Player Matchup

Cliodhna
Cliodhna
MissBowmanxx
Cliodhna
Level 200
God Stats
22W - 23L
1,507 SR
Queue Stats
1,169W - 1,176L
1,525 Elo+
Party 1
Chang'e
Chang'e
Scyllasmurf
Chang'e
Level 125
God Stats
1W - 0L
1,734 SR
Queue Stats
124W - 100L
1,523 Elo+
Party 1
Kuzenbo
Kuzenbo
charlierange
Kuzenbo
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,782 Elo+
Party 3
Maman Brigitte
Maman Brigitte
famunot
Maman Brigitte
Level 104
God Stats
1W - 0L
1,838 SR
Queue Stats
5W - 3L
1,782 Elo+
Party 3
Skadi
Skadi
xllMoHawKllx
Skadi
Level 117
God Stats
13W - 5L
1,716 SR
Queue Stats
216W - 199L
1,482 Elo+
Solo
Team Averages
Level 126
1,659 SR
1,619 Elo+

VS

Team Averages
Level 131
1,472 SR
1,517 Elo+
Chang'e
Chang'e
 
Chang'e
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
GonzalezSierra1
Zhong Kui
Level 130
God Stats
1W - 3L
1,500 SR
Queue Stats
300W - 298L
1,520 Elo+
Party 2
Shiva
Shiva
Ramelo2279
Shiva
Level 120
God Stats
3W - 5L
1,453 SR
Queue Stats
229W - 235L
1,504 Elo+
Solo
Izanami
Izanami
SpeedyCheese622
Izanami
Level 126
God Stats
3W - 2L
1,561 SR
Queue Stats
159W - 151L
1,514 Elo+
Solo
Scylla
Scylla
bootycheekeater
Scylla
Level 155
God Stats
3W - 5L
1,347 SR
Queue Stats
263W - 251L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
MissBowmanxx
Cliodhna
18
6 / 2 / 16
10,383
944
14,565
10,665
7,215
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
Scyllasmurf
Chang'e
17
8 / 3 / 14
10,335
940
15,109
11,664
5,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
charlierange
Kuzenbo
13
2 / 4 / 12
8,920
811
5,741
16,104
22,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Maman Brigitte
famunot
Maman Brigitte
13
3 / 6 / 11
8,561
778
6,767
11,826
5,437
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
5 / 2 / 15
10,188
926
16,665
11,043
5,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
5 / 5 / 4
8,312
756
9,388
14,003
5,804
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
GonzalezSierra1
Zhong Kui
15
1 / 5 / 12
8,110
737
10,769
14,363
10,233
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shiva
16
3 / 5 / 9
8,151
741
9,526
14,124
14,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 6 / 8
9,163
833
10,653
12,852
5,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
2 / 4 / 10
8,954
814
9,120
11,400
4,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
59
24
Kills
16
17
Deaths
25
68
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
5
5
4
1.4
L
Zhong Kui
GonzalezSierra1
Zhong Kui
1
5
12
1.4
W
Cliodhna
MissBowmanxx
Cliodhna
6
2
16
7
L
Shiva
3
5
9
1.5
W
Chang'e
Scyllasmurf
Chang'e
8
3
14
5
L
5
6
8
1.5
L
2
4
10
1.75
W
Kuzenbo
charlierange
Kuzenbo
2
4
12
2
W
Maman Brigitte
famunot
Maman Brigitte
3
6
11
1.42
W
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,847
Damage
49,456
61,302
Taken
66,742
45,546
Mitigated
40,438
23,717
Healing
19,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
9,388
103
4,649
3,935
14,003
5,804
0
7,015
6,988
17,140
0
L
Zhong Kui
GonzalezSierra1
Zhong Kui
10,769
553
1,556
2,166
14,363
10,233
153
4,195
10,168
18,061
0
W
Cliodhna
MissBowmanxx
Cliodhna
14,565
894
2,870
2,806
10,665
7,215
1,686
5,124
5,368
0
30,062
L
Shiva
9,526
1,063
855
2,053
14,124
14,273
294
5,446
8,678
0
16,118
W
Chang'e
Scyllasmurf
Chang'e
15,109
797
7,493
3,993
11,664
5,201
1,270
6,633
4,851
25,820
0
L
10,653
6,284
915
1,688
12,852
5,474
625
4,975
7,877
0
23,913
L
9,120
1,229
907
1,095
11,400
4,654
45
5,986
5,414
25,737
0
W
Kuzenbo
charlierange
Kuzenbo
5,741
1,826
1,914
1,727
16,104
22,343
597
7,372
8,409
10,363
0
W
Maman Brigitte
famunot
Maman Brigitte
6,767
321
0
420
11,826
5,437
1,493
5,453
6,141
9,028
0
W
16,665
2,711
224
2,270
11,043
5,350
3,060
4,695
6,254
0
36,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,387
Gold Earned
42,690
127
Minions Killed
125
0
Camps Cleared
0
1,052,172
Distance Traveled
921,228
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,312
756
14
1
0
171,574
0
L
Zhong Kui
8,110
737
10
1
0
186,363
0
W
Cliodhna
10,383
944
35
3
0
246,745
0
L
Shiva
8,151
741
11
1
0
212,067
0
W
Chang'e
10,335
940
25
2
0
196,258
0
L
Izanami
9,163
833
31
3
0
160,152
0
L
Scylla
8,954
814
59
5
0
191,072
0
W
Kuzenbo
8,920
811
12
1
0
200,537
0
W
Maman Brigitte
8,561
778
5
0
0
210,306
0
W
Skadi
10,188
926
50
5
0
198,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role