Player Matchup

Ganesha
Ganesha
JaTeValim
Ganesha
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 79L
1,256 Elo+
Party 2
Amaterasu
Amaterasu
LosZnak
Amaterasu
Level 106
God Stats
1W - 3L
1,236 SR
Queue Stats
317W - 353L
1,327 Elo+
Party 2
Baron Samedi
Baron Samedi
jeremychad
Baron Samedi
Level 107
God Stats
5W - 9L
1,430 SR
Queue Stats
64W - 77L
1,355 Elo+
Solo
Team Averages
Level 100
1,388 SR
1,313 Elo+

VS

Team Averages
Level 89
1,582 SR
1,278 Elo+
Apollo
Apollo
Conscript404
Apollo
Level 148
God Stats
5W - 0L
1,774 SR
Queue Stats
83W - 72L
1,340 Elo+
Solo
Discordia
Discordia
CthulhuPeasant
Discordia
Level 33
God Stats
10W - 8L
1,471 SR
Queue Stats
23W - 31L
1,367 Elo+
Party 1
Fenrir
Fenrir
alphawolf54
Fenrir
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,127 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
JaTeValim
Ganesha
10
0 / 5 / 2
6,876
688
5,565
13,844
10,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
LosZnak
Amaterasu
8
2 / 7 / 0
7,270
727
9,737
14,320
6,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Baron Samedi
jeremychad
Baron Samedi
9
1 / 7 / 1
7,345
735
6,547
11,164
5,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
8 / 0 / 10
9,857
986
12,777
9,948
3,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
CthulhuPeasant
Discordia
12
8 / 2 / 9
9,444
944
14,746
8,053
2,829
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
11
3 / 1 / 15
8,545
855
6,270
11,096
7,627
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
53
3
Kills
19
19
Deaths
3
3
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Apollo
8
0
10
13
W
Discordia
CthulhuPeasant
Discordia
8
2
9
6.25
L
Ganesha
JaTeValim
Ganesha
0
5
2
0.2
L
Amaterasu
LosZnak
Amaterasu
2
7
0
0.29
W
Fenrir
3
1
15
10.5
L
Baron Samedi
jeremychad
Baron Samedi
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,849
Damage
33,793
39,328
Taken
29,097
21,655
Mitigated
14,321
6,536
Healing
8,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
12,777
8,285
0
5,140
9,948
3,865
1,080
3,714
6,101
0
39,964
W
Discordia
CthulhuPeasant
Discordia
14,746
2,320
0
2,289
8,053
2,829
649
2,816
4,998
40,731
0
L
Ganesha
JaTeValim
Ganesha
5,565
652
0
595
13,844
10,062
0
5,568
8,276
15,325
190
L
Amaterasu
LosZnak
Amaterasu
9,737
4,341
0
2,383
14,320
6,460
0
4,853
9,467
0
23,925
W
Fenrir
6,270
2,102
0
1,022
11,096
7,627
29
5,120
5,657
0
9,708
L
Baron Samedi
jeremychad
Baron Samedi
6,547
234
1,028
2,530
11,164
5,133
0
4,850
6,314
27,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,491
Gold Earned
27,846
88
Minions Killed
99
0
Camps Cleared
0
525,161
Distance Traveled
525,247
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,857
986
41
4
0
176,135
3
W
Discordia
9,444
944
50
5
0
166,500
0
L
Ganesha
6,876
688
1
0
0
171,177
1
L
Amaterasu
7,270
727
44
4
0
192,309
0
W
Fenrir
8,545
855
8
1
0
182,612
0
L
Baron Samedi
7,345
735
43
4
0
161,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role