Player Matchup

Thor
Thor
SmiteHurtMe
Thor
Level 85
God Stats
18W - 13L
1,621 SR
Queue Stats
247W - 241L
1,456 Elo+
Party 3
Aphrodite
Aphrodite
VenomoussViper
Aphrodite
Level 158
God Stats
19W - 14L
1,593 SR
Queue Stats
319W - 300L
1,524 Elo+
Party 1
Cerberus
Cerberus
YoungJ4Life
Cerberus
Level 123
God Stats
2W - 2L
1,586 SR
Queue Stats
235W - 205L
1,497 Elo+
Party 3
Chernobog
Chernobog
ioutdidmyself
Chernobog
Level 166
God Stats
3W - 7L
1,358 SR
Queue Stats
58W - 55L
1,494 Elo+
Solo
Erlang Shen
Erlang Shen
x3UnknownGhost3x
Erlang Shen
Level 159
God Stats
14W - 15L
1,532 SR
Queue Stats
478W - 460L
1,487 Elo+
Party 1
Team Averages
Level 138
1,538 SR
1,492 Elo+

VS

Team Averages
Level 110
1,623 SR
1,603 Elo+
Zhong Kui
Zhong Kui
Hxdro
Zhong Kui
Level 89
God Stats
1W - 0L
1,816 SR
Queue Stats
28W - 19L
1,626 Elo+
Party 4
Achilles
Achilles
KoruSenpai
Achilles
Level 127
God Stats
1W - 0L
1,423 SR
Queue Stats
13W - 12L
1,592 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ShiroganeSensei
Morgan Le Fay
Level 88
God Stats
6W - 2L
1,512 SR
Queue Stats
25W - 17L
1,633 Elo+
Party 2
Martichoras
Martichoras
TFBxWatkins
Martichoras
Level 87
God Stats
2W - 1L
1,541 SR
Queue Stats
30W - 17L
1,630 Elo+
Party 4
Cerberus
Cerberus
Vitalityeq
Cerberus
Level 159
God Stats
2W - 0L
1,822 SR
Queue Stats
439W - 419L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 2
10,046
457
6,629
18,892
7,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
VenomoussViper
Aphrodite
18
3 / 4 / 1
11,336
515
12,746
17,398
6,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
YoungJ4Life
Cerberus
16
3 / 3 / 0
9,355
425
9,835
23,212
22,229
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chernobog
ioutdidmyself
Chernobog
17
0 / 5 / 4
11,448
520
6,268
16,557
6,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
x3UnknownGhost3x
Erlang Shen
19
1 / 4 / 2
11,364
517
11,120
20,389
16,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Hxdro
Zhong Kui
20
4 / 3 / 8
11,729
533
18,195
21,006
17,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
KoruSenpai
Achilles
18
5 / 1 / 3
11,401
518
10,503
18,992
24,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
ShiroganeSensei
Morgan Le Fay
18
4 / 4 / 5
11,184
508
14,575
13,741
6,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Martichoras
TFBxWatkins
Martichoras
20
4 / 0 / 3
12,391
563
14,866
10,883
6,636
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Vitalityeq
Cerberus
17
3 / 1 / 9
11,314
514
8,627
24,359
25,179
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
9
Kills
20
21
Deaths
9
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Hxdro
Zhong Kui
4
3
8
2.67
W
Achilles
KoruSenpai
Achilles
5
1
3
6.5
W
Morgan Le Fay
ShiroganeSensei
Morgan Le Fay
4
4
5
1.63
L
2
5
2
0.6
W
Martichoras
TFBxWatkins
Martichoras
4
0
3
5.5
L
Aphrodite
VenomoussViper
Aphrodite
3
4
1
0.88
W
Cerberus
Vitalityeq
Cerberus
3
1
9
7.5
L
Cerberus
YoungJ4Life
Cerberus
3
3
0
1
L
Chernobog
ioutdidmyself
Chernobog
0
5
4
0.4
L
Erlang Shen
x3UnknownGhost3x
Erlang Shen
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,598
Damage
66,766
96,448
Taken
88,981
58,925
Mitigated
80,049
33,206
Healing
25,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Hxdro
Zhong Kui
18,195
3,168
0
4,332
21,006
17,131
1,357
6,522
14,168
135,145
0
W
Achilles
KoruSenpai
Achilles
10,503
1,044
0
4,290
18,992
24,707
19
2,569
15,071
0
74,437
W
Morgan Le Fay
ShiroganeSensei
Morgan Le Fay
14,575
1,991
0
2,075
13,741
6,396
2,018
4,559
9,182
95,973
0
L
6,629
500
0
5,404
18,892
7,033
0
5,580
13,238
0
79,015
W
Martichoras
TFBxWatkins
Martichoras
14,866
8,860
0
6,532
10,883
6,636
1,699
1,942
8,832
0
118,611
L
Aphrodite
VenomoussViper
Aphrodite
12,746
1,375
3,699
9,464
17,398
6,842
224
9,852
7,404
98,050
0
W
Cerberus
Vitalityeq
Cerberus
8,627
867
0
7,941
24,359
25,179
78
6,793
17,389
58,282
0
L
Cerberus
YoungJ4Life
Cerberus
9,835
238
151
5,353
23,212
22,229
0
13,514
9,322
59,226
286
L
Chernobog
ioutdidmyself
Chernobog
6,268
3,926
0
3,559
16,557
6,475
1,098
5,425
11,070
0
98,513
L
Erlang Shen
x3UnknownGhost3x
Erlang Shen
11,120
2,592
0
5,576
20,389
16,346
0
6,234
14,017
0
90,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,549
Gold Earned
58,019
763
Minions Killed
744
0
Camps Cleared
0
2,100,304
Distance Traveled
2,111,529
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,729
533
165
8
0
438,566
0
W
Achilles
11,401
518
103
5
0
405,181
0
W
Morgan Le Fay
11,184
508
150
7
0
430,523
0
L
Thor
10,046
457
108
5
0
419,189
0
W
Martichoras
12,391
563
182
8
0
390,871
5
L
Aphrodite
11,336
515
183
8
0
384,630
5
W
Cerberus
11,314
514
144
7
0
446,388
6
L
Cerberus
9,355
425
128
6
0
425,335
0
L
Chernobog
11,448
520
194
9
0
416,097
6
L
Erlang Shen
11,364
517
150
7
0
455,053
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role