Player Matchup

Hachiman
Hachiman
Astridpatoots
Hachiman
Level 146
God Stats
0W - 3L
1,500 SR
Queue Stats
28W - 29L
1,513 Elo+
Solo
Chronos
Chronos
DYLANKEENWICK1
Chronos
Level 127
God Stats
7W - 5L
1,527 SR
Queue Stats
138W - 142L
1,456 Elo+
Party 1
Horus
Horus
TALA-619
Horus
Level 149
God Stats
6W - 4L
1,287 SR
Queue Stats
465W - 468L
1,433 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
YoyisYoya7v7
Morgan Le Fay
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 117L
1,458 Elo+
Party 1
Zeus
Zeus
phantom23cristal
Zeus
Level 125
God Stats
4W - 3L
1,669 SR
Queue Stats
299W - 293L
1,453 Elo+
Solo
Team Averages
Level 119
1,497 SR
1,463 Elo+

VS

Team Averages
Level 119
1,448 SR
1,478 Elo+
Mulan
Mulan
Blood_Trail9
Mulan
Level 122
God Stats
2W - 2L
1,115 SR
Queue Stats
193W - 193L
1,467 Elo+
Solo
Ra
Ra
HellJumperX7
Ra
Level 108
God Stats
11W - 9L
1,604 SR
Queue Stats
1,084W - 1,123L
1,386 Elo+
Solo
Susano
Susano
King kaiman9163
Susano
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 48L
1,535 Elo+
Solo
Hou Yi
Hou Yi
ScrapXkilla89
Hou Yi
Level 147
God Stats
2W - 0L
1,523 SR
Queue Stats
34W - 27L
1,540 Elo+
Solo
Kumbhakarna
Kumbhakarna
sleepyPigeon57
Kumbhakarna
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 45L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Astridpatoots
Hachiman
7
0 / 3 / 1
6,084
608
3,452
3,874
1,650
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 4 / 2
8,741
874
8,609
11,288
4,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
TALA-619
Horus
15
3 / 4 / 6
8,125
813
9,139
12,916
14,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Morgan Le Fay
YoyisYoya7v7
Morgan Le Fay
15
2 / 5 / 7
8,516
852
6,959
9,635
4,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 5 / 3
7,290
729
6,961
9,149
2,880
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 14
8,334
833
7,451
14,125
11,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 1 / 10
8,339
834
3,206
5,244
2,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
13 / 2 / 8
10,791
1,079
18,739
11,160
5,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 1 / 10
8,648
865
7,003
8,967
4,289
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
sleepyPigeon57
Kumbhakarna
13
2 / 3 / 10
8,090
809
3,441
13,882
10,861
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
73
10
Kills
21
21
Deaths
10
19
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Astridpatoots
Hachiman
0
3
1
0.17
W
1
3
14
2.67
L
4
4
2
1.25
W
2
1
10
7
W
13
2
8
8.5
W
3
1
10
8
L
Horus
TALA-619
Horus
3
4
6
1.5
L
Morgan Le Fay
YoyisYoya7v7
Morgan Le Fay
2
5
7
1.1
L
1
5
3
0.5
W
Kumbhakarna
sleepyPigeon57
Kumbhakarna
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,120
Damage
39,840
46,862
Taken
53,378
27,743
Mitigated
34,333
9,921
Healing
19,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Astridpatoots
Hachiman
3,452
1,425
0
0
3,874
1,650
0
1,003
2,871
0
6,548
W
7,451
1,508
800
1,668
14,125
11,160
1,150
6,992
7,019
0
10,179
L
8,609
1,997
517
2,090
11,288
4,477
34
1,053
10,235
17,399
0
W
3,206
428
4,220
1,810
5,244
2,642
1,323
3,329
1,811
20,013
0
W
18,739
1,935
1,150
1,490
11,160
5,381
1,678
5,846
5,200
0
26,571
W
7,003
1,847
1,949
2,318
8,967
4,289
865
5,048
3,865
0
20,629
L
Horus
TALA-619
Horus
9,139
2,276
1,388
4,012
12,916
14,465
24
2,752
10,164
6,731
7,502
L
Morgan Le Fay
YoyisYoya7v7
Morgan Le Fay
6,959
905
328
746
9,635
4,271
360
1,659
7,976
18,519
0
L
6,961
1,319
455
385
9,149
2,880
0
180
8,969
16,721
0
W
Kumbhakarna
sleepyPigeon57
Kumbhakarna
3,441
544
458
3,325
13,882
10,861
1,055
5,406
8,348
11,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,756
Gold Earned
44,202
79
Minions Killed
112
0
Camps Cleared
0
753,631
Distance Traveled
939,884
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,084
608
6
1
0
50,584
0
W
Mulan
8,334
833
15
2
0
149,945
0
L
Chronos
8,741
874
28
3
0
188,312
0
W
Ra
8,339
834
35
4
0
180,188
0
W
Susano
10,791
1,079
24
2
0
226,741
0
W
Hou Yi
8,648
865
30
3
0
195,651
0
L
Horus
8,125
813
4
0
0
191,242
0
L
Morgan Le Fay
8,516
852
13
1
0
170,175
0
L
Zeus
7,290
729
28
3
0
153,318
0
W
Kumbhakarna
8,090
809
8
1
0
187,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role