Player Matchup

Ah Puch
Ah Puch
AZJota9495
Ah Puch
Level 129
God Stats
4W - 7L
1,317 SR
Queue Stats
511W - 523L
1,447 Elo+
Solo
Cabrakan
Cabrakan
LOKILABS
Cabrakan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,362 Elo+
Party 3
Danzaburou
Danzaburou
Rudrax
Danzaburou
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,362 Elo+
Party 3
Yu Huang
Yu Huang
XDaiserX
Yu Huang
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,362 Elo+
Party 3
Anhur
Anhur
XStalkerX
Anhur
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,478 Elo+
Party 3
Team Averages
Level 86
1,463 SR
1,402 Elo+

VS

Team Averages
Level 90
1,495 SR
1,495 Elo+
Athena
Athena
 
Athena
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Kayissa
Zhong Kui
Level 129
God Stats
3W - 2L
1,489 SR
Queue Stats
119W - 119L
1,498 Elo+
Party 1
Surtr
Surtr
fister12
Surtr
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,445 Elo+
Solo
Cthulhu
Cthulhu
sentientus
Cthulhu
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 29L
1,548 Elo+
Party 2
Chiron
Chiron
v3D4r_6077
Chiron
Level 127
God Stats
2W - 1L
1,486 SR
Queue Stats
113W - 115L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AZJota9495
Ah Puch
20
7 / 2 / 9
11,273
805
22,991
10,077
5,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
LOKILABS
Cabrakan
14
0 / 7 / 13
8,789
628
8,823
22,657
25,871
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Rudrax
Danzaburou
16
3 / 6 / 10
10,370
741
14,992
15,182
8,297
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yu Huang
XDaiserX
Yu Huang
16
2 / 5 / 13
9,910
708
9,515
10,634
5,451
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anhur
XStalkerX
Anhur
17
8 / 6 / 9
10,717
766
14,382
14,237
8,018
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
17
4 / 3 / 17
11,870
848
10,070
23,653
21,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
Kayissa
Zhong Kui
18
5 / 4 / 12
11,090
792
13,841
16,194
14,500
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Surtr
fister12
Surtr
18
5 / 6 / 10
11,244
803
13,182
17,807
17,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
sentientus
Cthulhu
18
3 / 4 / 15
11,255
804
13,142
17,366
24,014
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
v3D4r_6077
Chiron
19
9 / 3 / 12
12,212
872
17,752
12,908
7,497
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
92
20
Kills
26
26
Deaths
20
54
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
3
17
4.17
L
Ah Puch
AZJota9495
Ah Puch
7
2
9
5.75
W
Zhong Kui
Kayissa
Zhong Kui
5
4
12
2.75
L
Cabrakan
LOKILABS
Cabrakan
0
7
13
0.93
L
Danzaburou
Rudrax
Danzaburou
3
6
10
1.33
L
Yu Huang
XDaiserX
Yu Huang
2
5
13
1.7
L
Anhur
XStalkerX
Anhur
8
6
9
2.08
W
Surtr
fister12
Surtr
5
6
10
1.67
W
Cthulhu
sentientus
Cthulhu
3
4
15
2.63
W
Chiron
v3D4r_6077
Chiron
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,703
Damage
67,987
72,787
Taken
87,928
53,522
Mitigated
84,270
16,931
Healing
32,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
10,070
1,073
3,550
9,492
23,653
21,146
177
8,739
14,914
17,149
0
L
Ah Puch
AZJota9495
Ah Puch
22,991
1,762
726
2,931
10,077
5,885
293
5,300
4,777
52,628
0
W
Zhong Kui
Kayissa
Zhong Kui
13,841
573
1,399
5,646
16,194
14,500
2,794
7,078
9,116
36,956
0
L
Cabrakan
LOKILABS
Cabrakan
8,823
379
1,793
3,764
22,657
25,871
0
9,853
12,804
16,906
0
L
Danzaburou
Rudrax
Danzaburou
14,992
6,935
1,860
2,275
15,182
8,297
528
8,078
7,104
0
32,671
L
Yu Huang
XDaiserX
Yu Huang
9,515
1,733
1,116
753
10,634
5,451
440
4,794
5,840
19,088
0
L
Anhur
XStalkerX
Anhur
14,382
7,478
984
729
14,237
8,018
624
7,832
6,405
0
24,301
W
Surtr
fister12
Surtr
13,182
4,063
635
1,519
17,807
17,113
1,056
9,249
8,558
458
24,582
W
Cthulhu
sentientus
Cthulhu
13,142
737
3,257
1,895
17,366
24,014
198
8,748
8,618
25,780
1,528
W
Chiron
v3D4r_6077
Chiron
17,752
6,559
2,130
3,278
12,908
7,497
3,021
7,515
5,327
0
38,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,059
Gold Earned
57,671
184
Minions Killed
203
0
Camps Cleared
0
1,132,247
Distance Traveled
1,350,940
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,870
848
15
1
0
294,522
0
L
Ah Puch
11,273
805
75
5
0
258,519
0
W
Zhong Kui
11,090
792
65
5
0
253,636
0
L
Cabrakan
8,789
628
9
1
0
200,600
0
L
Danzaburou
10,370
741
51
4
0
212,832
0
L
Yu Huang
9,910
708
20
1
0
236,141
0
L
Anhur
10,717
766
29
2
0
224,155
0
W
Surtr
11,244
803
29
2
0
262,207
0
W
Cthulhu
11,255
804
30
2
0
280,460
0
W
Chiron
12,212
872
64
5
0
260,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role