Player Matchup

Poseidon
Poseidon
ArticMayoMan
Poseidon
Level 127
God Stats
4W - 3L
1,361 SR
Queue Stats
108W - 106L
1,511 Elo+
Party 1
Ra
Ra
LuciLator
Ra
Level 136
God Stats
2W - 4L
1,142 SR
Queue Stats
164W - 185L
1,493 Elo+
Party 1
Scylla
Scylla
Wybrand
Scylla
Level 142
God Stats
2W - 2L
1,374 SR
Queue Stats
345W - 355L
1,528 Elo+
Party 1
Khepri
Khepri
anecto
Khepri
Level 109
God Stats
2W - 0L
1,711 SR
Queue Stats
126W - 122L
1,541 Elo+
Party 1
Tyr
Tyr
l7aIIITet
Tyr
Level 108
God Stats
11W - 11L
1,546 SR
Queue Stats
358W - 336L
1,422 Elo+
Solo
Team Averages
Level 124
1,427 SR
1,499 Elo+

VS

Team Averages
Level 81
1,450 SR
1,458 Elo+
Jormungandr
Jormungandr
ARTPOP
Jormungandr
Level 86
God Stats
1W - 4L
1,406 SR
Queue Stats
214W - 209L
1,554 Elo+
Solo
Susano
Susano
Elbobros
Susano
Level 89
God Stats
2W - 1L
1,801 SR
Queue Stats
368W - 326L
1,466 Elo+
Party 2
Terra
Terra
King795
Terra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,368 Elo+
Solo
Fenrir
Fenrir
LukasTheKopy
Fenrir
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 90L
1,416 Elo+
Party 2
Nox
Nox
rustygb2509
Nox
Level 147
God Stats
1W - 6L
1,045 SR
Queue Stats
458W - 481L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ArticMayoMan
Poseidon
16
7 / 3 / 9
10,270
790
19,017
10,762
5,132
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 1 / 14
10,265
790
12,091
8,779
5,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Wybrand
Scylla
17
6 / 1 / 15
10,656
820
12,849
6,709
3,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
anecto
Khepri
15
0 / 2 / 16
9,793
753
5,165
14,948
18,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

18
9 / 1 / 16
11,257
866
10,779
23,370
25,842
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ARTPOP
Jormungandr
9
0 / 2 / 0
6,534
503
2,471
4,552
5,085
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Susano
Elbobros
Susano
15
1 / 6 / 2
8,087
622
13,604
14,325
6,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
King795
Terra
16
2 / 4 / 1
8,894
684
8,042
17,575
16,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
14
2 / 10 / 0
8,313
639
6,554
20,605
20,061
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 4 / 4
9,179
706
7,553
8,259
4,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
13
26
Kills
6
8
Deaths
26
70
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ARTPOP
Jormungandr
0
2
0
0
W
Poseidon
ArticMayoMan
Poseidon
7
3
9
3.83
L
Susano
Elbobros
Susano
1
6
2
0.33
L
Terra
King795
Terra
2
4
1
0.63
W
4
1
14
11
L
Fenrir
2
10
0
0.2
W
Scylla
Wybrand
Scylla
6
1
15
13.5
W
Khepri
anecto
Khepri
0
2
16
4
W
9
1
16
17
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,901
Damage
38,224
64,568
Taken
65,316
58,012
Mitigated
53,304
31,792
Healing
15,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ARTPOP
Jormungandr
2,471
493
713
520
4,552
5,085
0
3,510
1,042
6,387
0
W
Poseidon
ArticMayoMan
Poseidon
19,017
4,996
1,802
1,229
10,762
5,132
1,453
2,431
8,331
36,363
0
L
Susano
Elbobros
Susano
13,604
606
1,076
2,079
14,325
6,889
0
10,145
4,098
0
24,048
L
Terra
King795
Terra
8,042
1,017
3,204
4,405
17,575
16,920
0
13,324
4,122
16,863
0
W
12,091
876
11,404
4,050
8,779
5,531
1,759
4,846
3,933
32,256
0
L
Fenrir
6,554
2,734
359
2,530
20,605
20,061
0
15,855
4,750
0
11,211
W
Scylla
Wybrand
Scylla
12,849
1,216
1,047
1,723
6,709
3,288
3,598
884
5,825
32,323
0
W
Khepri
anecto
Khepri
5,165
557
731
1,064
14,948
18,219
281
3,973
10,975
7,261
0
W
10,779
2,256
1,905
6,837
23,370
25,842
578
5,932
17,438
0
19,030
L
7,553
338
145
260
8,259
4,349
0
6,000
2,182
30,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,241
Gold Earned
41,007
133
Minions Killed
91
0
Camps Cleared
0
1,225,473
Distance Traveled
927,007
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,534
503
3
0
0
79,248
0
W
Poseidon
10,270
790
34
3
0
228,611
0
L
Susano
8,087
622
14
1
0
245,162
0
L
Terra
8,894
684
7
1
0
238,663
0
W
Ra
10,265
790
49
4
0
267,249
0
L
Fenrir
8,313
639
11
1
0
173,027
0
W
Scylla
10,656
820
33
3
0
214,147
0
W
Khepri
9,793
753
5
0
0
246,076
0
W
Tyr
11,257
866
12
1
0
269,390
0
L
Nox
9,179
706
56
4
0
190,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role