Player Matchup

Xbalanque
Xbalanque
EatMySh0rtsG
Xbalanque
Level 55
God Stats
2W - 3L
1,630 SR
Queue Stats
270W - 286L
1,422 Elo+
Solo
Aphrodite
Aphrodite
HigorPond
Aphrodite
Level 158
God Stats
6W - 6L
1,597 SR
Queue Stats
87W - 80L
1,523 Elo+
Solo
Sylvanus
Sylvanus
Pandaboi220
Sylvanus
Level 125
God Stats
10W - 11L
1,530 SR
Queue Stats
404W - 383L
1,463 Elo+
Party 1
Pele
Pele
Prerolleds
Pele
Level 53
God Stats
9W - 15L
1,373 SR
Queue Stats
191W - 192L
1,365 Elo+
Solo
Artemis
Artemis
Setsobu
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,190 Elo+
Party 1
Team Averages
Level 82
1,526 SR
1,393 Elo+

VS

Team Averages
Level 77
1,465 SR
1,420 Elo+
Danzaburou
Danzaburou
AFNFMONTE
Danzaburou
Level 52
God Stats
76W - 50L
1,465 SR
Queue Stats
268W - 261L
1,394 Elo+
Solo
Awilix
Awilix
BackPackBoyz602
Awilix
Level 67
God Stats
10W - 8L
1,335 SR
Queue Stats
231W - 237L
1,418 Elo+
Solo
Anubis
Anubis
CYB3RL1F3
Anubis
Level 64
God Stats
108W - 76L
1,602 SR
Queue Stats
393W - 407L
1,494 Elo+
Solo
Surtr
Surtr
Drestroyer_Drago
Surtr
Level 97
God Stats
76W - 82L
1,313 SR
Queue Stats
108W - 115L
1,313 Elo+
Solo
Hades
Hades
Made_in_Brasil99
Hades
Level 107
God Stats
109W - 78L
1,609 SR
Queue Stats
636W - 645L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
EatMySh0rtsG
Xbalanque
10
1 / 2 / 1
5,088
509
2,481
9,720
3,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
HigorPond
Aphrodite
10
1 / 6 / 2
5,541
554
4,088
8,568
2,922
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Pandaboi220
Sylvanus
9
2 / 5 / 2
4,971
497
3,288
8,703
5,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 4 / 1
5,028
503
3,079
9,027
2,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artemis
Setsobu
Artemis
9
0 / 5 / 1
5,117
512
1,173
6,179
2,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AFNFMONTE
Danzaburou
12
8 / 1 / 8
7,665
767
11,355
7,191
2,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
3 / 2 / 6
5,709
571
3,810
7,499
2,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
CYB3RL1F3
Anubis
11
7 / 1 / 3
6,795
680
5,778
3,773
1,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 1 / 8
6,342
634
5,458
7,797
5,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 0 / 7
6,509
651
4,164
4,659
2,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
4
Kills
22
22
Deaths
5
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AFNFMONTE
Danzaburou
8
1
8
12
W
3
2
6
3
W
Anubis
CYB3RL1F3
Anubis
7
1
3
8.5
W
1
1
8
5
L
Xbalanque
EatMySh0rtsG
Xbalanque
1
2
1
0.75
L
Aphrodite
HigorPond
Aphrodite
1
6
2
0.33
W
3
0
7
6.5
L
Sylvanus
Pandaboi220
Sylvanus
2
5
2
0.6
L
0
4
1
0.13
L
Artemis
Setsobu
Artemis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,109
Damage
30,565
42,197
Taken
30,919
16,539
Mitigated
15,239
8,826
Healing
9,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AFNFMONTE
Danzaburou
11,355
5,618
0
3,616
7,191
2,965
1,148
2,401
4,790
0
50,927
W
3,810
1,482
0
632
7,499
2,593
753
1,247
6,252
0
25,916
W
Anubis
CYB3RL1F3
Anubis
5,778
211
0
570
3,773
1,647
1,053
1,169
2,604
43,147
0
W
5,458
1,577
0
1,719
7,797
5,889
315
546
7,251
1,049
36,035
L
Xbalanque
EatMySh0rtsG
Xbalanque
2,481
636
0
3,632
9,720
3,713
0
602
9,118
0
26,910
L
Aphrodite
HigorPond
Aphrodite
4,088
547
748
2,030
8,568
2,922
0
3,910
4,658
31,293
0
W
4,164
210
59
3,278
4,659
2,145
555
1,720
2,939
34,855
0
L
Sylvanus
Pandaboi220
Sylvanus
3,288
1,277
133
1,244
8,703
5,021
0
2,476
6,227
14,678
4,761
L
3,079
470
0
929
9,027
2,837
0
2,056
6,971
0
35,994
L
Artemis
Setsobu
Artemis
1,173
326
0
110
6,179
2,046
240
1,309
4,870
0
20,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,745
Gold Earned
33,020
226
Minions Killed
286
0
Camps Cleared
0
915,849
Distance Traveled
1,039,290
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,665
767
66
7
0
186,129
0
W
Awilix
5,709
571
32
3
0
236,821
0
W
Anubis
6,795
680
64
6
0
204,970
2
W
Surtr
6,342
634
63
6
0
211,024
0
L
Xbalanque
5,088
509
41
4
0
167,034
2
L
Aphrodite
5,541
554
47
5
0
167,701
2
W
Hades
6,509
651
61
6
0
200,346
0
L
Sylvanus
4,971
497
36
4
0
180,741
0
L
Pele
5,028
503
67
7
0
229,294
0
L
Artemis
5,117
512
35
4
0
171,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role