Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Emily Maree2259
Scylla
Level 109
God Stats
9W - 9L
1,413 SR
Queue Stats
893W - 882L
1,441 Elo+
Solo
Tyr
Tyr
Kaedemii
Tyr
Level 86
God Stats
1W - 1L
1,649 SR
Queue Stats
104W - 84L
1,545 Elo+
Party 1
Skadi
Skadi
Saltymittens
Skadi
Level 128
God Stats
4W - 6L
1,234 SR
Queue Stats
190W - 222L
1,407 Elo+
Solo
Arachne
Arachne
TheRrealGibby
Arachne
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 52L
1,493 Elo+
Party 1
Team Averages
Level 103
1,459 SR
1,477 Elo+

VS

Team Averages
Level 104
1,547 SR
1,527 Elo+
Chang'e
Chang'e
 
Chang'e
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
CleaRFeaR
Vamana
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,654 Elo+
Party 2
Nemesis
Nemesis
Neopolitan777
Nemesis
Level 69
God Stats
2W - 1L
1,713 SR
Queue Stats
155W - 174L
1,489 Elo+
Party 2
He Bo
He Bo
evilsaviour
He Bo
Level 143
God Stats
3W - 3L
1,524 SR
Queue Stats
294W - 314L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
9
1 / 1 / 2
5,345
1,069
2,917
3,722
1,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 0 / 2
5,327
1,065
2,469
1,330
417
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 0 / 3
5,343
1,069
2,743
4,680
3,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 0 / 2
5,295
1,059
4,417
2,240
817
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
10
0 / 0 / 2
5,154
1,031
1,684
5,845
5,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
1 / 0 / 0
5,436
1,087
3,216
3,178
1,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
 
Bacchus
5
0 / 0 / 0
4,363
873
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vamana
CleaRFeaR
Vamana
11
0 / 0 / 0
5,049
1,010
3,439
4,646
3,744
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
9
0 / 3 / 0
4,757
951
4,028
4,921
2,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 0
4,908
982
4,504
3,196
1,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
4
Kills
1
1
Deaths
4
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
1
1
2
2
L
Chang'e
 
Chang'e
1
0
0
1
L
Bacchus
 
Bacchus
0
0
0
0
L
Vamana
CleaRFeaR
Vamana
0
0
0
0
W
1
0
2
2
W
1
0
3
2.5
L
Nemesis
0
3
0
0
W
1
0
2
2
W
Arachne
0
0
2
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,230
Damage
15,187
17,817
Taken
15,941
12,016
Mitigated
8,164
10,203
Healing
7,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
2,917
277
3,396
1,732
3,722
1,420
64
1,334
2,388
8,482
0
L
Chang'e
 
Chang'e
3,216
169
2,203
1,729
3,178
1,186
0
1,387
1,791
11,576
0
L
Bacchus
 
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
Vamana
CleaRFeaR
Vamana
3,439
823
441
608
4,646
3,744
0
1,730
2,837
0
7,339
W
2,469
103
459
71
1,330
417
0
527
803
4,969
0
W
2,743
193
1,450
1,205
4,680
3,855
0
1,969
2,711
0
5,866
L
Nemesis
4,028
485
128
309
4,921
2,200
0
1,890
2,907
0
7,338
W
4,417
1,150
172
84
2,240
817
0
971
1,269
0
12,046
W
Arachne
1,684
963
329
1,305
5,845
5,507
0
2,919
2,926
0
5,043
L
4,504
0
1,542
809
3,196
1,034
0
379
2,817
9,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,464
Gold Earned
24,513
49
Minions Killed
59
0
Camps Cleared
0
551,092
Distance Traveled
448,329
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
5,345
1,069
12
2
0
94,757
0
L
Chang'e
5,436
1,087
30
6
0
107,205
0
L
Bacchus
4,363
873
0
0
0
9,601
0
L
Vamana
5,049
1,010
11
2
0
123,424
0
W
Scylla
5,327
1,065
5
1
0
106,319
0
W
Tyr
5,343
1,069
6
1
0
125,840
0
L
Nemesis
4,757
951
7
1
0
98,057
0
W
Skadi
5,295
1,059
14
3
0
93,674
0
W
Arachne
5,154
1,031
12
2
0
130,502
0
L
He Bo
4,908
982
11
2
0
110,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role