac
zzzkillnF4
Chaac
Level 67
God Stats
2W - 3L
1,126 SR
Queue Stats
108W - 142L
1,468 Elo+
Party 2
Team Averages
Level 68
1,472 SR
1,546 Elo+

VS

Team Averages
Level 114
1,677 SR
1,555 Elo+
Serqet
Serqet
Bluelol
Serqet
Level 129
God Stats
7W - 5L
1,669 SR
Queue Stats
383W - 332L
1,593 Elo+
Solo
Nox
Nox
GODSlayerAMV
Nox
Level 36
God Stats
6W - 12L
1,689 SR
Queue Stats
132W - 124L
1,581 Elo+
Party 1
Arachne
Arachne
I Munke I
Arachne
Level 152
God Stats
9W - 3L
1,797 SR
Queue Stats
439W - 409L
1,490 Elo+
Solo
Ares
Ares
Kamigaru
Ares
Level 96
God Stats
6W - 6L
1,537 SR
Queue Stats
315W - 286L
1,532 Elo+
Solo
Artemis
Artemis
gokitan
Artemis
Level 159
God Stats
2W - 2L
1,692 SR
Queue Stats
172W - 161L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
8 / 0 / 1
7,207
721
5,434
6,473
2,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
EmpxBoss
Ah Puch
11
3 / 0 / 1
6,414
641
4,866
4,456
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
JustASimp
Freya
12
5 / 2 / 2
6,992
699
8,143
6,845
2,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

8
0 / 0 / 5
5,480
548
2,454
6,038
3,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
10
0 / 0 / 2
5,970
597
4,684
8,662
7,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Bluelol
Serqet
9
1 / 4 / 0
5,411
541
2,124
8,321
3,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 0
5,446
545
1,388
3,612
1,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Arachne
I Munke I
Arachne
9
0 / 3 / 0
5,557
556
6,316
11,328
4,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
8
0 / 4 / 1
4,697
470
2,375
7,960
5,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
gokitan
Artemis
7
1 / 4 / 0
5,048
505
5,103
7,636
2,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
16
Kills
2
2
Deaths
16
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
8
0
1
8.5
L
Serqet
Bluelol
Serqet
1
4
0
0.25
W
Ah Puch
EmpxBoss
Ah Puch
3
0
1
3.5
L
0
1
0
0
L
Arachne
I Munke I
Arachne
0
3
0
0
W
Freya
JustASimp
Freya
5
2
2
3
L
Ares
0
4
1
0.13
L
Artemis
gokitan
Artemis
1
4
0
0.25
W
0
0
5
2.5
W
Chaac
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,581
Damage
17,306
32,474
Taken
38,857
17,918
Mitigated
16,857
13,559
Healing
10,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
5,434
1,303
0
2,816
6,473
2,183
0
529
5,905
0
58,075
L
Serqet
Bluelol
Serqet
2,124
297
0
992
8,321
3,041
0
2,238
6,083
0
33,110
W
Ah Puch
EmpxBoss
Ah Puch
4,866
283
0
3,601
4,456
1,420
0
1,163
3,060
51,234
0
L
1,388
383
0
1,362
3,612
1,416
0
1,512
2,100
46,086
0
L
Arachne
I Munke I
Arachne
6,316
4,659
0
5,049
11,328
4,321
0
311
11,017
0
32,377
W
Freya
JustASimp
Freya
8,143
2,337
0
3,105
6,845
2,603
0
553
6,008
46,868
2,018
L
Ares
2,375
0
225
924
7,960
5,220
0
4,875
2,897
13,462
0
L
Artemis
gokitan
Artemis
5,103
2,742
0
1,450
7,636
2,859
0
6,095
1,297
0
23,690
W
2,454
389
0
1,537
6,038
3,806
81
1,155
4,740
16,951
0
W
Chaac
4,684
971
0
2,500
8,662
7,906
0
0
8,662
0
39,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,063
Gold Earned
26,159
391
Minions Killed
306
0
Camps Cleared
0
1,032,926
Distance Traveled
953,911
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,207
721
99
10
0
261,048
1
L
Serqet
5,411
541
57
6
0
222,054
0
W
Ah Puch
6,414
641
101
10
0
197,013
4
L
Nox
5,446
545
104
10
0
212,928
0
L
Arachne
5,557
556
68
7
0
185,805
2
W
Freya
6,992
699
81
8
0
189,950
2
L
Ares
4,697
470
37
4
0
183,277
0
L
Artemis
5,048
505
40
4
0
149,847
0
W
Charon
5,480
548
22
2
0
197,945
1
W
Chaac
5,970
597
88
9
0
186,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role