Player Matchup

Maman Brigitte
Maman Brigitte
Coderrr
Maman Brigitte
Level 149
God Stats
34W - 37L
1,506 SR
Queue Stats
155W - 147L
1,499 Elo+
Solo
Mulan
Mulan
Cve89
Mulan
Level 71
God Stats
8W - 3L
1,685 SR
Queue Stats
90W - 76L
1,528 Elo+
Solo
Jormungandr
Jormungandr
DrSteampnk
Jormungandr
Level 154
God Stats
2W - 2L
1,422 SR
Queue Stats
1,941W - 2,032L
1,484 Elo+
Party 1
Ra
Ra
migue8888
Ra
Level 106
God Stats
6W - 4L
1,522 SR
Queue Stats
196W - 180L
1,539 Elo+
Solo
Medusa
Medusa
violetexlipse
Medusa
Level 129
God Stats
2W - 4L
1,135 SR
Queue Stats
583W - 593L
1,531 Elo+
Party 1
Team Averages
Level 122
1,454 SR
1,516 Elo+

VS

Team Averages
Level 109
1,632 SR
1,547 Elo+
Cerberus
Cerberus
Blitzkrank1887
Cerberus
Level 109
God Stats
1W - 3L
1,490 SR
Queue Stats
314W - 312L
1,515 Elo+
Solo
Arachne
Arachne
Jazzz Piece
Arachne
Level 159
God Stats
20W - 10L
1,682 SR
Queue Stats
461W - 497L
1,511 Elo+
Solo
Surtr
Surtr
Obi-Death
Surtr
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
290W - 266L
1,595 Elo+
Solo
Anubis
Anubis
SpaceCCow
Anubis
Level 66
God Stats
2W - 4L
1,661 SR
Queue Stats
57W - 61L
1,497 Elo+
Solo
Aphrodite
Aphrodite
UtterNoob
Aphrodite
Level 127
God Stats
3W - 5L
1,828 SR
Queue Stats
687W - 642L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Coderrr
Maman Brigitte
11
4 / 2 / 4
6,811
1,362
4,192
3,691
1,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
Cve89
Mulan
11
3 / 2 / 9
6,609
1,322
5,746
6,127
6,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
DrSteampnk
Jormungandr
11
1 / 0 / 10
6,079
1,216
3,363
4,505
3,907
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
4 / 2 / 8
7,117
1,423
8,593
4,361
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 1 / 10
5,599
1,120
6,400
5,597
2,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

374

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
1 / 3 / 3
6,325
1,265
4,579
7,772
3,650
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
Jazzz Piece
Arachne
11
1 / 1 / 3
6,354
1,271
2,554
6,108
5,261
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Surtr
Obi-Death
Surtr
11
4 / 6 / 3
7,035
1,407
6,412
12,176
11,784
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
SpaceCCow
Anubis
8
0 / 0 / 0
3,388
678
0
0
0
Aphrodite
UtterNoob
Aphrodite
11
1 / 2 / 4
6,281
1,256
8,508
4,907
2,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
12
Kills
7
7
Deaths
12
41
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
1
3
3
0.83
W
Maman Brigitte
Coderrr
Maman Brigitte
4
2
4
3
W
Mulan
Cve89
Mulan
3
2
9
3.75
W
Jormungandr
DrSteampnk
Jormungandr
1
0
10
6
L
Arachne
Jazzz Piece
Arachne
1
1
3
2.5
L
Surtr
Obi-Death
Surtr
4
6
3
0.92
L
Anubis
SpaceCCow
Anubis
0
0
0
0
L
Aphrodite
UtterNoob
Aphrodite
1
2
4
1.5
W
4
2
8
4
W
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,294
Damage
22,053
24,281
Taken
30,963
15,700
Mitigated
23,154
4,429
Healing
7,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
4,579
39
0
1,434
7,772
3,650
0
4,003
3,250
22,557
0
W
Maman Brigitte
Coderrr
Maman Brigitte
4,192
282
0
0
3,691
1,617
0
2,336
1,289
14,435
0
W
Mulan
Cve89
Mulan
5,746
559
0
976
6,127
6,008
0
3,063
2,618
0
9,329
W
Jormungandr
DrSteampnk
Jormungandr
3,363
757
0
395
4,505
3,907
0
2,277
1,946
9,940
0
L
Arachne
Jazzz Piece
Arachne
2,554
2,006
0
616
6,108
5,261
0
2,298
3,502
0
6,159
L
Surtr
Obi-Death
Surtr
6,412
1,932
0
1,542
12,176
11,784
0
6,501
4,764
437
9,928
L
Anubis
SpaceCCow
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
Aphrodite
UtterNoob
Aphrodite
8,508
1,083
1,276
2,290
4,907
2,459
0
2,331
2,449
16,433
0
W
8,593
849
1,103
1,183
4,361
1,873
0
1,764
2,363
20,674
0
W
6,400
3,253
0
772
5,597
2,295
0
2,800
2,647
0
10,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,215
Gold Earned
29,383
126
Minions Killed
84
5
Camps Cleared
5
487,599
Distance Traveled
343,451
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,325
1,265
45
9
2
93,898
0
W
Maman Brigitte
6,811
1,362
36
7
2
96,840
0
W
Mulan
6,609
1,322
19
4
1
97,841
0
W
Jormungandr
6,079
1,216
13
3
0
105,024
0
L
Arachne
6,354
1,271
9
2
0
84,268
0
L
Surtr
7,035
1,407
7
1
1
84,101
0
L
Anubis
3,388
678
0
0
0
0
0
L
Aphrodite
6,281
1,256
23
5
2
81,184
0
W
Ra
7,117
1,423
41
8
1
91,787
0
W
Medusa
5,599
1,120
17
3
1
96,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role