Player Matchup

Sobek
Sobek
BelugaHype
Sobek
Level 37
God Stats
13W - 19L
1,343 SR
Queue Stats
105W - 89L
1,557 Elo+
Solo
Danzaburou
Danzaburou
Covidpeddler
Danzaburou
Level 63
God Stats
7W - 6L
1,623 SR
Queue Stats
109W - 140L
1,501 Elo+
Party 2
Baron Samedi
Baron Samedi
Drayaa
Baron Samedi
Level 48
God Stats
2W - 0L
1,779 SR
Queue Stats
4W - 5L
1,423 Elo+
Party 2
Camazotz
Camazotz
Varom32
Camazotz
Level 84
God Stats
2W - 3L
1,739 SR
Queue Stats
9W - 14L
1,423 Elo+
Party 2
Ix Chel
Ix Chel
chriiscross
Ix Chel
Level 147
God Stats
8W - 8L
1,493 SR
Queue Stats
39W - 72L
1,382 Elo+
Party 2
Team Averages
Level 76
1,595 SR
1,457 Elo+

VS

Team Averages
Level 72
1,456 SR
1,402 Elo+
Sylvanus
Sylvanus
Finite1
Sylvanus
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 16L
1,395 Elo+
Party 1
Arachne
Arachne
Louminator840
Arachne
Level 62
God Stats
0W - 1L
1,327 SR
Queue Stats
19W - 33L
1,390 Elo+
Solo
Chang'e
Chang'e
Yggdmillenia
Chang'e
Level 148
God Stats
10W - 11L
1,646 SR
Queue Stats
271W - 231L
1,508 Elo+
Solo
Hercules
Hercules
oJAKOBo
Hercules
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 36L
1,546 Elo+
Solo
Charybdis
Charybdis
zynful1
Charybdis
Level 59
God Stats
1W - 3L
1,304 SR
Queue Stats
2W - 12L
1,169 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
11
3 / 0 / 2
6,974
634
6,582
11,778
11,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Danzaburou
Covidpeddler
Danzaburou
12
1 / 1 / 0
6,918
629
3,530
6,458
2,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Drayaa
Baron Samedi
10
3 / 1 / 2
6,388
581
5,751
9,052
6,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Camazotz
Varom32
Camazotz
11
2 / 1 / 5
6,446
586
5,412
13,341
4,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ix Chel
chriiscross
Ix Chel
10
2 / 4 / 4
6,000
545
7,897
8,951
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Finite1
Sylvanus
9
0 / 2 / 3
6,210
565
3,480
9,283
6,668
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
8
0 / 4 / 2
5,014
456
3,913
8,079
3,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Yggdmillenia
Chang'e
11
5 / 2 / 0
6,681
607
10,700
10,178
4,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
oJAKOBo
Hercules
11
0 / 2 / 1
6,395
581
8,007
10,846
6,568
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
zynful1
Charybdis
11
2 / 1 / 0
6,729
612
3,265
5,902
2,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
11
Kills
7
7
Deaths
11
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sobek
3
0
2
4
W
Danzaburou
Covidpeddler
Danzaburou
1
1
0
1
W
Baron Samedi
Drayaa
Baron Samedi
3
1
2
4
L
Sylvanus
Finite1
Sylvanus
0
2
3
0.75
L
Arachne
0
4
2
0.25
W
Camazotz
Varom32
Camazotz
2
1
5
4.5
L
Chang'e
Yggdmillenia
Chang'e
5
2
0
2.5
W
Ix Chel
chriiscross
Ix Chel
2
4
4
1
L
Hercules
oJAKOBo
Hercules
0
2
1
0.25
L
Charybdis
zynful1
Charybdis
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,172
Damage
29,365
49,580
Taken
44,288
28,245
Mitigated
22,644
23,898
Healing
15,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
6,582
1,408
0
5,270
11,778
11,045
0
715
11,063
33,255
436
W
Danzaburou
Covidpeddler
Danzaburou
3,530
1,191
0
2,820
6,458
2,640
858
476
5,982
0
49,668
W
Baron Samedi
Drayaa
Baron Samedi
5,751
1,300
614
2,461
9,052
6,584
0
4,070
4,982
31,843
0
L
Sylvanus
Finite1
Sylvanus
3,480
1,277
1,553
2,061
9,283
6,668
0
5,925
3,320
18,472
0
L
Arachne
3,913
2,536
0
1,548
8,079
3,183
0
2,095
5,978
0
20,850
W
Camazotz
Varom32
Camazotz
5,412
2,295
0
9,309
13,341
4,594
0
2,275
11,066
0
47,835
L
Chang'e
Yggdmillenia
Chang'e
10,700
268
598
2,804
10,178
4,156
0
5,939
4,219
59,623
0
W
Ix Chel
chriiscross
Ix Chel
7,897
1,497
657
2,767
8,951
3,382
0
6,644
2,307
38,758
0
L
Hercules
oJAKOBo
Hercules
8,007
3,448
0
4,060
10,846
6,568
0
4,616
5,682
0
48,723
L
Charybdis
zynful1
Charybdis
3,265
2,297
0
2,627
5,902
2,069
0
607
5,295
0
50,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,726
Gold Earned
31,029
366
Minions Killed
333
0
Camps Cleared
0
1,118,444
Distance Traveled
1,160,107
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,974
634
78
7
0
238,358
0
W
Danzaburou
6,918
629
94
9
0
208,859
1
W
Baron Samedi
6,388
581
45
4
0
211,302
0
L
Sylvanus
6,210
565
39
4
0
213,703
3
L
Arachne
5,014
456
32
3
0
273,003
0
W
Camazotz
6,446
586
71
6
0
252,651
0
L
Chang'e
6,681
607
82
7
0
229,419
0
W
Ix Chel
6,000
545
78
7
0
207,274
1
L
Hercules
6,395
581
89
8
0
239,289
0
L
Charybdis
6,729
612
91
8
0
204,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role