Player Matchup

Hera
Hera
FunEu
Hera
Level 35
God Stats
7W - 6L
1,560 SR
Queue Stats
51W - 34L
1,467 Elo+
Solo
Cernunnos
Cernunnos
canuto123
Cernunnos
Level 48
God Stats
4W - 9L
1,439 SR
Queue Stats
54W - 68L
1,322 Elo+
Party 2
Sylvanus
Sylvanus
molina12345
Sylvanus
Level 64
God Stats
0W - 2L
1,304 SR
Queue Stats
16W - 21L
1,292 Elo+
Party 2
Team Averages
Level 49
1,434 SR
1,360 Elo+

VS

Team Averages
Level 37
1,274 SR
1,309 Elo+
Achilles
Achilles
certi_kev
Achilles
Level 44
God Stats
8W - 11L
1,420 SR
Queue Stats
195W - 216L
1,350 Elo+
Solo
Hades
Hades
mitchkedc69
Hades
Level 38
God Stats
8W - 10L
1,161 SR
Queue Stats
36W - 48L
1,286 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
vova88
Ah Muzen Cab
Level 28
God Stats
3W - 1L
1,241 SR
Queue Stats
31W - 37L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
FunEu
Hera
14
2 / 5 / 3
11,366
758
12,028
12,698
5,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
canuto123
Cernunnos
16
7 / 4 / 4
12,482
832
15,242
14,581
6,247
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
molina12345
Sylvanus
14
2 / 5 / 7
11,304
754
16,302
17,433
9,359
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
certi_kev
Achilles
16
5 / 2 / 4
12,209
814
9,202
17,036
16,633
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
5 / 4 / 5
11,959
797
15,117
17,028
9,768
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
vova88
Ah Muzen Cab
15
4 / 5 / 8
12,172
811
14,411
19,763
8,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
31
11
Kills
14
14
Deaths
11
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hera
FunEu
Hera
2
5
3
0.7
L
Cernunnos
canuto123
Cernunnos
7
4
4
2.25
W
Achilles
certi_kev
Achilles
5
2
4
3.5
W
5
4
5
1.88
L
Sylvanus
molina12345
Sylvanus
2
5
7
1.1
W
Ah Muzen Cab
vova88
Ah Muzen Cab
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,572
Damage
38,730
44,712
Taken
53,827
20,848
Mitigated
34,430
8,294
Healing
16,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
FunEu
Hera
12,028
3,134
160
2,813
12,698
5,242
33
4,294
8,404
43,610
0
L
Cernunnos
canuto123
Cernunnos
15,242
7,640
0
1,307
14,581
6,247
0
5,597
8,984
0
44,330
W
Achilles
certi_kev
Achilles
9,202
794
0
3,809
17,036
16,633
174
9,929
7,107
0
39,236
W
15,117
787
355
7,116
17,028
9,768
751
10,439
6,589
55,879
0
L
Sylvanus
molina12345
Sylvanus
16,302
6,354
1,210
2,804
17,433
9,359
68
5,770
11,663
47,844
0
W
Ah Muzen Cab
vova88
Ah Muzen Cab
14,411
6,177
0
5,165
19,763
8,029
512
8,998
10,765
0
51,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,152
Gold Earned
36,340
172
Minions Killed
167
0
Camps Cleared
0
730,663
Distance Traveled
819,938
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,366
758
60
4
0
249,974
0
L
Cernunnos
12,482
832
54
4
0
263,721
0
W
Achilles
12,209
814
41
3
0
287,764
0
W
Hades
11,959
797
66
4
0
271,810
0
L
Sylvanus
11,304
754
58
4
0
216,968
0
W
Ah Muzen Cab
12,172
811
60
4
0
260,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role