Player Matchup

Mercury
Mercury
Grandmaster
 
Mercury
Grandmaster
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Masters
 
Olorun
Masters
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Janus
Janus
Masters
 
Janus
Masters
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Masters
Malice2
Anubis
Masters
Level 124
God Stats
15W - 8L
1,688 SR
Queue Stats
434W - 399L
2,623 MMR
Solo
Horus
Horus
Masters
TheRayGután
Horus
Masters
Level 148
God Stats
2W - 1L
1,739 SR
Queue Stats
82W - 66L
2,542 MMR
Party 3
Team Averages
Masters
Masters
Average Tier
Level 133
1,586 SR
1,933 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 160
1,779 SR
2,565 MMR
Bacchus
Bacchus
Masters
 
Bacchus
Masters
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Masters
BlackPh03nix
Scylla
Masters
Level 209
God Stats
3W - 3L
1,843 SR
Queue Stats
296W - 233L
3,292 MMR
Solo
Thanatos
Thanatos
Masters
FreeWinHD
Thanatos
Masters
Level 82
God Stats
10W - 7L
1,630 SR
Queue Stats
185W - 174L
2,632 MMR
Party 2
Chiron
Chiron
Masters
PolHauch
Chiron
Masters
Level 225
God Stats
4W - 1L
2,020 SR
Queue Stats
249W - 185L
2,788 MMR
Party 1
Sun Wukong
Sun Wukong
Masters
Psymer
Sun Wukong
Masters
Level 158
God Stats
2W - 1L
1,899 SR
Queue Stats
120W - 79L
2,612 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
3 / 1 / 7
7,357
736
8,232
6,421
2,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
 
Olorun
12
3 / 1 / 1
7,205
721
7,045
6,507
3,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
 
Janus
12
3 / 0 / 3
6,945
695
2,058
4,382
1,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Malice2
Anubis
12
5 / 1 / 0
7,833
783
8,046
8,530
4,915
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 0 / 4
6,350
635
3,829
8,954
7,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
AthenaSusanoAwilixAres

VS

Bans
RaijinHadesFreyaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 1 / 1
5,517
552
3,534
7,627
5,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
11
2 / 3 / 0
6,569
657
3,729
3,885
1,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
FreeWinHD
Thanatos
9
0 / 3 / 1
5,489
549
2,494
8,716
2,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
PolHauch
Chiron
9
1 / 4 / 0
5,487
549
4,061
9,259
2,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Psymer
Sun Wukong
10
0 / 4 / 1
5,661
566
4,335
11,041
5,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
15
Kills
3
3
Deaths
15
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
1
7
6.5
W
Olorun
 
Olorun
3
1
1
3.5
W
Janus
 
Janus
3
0
3
4.5
L
Bacchus
 
Bacchus
0
1
1
0.5
L
Scylla
2
3
0
0.67
L
Thanatos
FreeWinHD
Thanatos
0
3
1
0.17
W
Anubis
Malice2
Anubis
5
1
0
5
L
Chiron
PolHauch
Chiron
1
4
0
0.25
L
Sun Wukong
Psymer
Sun Wukong
0
4
1
0.13
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,210
Damage
18,153
34,794
Taken
40,528
18,991
Mitigated
17,399
15,416
Healing
11,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
8,232
5,301
0
802
6,421
2,276
0
1,950
4,471
0
62,563
W
Olorun
 
Olorun
7,045
3,733
348
2,748
6,507
3,080
34
1,043
5,464
65,676
3,264
W
Janus
 
Janus
2,058
115
0
1,606
4,382
1,486
0
1,285
3,097
49,653
0
L
Bacchus
 
Bacchus
3,534
515
0
2,669
7,627
5,664
0
1,943
5,666
14,677
0
L
Scylla
3,729
435
0
305
3,885
1,117
0
867
2,998
42,731
0
L
Thanatos
FreeWinHD
Thanatos
2,494
530
0
5,236
8,716
2,691
0
1,565
7,089
0
37,495
W
Anubis
Malice2
Anubis
8,046
783
0
6,100
8,530
4,915
95
1,330
7,200
63,885
0
L
Chiron
PolHauch
Chiron
4,061
1,355
260
1,722
9,259
2,923
0
4,955
4,247
0
36,775
L
Sun Wukong
Psymer
Sun Wukong
4,335
1,197
0
1,693
11,041
5,004
0
7,638
3,379
0
38,138
W
3,829
1,659
879
2,933
8,954
7,234
0
2,039
6,915
0
12,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,690
Gold Earned
28,723
428
Minions Killed
308
0
Camps Cleared
0
1,151,679
Distance Traveled
1,140,023
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,357
736
111
11
0
252,633
0
W
Olorun
7,205
721
121
12
0
195,497
1
W
Janus
6,945
695
80
8
0
265,400
1
L
Bacchus
5,517
552
16
2
0
244,705
1
L
Scylla
6,569
657
88
9
0
214,444
1
L
Thanatos
5,489
549
62
6
0
243,509
0
W
Anubis
7,833
783
109
11
0
193,030
3
L
Chiron
5,487
549
71
7
0
208,123
2
L
Sun Wukong
5,661
566
71
7
0
229,242
1
W
Horus
6,350
635
7
1
0
245,119
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role