Player Matchup

Jing Wei
Jing Wei
Gold IV
 
Jing Wei
Gold IV
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
Gamer200012001
Zhong Kui
Gold III
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
450W - 465L
1,485 MMR
Solo
Fenrir
Fenrir
Gold I
KILLDOG_SO17
Fenrir
Gold I
Level 185
God Stats
2W - 1L
1,314 SR
Queue Stats
181W - 193L
1,610 MMR
Party 1
Vulcan
Vulcan
Gold IV
iamDBami
Vulcan
Gold IV
Level 249
God Stats
4W - 0L
1,818 SR
Queue Stats
110W - 103L
1,474 MMR
Party 1
Da Ji
Da Ji
Gold V
未k未r未r未
Da Ji
Gold V
Level 107
God Stats
8W - 7L
1,639 SR
Queue Stats
166W - 161L
1,484 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 151
1,554 SR
1,511 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,688 SR
1,512 MMR
Ratatoskr
Ratatoskr
Gold III
Alleex0
Ratatoskr
Gold III
Level 108
God Stats
2W - 1L
1,877 SR
Queue Stats
110W - 103L
1,539 MMR
Solo
Bacchus
Bacchus
Bronze III
ProstoDi
Bacchus
Bronze III
Level 111
God Stats
0W - 1L
1,765 SR
Queue Stats
1W - 4L
1,500 MMR
Solo
Charybdis
Charybdis
Gold III
RealHeMan
Charybdis
Gold III
Level 114
God Stats
2W - 2L
1,696 SR
Queue Stats
139W - 147L
1,461 MMR
Solo
Anubis
Anubis
Bronze III
Trafalgar5
Anubis
Bronze III
Level 81
God Stats
1W - 6L
1,602 SR
Queue Stats
47W - 62L
1,539 MMR
Solo
King Arthur
King Arthur
Bronze III
pepsigamer007
King Arthur
Bronze III
Level 64
God Stats
4W - 7L
1,501 SR
Queue Stats
7W - 8L
1,523 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
5 / 1 / 1
10,255
684
9,051
12,687
4,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Gamer200012001
Zhong Kui
15
0 / 2 / 2
8,932
595
15,022
20,429
15,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
12
3 / 1 / 6
7,986
532
6,974
15,292
8,915
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
iamDBami
Vulcan
16
8 / 2 / 5
10,015
668
16,462
9,027
3,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 2 / 6
8,484
566
8,115
11,941
4,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
PeleBakasuraThanatosAo Kuang

VS

Bans
ChernobogHadesMercuryArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Alleex0
Ratatoskr
11
0 / 6 / 1
6,894
460
6,833
14,587
5,239
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
ProstoDi
Bacchus
11
1 / 3 / 2
7,335
489
5,461
13,980
12,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
RealHeMan
Charybdis
15
2 / 3 / 0
9,070
605
12,250
14,009
5,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Trafalgar5
Anubis
13
3 / 6 / 0
8,056
537
9,018
13,734
5,715
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
pepsigamer007
King Arthur
14
2 / 2 / 1
8,690
579
12,717
19,396
19,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
20
Kills
8
8
Deaths
20
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
5
1
1
5.5
L
Ratatoskr
Alleex0
Ratatoskr
0
6
1
0.08
W
Zhong Kui
Gamer200012001
Zhong Kui
0
2
2
0.5
W
Fenrir
3
1
6
6
L
Bacchus
ProstoDi
Bacchus
1
3
2
0.67
L
Charybdis
RealHeMan
Charybdis
2
3
0
0.67
L
Anubis
Trafalgar5
Anubis
3
6
0
0.5
W
Vulcan
iamDBami
Vulcan
8
2
5
5.25
L
King Arthur
pepsigamer007
King Arthur
2
2
1
1.25
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,624
Damage
46,279
69,376
Taken
75,706
37,247
Mitigated
48,393
21,900
Healing
17,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
9,051
7,632
0
6,377
12,687
4,870
1,189
1,685
11,002
0
89,621
L
Ratatoskr
Alleex0
Ratatoskr
6,833
1,060
0
1,225
14,587
5,239
0
3,645
10,832
0
61,493
W
Zhong Kui
Gamer200012001
Zhong Kui
15,022
1,613
0
10,287
20,429
15,790
77
1,048
19,381
71,643
0
W
Fenrir
6,974
1,552
0
2,977
15,292
8,915
0
4,823
10,469
180
29,182
L
Bacchus
ProstoDi
Bacchus
5,461
809
0
2,358
13,980
12,622
0
6,905
7,030
16,935
0
L
Charybdis
RealHeMan
Charybdis
12,250
7,531
0
5,615
14,009
5,501
1,096
1,879
12,068
0
92,834
L
Anubis
Trafalgar5
Anubis
9,018
613
0
4,855
13,734
5,715
0
8,089
5,641
70,318
0
W
Vulcan
iamDBami
Vulcan
16,462
5,401
0
1,700
9,027
3,129
132
5,735
3,292
84,860
0
L
King Arthur
pepsigamer007
King Arthur
12,717
1,531
0
3,805
19,396
19,316
0
10,279
8,471
0
69,088
W
8,115
2,541
0
559
11,941
4,543
0
1,188
10,753
0
56,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,672
Gold Earned
40,045
537
Minions Killed
470
0
Camps Cleared
0
1,500,855
Distance Traveled
1,487,528
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,255
684
160
11
0
278,413
4
L
Ratatoskr
6,894
460
81
5
0
360,039
0
W
Zhong Kui
8,932
595
141
9
0
252,074
1
W
Fenrir
7,986
532
34
2
0
316,309
1
L
Bacchus
7,335
489
23
2
0
309,221
4
L
Charybdis
9,070
605
151
10
0
283,413
2
L
Anubis
8,056
537
111
7
0
245,733
0
W
Vulcan
10,015
668
119
8
0
296,249
0
L
King Arthur
8,690
579
104
7
0
289,122
0
W
Da Ji
8,484
566
83
6
0
357,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role