Player Matchup

Atlas
Atlas
 
Atlas
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Bailesworth
Cupid
Level 119
God Stats
1W - 0L
1,339 SR
Queue Stats
107W - 75L
1,529 Elo+
Party 1
He Bo
He Bo
FrozenTiz
He Bo
Level 146
God Stats
2W - 0L
2,014 SR
Queue Stats
113W - 86L
1,530 Elo+
Party 1
King Arthur
King Arthur
SGTangle
King Arthur
Level 111
God Stats
3W - 3L
1,500 SR
Queue Stats
137W - 113L
1,529 Elo+
Party 1
Ne Zha
Ne Zha
dinosaurpa
Ne Zha
Level 134
God Stats
18W - 7L
1,765 SR
Queue Stats
343W - 319L
1,469 Elo+
Solo
Team Averages
Level 131
1,624 SR
1,511 Elo+

VS

Team Averages
Level 99
1,512 SR
1,507 Elo+
Chronos
Chronos
FireLight3R
Chronos
Level 109
God Stats
0W - 5L
1,500 SR
Queue Stats
187W - 176L
1,560 Elo+
Party 2
Achilles
Achilles
LittleWill6080
Achilles
Level 139
God Stats
16W - 13L
1,460 SR
Queue Stats
412W - 378L
1,575 Elo+
Party 2
Loki
Loki
Ohanyah
Loki
Level 123
God Stats
35W - 29L
1,601 SR
Queue Stats
183W - 178L
1,570 Elo+
Party 2
Set
Set
Txplic
Set
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
306W - 290L
1,490 Elo+
Solo
Poseidon
Poseidon
Zioufff07
Poseidon
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
3 / 1 / 5
7,974
532
7,075
14,326
10,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 2 / 4
8,318
555
5,349
12,003
4,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

He Bo
FrozenTiz
He Bo
13
4 / 4 / 3
7,734
516
7,324
9,703
3,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
SGTangle
King Arthur
15
6 / 1 / 3
9,636
642
12,098
14,433
14,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
dinosaurpa
Ne Zha
13
3 / 3 / 4
7,704
514
9,172
14,953
6,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
FireLight3R
Chronos
13
1 / 1 / 3
8,007
534
8,550
7,719
4,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
12
3 / 3 / 3
7,432
495
11,753
14,463
13,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
Ohanyah
Loki
15
7 / 2 / 4
8,749
583
10,448
10,433
4,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Set
Txplic
Set
13
0 / 7 / 0
7,808
521
6,212
15,021
9,317
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Poseidon
Zioufff07
Poseidon
11
0 / 6 / 3
7,047
470
4,828
10,714
3,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
18
Kills
11
11
Deaths
19
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
1
5
5.5
W
2
2
4
2
L
Chronos
FireLight3R
Chronos
1
1
3
2.5
W
He Bo
FrozenTiz
He Bo
4
4
3
1.38
L
Achilles
3
3
3
1.5
L
Loki
Ohanyah
Loki
7
2
4
4.5
W
King Arthur
SGTangle
King Arthur
6
1
3
7.5
L
Set
Txplic
Set
0
7
0
0
L
Poseidon
Zioufff07
Poseidon
0
6
3
0.25
W
Ne Zha
dinosaurpa
Ne Zha
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,018
Damage
41,791
65,418
Taken
58,350
38,837
Mitigated
34,410
14,931
Healing
15,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
7,075
2,387
1,670
3,068
14,326
10,286
0
2,963
11,032
30,985
0
W
5,349
2,840
101
5,126
12,003
4,151
922
3,992
7,801
0
64,742
L
Chronos
FireLight3R
Chronos
8,550
3,067
0
3,163
7,719
4,079
0
1,679
6,040
58,376
10,845
W
He Bo
FrozenTiz
He Bo
7,324
417
0
871
9,703
3,388
0
2,725
6,718
52,200
0
L
Achilles
11,753
2,225
0
3,109
14,463
13,483
0
7,015
7,448
0
28,002
L
Loki
Ohanyah
Loki
10,448
2,736
0
3,929
10,433
4,209
0
1,692
8,741
0
69,756
W
King Arthur
SGTangle
King Arthur
12,098
1,442
0
1,083
14,433
14,927
5
1,267
13,115
0
61,419
L
Set
Txplic
Set
6,212
2,312
0
3,789
15,021
9,317
284
0
15,021
0
62,443
L
Poseidon
Zioufff07
Poseidon
4,828
455
0
1,166
10,714
3,322
0
4,013
6,701
47,677
0
W
Ne Zha
dinosaurpa
Ne Zha
9,172
2,546
0
3,012
14,953
6,085
0
2,263
12,334
0
64,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,366
Gold Earned
39,043
427
Minions Killed
410
0
Camps Cleared
0
1,554,941
Distance Traveled
1,492,236
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,974
532
40
3
0
315,432
5
W
Cupid
8,318
555
106
7
0
296,448
0
L
Chronos
8,007
534
107
7
0
277,377
2
W
He Bo
7,734
516
110
7
0
321,265
1
L
Achilles
7,432
495
31
2
0
307,977
0
L
Loki
8,749
583
94
6
0
349,191
0
W
King Arthur
9,636
642
95
6
0
287,128
3
L
Set
7,808
521
91
6
0
274,380
6
L
Poseidon
7,047
470
87
6
0
283,311
2
W
Ne Zha
7,704
514
76
5
0
334,668
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role